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Recent reviews by Luwis1337

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Showing 1-10 of 16 entries
1 person found this review helpful
0.0 hrs on record
Its a seasonpass so i will rate each wave on its own.

Wave 1:
Almost every song is directly ported from Persona 4 and Persona 5. You cant ask money for songs that are identical from other games when you can literally listen them in the games itself or just go to Youtube and deactivate the music ingame.
This Wave is nothing worth it

Wave 2:
The "Songs" atleast arnt just direct ports which is good, if you can call them that. That are just themes if you ask me. If the themes are good or bad is not importend atleast they arnt just ported. The themes arnt special tho, just common techno overworld and battle themes while the default battle song is literally lyrical.
The skins are weird. It is a nice idea with a great shape of birght blue but compared to P4G skins which LITERALLY are between swimming Trunks up to being in a Vampire or giving Yosuke a Partial Fursuit to wear while P5R had atleast the uniforms from every Persona game to wear, making the varity interesting. Here its just 8 blue clothes
Are they worth the money? For 5 themes its not more worth than 3€ from my eyes. The skins are very detailed i must say. 1€ each skin is acceptable if you ask me but all together would be 8€.

Wave 3:
First the songs, then the Story.

The 4 remixes are quite nice actually, makes it a good visualication of how Persona 1 and 2 would sound like past the 2020 era.
The Story DLC was free in Persona 3 FES but i dont mind it costing money for improved visuals and graphics. They did this in the Resident Evil Remake aswell which is justified.
DONT play this!
Its 15 hours of blunt gameplay and 3 hours of extremly emotional and heartbreaking story. I almost cried 3 times during the story. You play your team like a normal, typical dungeon crawler: Get your teammates, level them up, either loot, buy or build equiptment and buy your items with the money you get after fights or finding in chests, nothing more. The gameplay is blunt and either extremly hard or extremly easy. I played this on hard and it started extremly hard. The second Door boss was so incredible hard i had to make a persona that reflects slashing attacks because each attack takes half of the health of my entire team while a crit is a direct one hit. After that every single boss was easy, so easy that i had to check each time if the difficulty had changed on its own and i wanst grinding EXP after the 3rd boss or even fought enemys at that point. The hard Monad boss were much stronger than the Memory Door bosses then and that is really really weird.
Shadow Makoto was so hard that i think that i was underleveled with Level 72. THAT is a hard boss which is like but almost one hitting me really broke out more sweat than i normally do.
The teammate fights are honestly impossible. I grinded up to level 86 with Aigis and Metis and had 580 health with both while Sadana makes 340 damage with Ziodyne (how? Hes Melee!) and 430 damage with Megaloan (where tf did he get that and why didnt he kept it?) while Amada does 180 damage with his Magic while both having 5k health and only took 240 damage with a 90% damage boosted Panta Rhei. After 20 minutes Sadana spamed a charged gods judgement and did 650 damage on a defense boosted Aigis like how you are suppossed to survive that? I already was level 85 at this point! On normal mode he still did 200 damage while Amada only did 90 damage like why is the damage increasement 50%? Thats unfair and impossible if you arnt level 99!
Erebus was really hard on hardmode which i find good aswell but it wasnt impossible like it was with Sadana.
Also, the gaint Monad door at the abyss of time is longer than the endboss. EVEN on normal it took me 20 minutes to beat the first wave for 2 Somas? The next wave is where i hit alt+F4 because i almost killed one enemy after 20 more minutes ONLY for this to use Mediarahan and restore 50k health on everyone? I aint gonna do this for 3 hours.
The gameplay is just blunt and grindly and you should rather watch a walkthrought instead. The DLC is at most 15€ worth it with how blunt and troublesome it is.

This entire seasonpass is only worth 20€ at most yet selling this for 35€ is a waste of money! Even i brought this for 25€ and this feels too much! I aint ever gonna buy a seasonpass ever again because this is bad.
Something im not affected to but others are is that people paid 100 dollars to get ALL DLCs once this game gets released but the seasonpass isnt included WHEN it should be! People paid 135 dollar for the full game and thats bad. I only care about the story DLC and so do almsot every single person who brought this. Atlus could have just solt Episode Aigis for 15€ instead of making people waste 35€ for this scam.
Absolutly deserved downvotes
Posted 15 January. Last edited 15 January.
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227.8 hrs on record
---{ Graphics }---
X You forget what reality is
☐ Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Really bad
---{ Gameplay }---
X Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Just don't

---{ Audio }---
☐ Truly beautiful
X Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf

---{ Audience }---
☐ Kids
☐ Teens
X Adults

---{ PC Requirements }---
☐ Potato
☐ Decent
X Fast
☐ too much
☐ Ask NASA if they have a spare computer

---{ Difficulty }---
☐ Just press 'W'
X Easy
☐ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Soulslike

---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
X Average grind level
☐ Too much grind
☐ You'll need a second life for grinding

---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☐ Good
☐ Lovely
X A Masterpiece

---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☐ Long
X Extremly long

---{ Price }---
☐ It's free!
X Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended

---{ Bugs }---
☐ Never heard of
☐ Minor bugs
X Can get annoying
☐ Very annoying
☐ The game itself is a big terrarium for bugs

---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
X 9
☐ 10

This game shows what a Remake should be unlike what companies like Nintendo do. Balancing problems like Yukaris bows accuracy, improving core elements such as being able to control your teammates, social links updates where you can do the social links of characters without a social link such as the FeMC social links. I heard people complain about the tartarus feature from P5R because Mementos is like Tartarus but i like it how Tartarus is the main thing. It starts there and it ends there and thats what it should be.
I really like it a lot that the mechanics are more simple than P5R which needed brain usage to know what element does on what effect while here its just freeze = 100% crit chance and paralize = no movement and thats all.
Im really glad that the types are more advanced than P4G where you only have 7 elements where 2 are literally not existence because it only insta kill attacks.
The idea that there are 3 melee types does sound scary but i really loved it in Persona 2 Innocent Sins and Persona Q because it makes all melee related things more relevant aswell as melee characters can be better devided where one isnt directly worse than the other like it is with Ryuji, Yosuke and Kasumi from P5R where one is just an upgrade from each others melee fighters.
The story is heartwarming and meaningful. There are social links which many hate (Moon SL) but they all are enjoyable and interesting too, aswell as being able to destroy them is interesting when you try hard enough to make them hate you.

I would give this game a 10/10 but there are some problems i have sadly.
1st: Sometimes you cant use an ally in a boss fight. When i unlocked Mitsuru my team was Junpei, Sadana and Mitsuru while Yukari was 11 levels underleveled. The 2 boss fights i had with Yukari were so hard because Yukari constandly died because of being level 24 when my team is around level 36 and that on hardmode. That there are so many bossfights where you cant have Junpei is just bad. I know this is story relevant but gameplay wise its just miserable and i cant approve this.
2nd: I have this window bug where the game constandly opens on Screen 2 even tho the options says Screen 1 and going to window mode and dragging the game into Screen 1 only results into crashing windows into a blackscreen. It ONLY happens with Persona 3 Reload and i never ever had this anywhere else before. The only ssolution is restarting my entire PC until it works. Also the sounds sometimes are louder and quieter than they were last time i played. Changing the maximum sounds ingame constandly because it varies each time i open the game is weird.
I also once lost multiple savefiles even tho they still are in the data in steam. Glad i only last 3 hours on a file but this really was just a noisance.

All in together this Remake is absolutly great and i really am happy how they turned it out. The game is absolutly worth it with the 70 bucks it costs!
I do wish Atlus doesnt make the Nintendo move and make a remaster of a game and sell it as Remake when the game doesnt need a Remake despite a Remaster (Yes i talk about Paper Mario 2). Persona 4 Golden is perfect and doesnt need a Remake like Persona 3 needed to with its many flaws it has, or better say had.
Posted 15 January.
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590.0 hrs on record
This game has more content that the origin game, perfect for single player and multiplayer
Posted 30 November, 2024.
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119.3 hrs on record (44.1 hrs at review time)
This is better in many aspects a lot better compared to Spelunky 1 but also worse on many others.
Can i recommend the game? No i dont. Is the game bad? Absolutly no! This game is also extremly good just as Spelunky 1, but i would only recommend the game when you already loved Spelunky 1 or if you love Rogue-Like games.

In Spelunky 1, you are getting extremly punishment for every error you do, yet in Spelunky 2 you almost always get killed for every error which i dont really find that good. In Spelunky 1 you will lose multiple lifes or tons of treasures or crates if you dont plan it right or loose items forever, yet in Spelunky 2 every error results into an instand chain reaction with how full that game is which almost always ends up with your death and i dont find that good.

First noticeable bad thing is the stun. In Spelunky 1 it was really hard to even manage to get stunned and when you got stunned then it didnt took long to stand up again. Here almost everything stunlocks you until you die and thats miserable.
In Spelunky 1 the only things that stunlocks you are the boomerang mans, the tikki traps and the Yetis and thats it already. Here almost everything stunlocks you. Horned lizards is and the totem trap itself stunlocks you once you got hit and those are things that appear on the first stage in the game! If you are on a one block deep and 3 blocks long ground a skeleton and a caveman stunlocks you until you die.
Another really bad thing is that items can hit twice in a row. Yes its really good for killing enemys but if you fall down and hit yourself while holding an item, the item hits you twice giving you 3 damage instandly while stunning you for almost 4 seconds! In Spelunky one you were stunned for 1 to 2 seconds and that extremly rarly, but here you are longer stunned than the enemy and when an enemy hits you, you fly away and are stunned another second and this goes on until either the enemy dies or you, most of the time you die and thats absolutly no fun.
The Dwelling is too full for my taste. I think either deleting the horned lizards or the moles would already make this area much more fitting for the first stage.
Another bad thing is that many stages are way too hard compared to the other stage. To me, the jungle is the second hardest stage in Spelunky 1 because of how the two out of three stunlocks which will kill you and the insta kills plants together with the frogs. Here is the jungle MUCH worse. Honestly the jungle is on the same level as Neo Babylon and Neo Babylon is just as extremly full and spammed like the Temple from Spelunky 1 which i dont find bad honestly. Those are the last stages on a normal run. In in Temple of Spelunky 1 you will be killed for being too slow while here in Spelunky 2 in Neo Babylon you get killed by being too fast. The jungle is spamed with even wrose traps than the tikki totems, enemys who attack you from the other side of the screen and enemys which homes in attacks thru the walls while Vulcano is much more easy, while Temple of Anubis (area 3) is on the same difficulty as the Sunken City (Secret area 7 btw) and thats really unbalanced.

The bad changes aside, the game has huge quality of life upgrades from Spelunky 1, such as you always run and slow down on a button isntead the other way around, Shopkeepers wont give you the fault for literally everything when you have no fault at all, even tho Dwelling and Jungle are too full with enemys and traps, later on in Vulcano, Tide Pool, Temple and Sunken City the enemys are on the right amout, aswell the areas dont feel as empty as they were in the caves, the ice caves and hell. All the interactsable NPCs where they all are optional but rewards you greatly if you help them. There is a huge improvement on the visuals aswell as the little details such as the critters and are everywhere or that the flies eat the wrongs and the frogs eat the larves, the time always being displayed and the extra texts such as visiting Von Horsing in Temple while being cursed yourself.
The cosmic rift is also an extremly good area for showing off everyone what you can do, but honestly clearing 94 levels in a row really is way too much. That are at minimum 1 hour and 50 minutes + plus the 7 stages you played before. I need to finish Hell in Spelunky 1 twice over half an hour, so this will take 4 hours at minimum for people for the first time and thats really a bit too much. If it would been 50 levels + the past 18 levels would been 68 stages. it would been perfect for the ultimate skill test but 94 levels plus the past 21 levels for a total of 115 levels is just way too much to do multiple times.

Something what i find pretty sad is the lost potential of the back layers. if you find a secret backlayer its 90% of the time just nothing and you dont regret anything if you just skip them.
Something i also find really sad is the lack of level feelings. The only noitceable one if the lack of light, while the restless dead and the echoes dont change anything in the playstyle, but in Spelunky 1 every area had 3 different level feelings where 2 of them only appear on the area where you are. In the jungle you also got the secret Haunted Castle area, the "secret" mothership in ice caves, the secret worm area in jungle and ice caves, the city of Gold in temple and every feeling drastically changed the level gameplay aswell. The free pickaxe in Caves, The ASH tomb in jungle and shield in castle, the plasma canon in ice caves, the guaranteed Damsel in Temple. Not to mention all the exclusive items and enemys in every area like knights and shield in castle, bacterium, eggsack, worm babies, acid and the cryknife in worm, Turrets, Alientank, alien mother and the plasma canon in mothership while having the yeti king in ice caves in a special level feeling.
Yes i know we have the eggplant world, Anzu and the city of gold and Duat and i especially love the secret area INSIDE a secret area idea a lot, but areas like Vlads Castle would had deserved an own level aswell instead of just a small background. Another thing i find pretty sad is that you must visit either Duat or Anzu for finishing the game in the hard way, which makes them much less of a secret and more of a lined up path you must take.
In my eyes a lot of potential this game had hasnt been fully developted and ended up as an unimportend side feature or as an alternative path than an actual secret area rewarding you sadly.
Posted 18 March, 2024. Last edited 18 March, 2024.
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114.0 hrs on record (104.8 hrs at review time)
This game is incredible hard and challenging, but unlike many other rogue like games like The Binding Of Isaac this one doesnt require luck. The only thing you need in this game is skill.
After around 1050 runs i managed to beat King Yama and now i got the game to 100%.
Fighting King Yama is really fun and also pretty challenging but for some reasons Olmek is so incredible difficult and hard to fight.I only managed to defeat Olmek twice normaly while every other time i just bomb myself down. Fighting Olmek is a fear of mine in this game for sure!
This game really is nerve breaking, but thats how it should be for a very hard game.
Posted 28 February, 2024. Last edited 28 February, 2024.
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No one has rated this review as helpful yet
187.0 hrs on record
☐ You forget what reality is
☐ Beautiful
X Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it

---{ Gameplay }---
X Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't

---{ Audio }---
☐ Eargasm
☐ Very good
X Good
☐ Not too bad
☐ Bad
☐ I'm now deaf

---{ Audience }---
☐ Kids
X Teens
☐ Adults
☐ Grandma

---{ PC Requirements }---
☐ Potato
☐ Decent
X Fast
X Rich boi

---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☐ Easy to learn / Hard to master
X Significant brain usage
☐ Difficult
☐ Too Hard

---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
X Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding

---{ Story }---
☐ No Story
☐ Some lore
X Average
☐ Good
☐ Lovely
☐ It'll replace your life

---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☐ Long
X Extremly long

---{ Price }---
☐ It's free!
☐ Worth the price
☐ If it's on sale
X If u have some spare money left
☐ Not recommended
☐ You could also just burn your money

---{ Bugs }---
X Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs

---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
X 6
☐ 7
☐ 8
☐ 9
☐ 10

On my first playthrough i had extremly hard problems in this game with many mechanics and and interactions, yet on my second playthrough i actually re-learned the mecahnics i somehow missed at the tutorial.
The overworld had been made beautifully good. My first Persona game was Persona 4 Golden and after spending over 260 hours on that game, i was extremly shocked that the overworld was fully 3D and not 2.5D. That was extremly good done.
Otherwise the start is really bad made. You almost never had any chance to decide what to do or how to spend your time. Until after Madarames dungeon i actually was able to feel free what to decide, which i find really bad. Everything is locked up behind a timestamp or Morgana forbidding you to do. Something i also really dislike is the fact that at so many times you have to literally waste an entire day because of the story. The most extreme of wasting days was when Morgana ran away and teamed up with Haru. Seriously i even counted the days where you go to school, speak with your teammates and then worry too much about Morgana or preparing for the next that and were unable to literally do absolutly nothing. Its been 8 damn days in a row! It happen multiple times that you were unable to do anything for days, but it mostly been for one or 2 days, which happened WAY too often. You enter Okumuras Palace, find Haru and Morgana, find Shadow Okumura and then leave the dungeon without any fight. The result is "you shouldnt push yourself you just came from a Palace" like nice, another wasted day. Compared to Persona 4 (because i am waiting for Reload) it had been a slow start aswell, yet there you already could increase your social link with Yosuke, Chie, Dojima and Nanako. I mean on my first playthrough in Persona 4 Golden i literally evolved Yosukes Persona before the second dungeon and i dont regret it while here i only were able to grind Ryujis Social link to level 4 after already recieving Yosuke because i wasnt really able to actally choose what i wanna do. I like the idea that increasing specific Social links also gives you boosts to your Main character but i honestly miss the fact that mostly your main character gets the boost and not the teammate like in P4G with additional skills which you only can recieve thru the social link.

Morganas Arc seriously is bad and i hate Morgana a lot. Something i dont find good aswell is the fact about your teammates. Akechi and Sumire only were playable for one dungeon, which i find really sad. I count Akechi too because his Justice appearance has different Skills and a different playstyle thanks to that than the real Akechi.

I played the game in Hardmode and im glad its not like in P4G where hardmode just means less damage and less EXP gain, atleast it feels like that. It feels like that the KI actually gets improved. They use more suppor tskills on Hard and aim more on the weaknesses than on Normal, which i find really good.
The boss fights were pretty bad in my opinion. Kamoshida is extremly easy even tho i still was 2 levels under the usual you should be to fight him. Just use constand attack skills and then he done after his crown which i find really sad. His Dungeon was pretty neat as the first dungeon but the end of his dungeon wasnt as great as. Madarame is in my opinion the best boss with the best fight in the game. Really hard and interesting while you have to use different elements to actually do good damage while doing good damage on his own and being able to tactical damage and making you burn, freeze and shoocked. It was first gameover in the game up to Nijimas bossfight. Madarames Dungeon is a good example to show variety in the Palace, something what P4G was atrongly lacking. Kaneshiros bossfight was a nice idea, but the fight itself feels in the first phase very scripted and the second phase it feels bad programmed. What if i dont use Ann with her sleeping spell? What if i dont have a Persona with a sleeping spell? What if i dont have the item to make an enemy fall asleep? I only managed to win this fight because i had 9 sleeping items where i had to use 7 from them since i didnt had a Persona who owned it and Ann didnt had it anymore aswell. The Palace is like Madarames Palacewith only improvements and in increased dificulty which i find really good. It is my favorite dungeon. Wakabas bossfight was scripted and i dont like it doing 2000 damage with anns MG. The dungeon was a good example to tell the lore of the owner of the palace. Top 2 for sure! Okumura..... I literally de-installed the game over STILL not being able to win at easy while being 5 level over the level that you should be. I was softlocked myself in the air-lock puzzle more than once aswell. I just used Izanagi-No-Okami and spamed his Attack. The Palace itself feels like a strong downgrade that should be between Madarames and Kaneshiros Palace. I really like the idea of Nijimas Palace, but i dont find it really good either. The constant mini games dont really add up for me atleast. The Bossight was really good tho since it it is a really good example of a really strong enemy while Madarame showed the power of being in a team. Shidos Palace was also really good. It once again showed big improvements and while theserach atfirst seems annoying, it had been done really good and also showed how the Palace owner sees the World, which i found really good in Futubas Palace. The Bossfight was also really good. It was like Nijima but with more personality, until you reached the state of the 1 vs 1. I really didnt liked the throught of replaying a almost 10 minutes long fight at all but luckily i didnt died there with so much luck. Mementos was just strange. I would even call it a dungeon to begin with even tho it wants to look like one. The last "dungeon" towards the endboss was just like Mementos. It was just strange. The endboss fight pretty hard and interesting which i find really good. Marukis Palace was just like Kaneshiros and Shidos Palace. It was extremly good and well made. Definetly my 2nd place. The bossfight was really good aswell. You fight both an army of a boss AND a single strong enemy. The mechanic over overwriting turns is brilliant aswell. The second phase was really easy for me sadly since i was level 99 already and dealth over 500 damage with everyone. Heck Makoto was charged and had increased damage and literally delt 1800 damage in one attack, reducing Marukis health in half in phase 2! The last fight were the Player and Maruki literally beat up each other with fists is a perfect example of a perfect end for the game.

Many mechanics are great while many are useless. Not my favorite one of the series but not bad at all! I prefer Persona 4 and 2 over 5 tho.
Posted 27 January, 2024.
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2 people found this review helpful
269.0 hrs on record (268.2 hrs at review time)
---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☐ Good
X Decent
☐ Bad
☐ Really bad
---{ Gameplay }---
X Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't

---{ Audio }---
☐ Truly beautiful
X Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf

---{ Audience }---
X Kids
☐ Teens
X Adults
X Grandma

---{ PC Requirements }---
☐ Potato
X Decent
☐ Fast
☐ too much
☐ Ask NASA if they have a spare computer

---{ Difficulty }---
☐ Just press 'W'
X Easy
☐ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls

---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
X Average grind level
☐ Too much grind
☐ You'll need a second life for grinding

---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☐ Good
X Lovely
☐ A Masterpiece

---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
X Long
☐ Extremly long

---{ Price }---
☐ It's free!
X Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended

---{ Bugs }---
X Never heard of
☐ Minor bugs
☐ Can get annoying
☐ Very annoying
☐ The game itself is a big terrarium for bugs

---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
☐ 9
X 10

There are only a few games which i can call perfect games. Both Resident Evil 4 games are perfect games. Minecraft and Terraria are perfect games. Persona 4 Golden is a perfect aswell.
This game was my first Persona game i ever played and from Persona 1, 4G and 5R this so far is the best one i ever played. If you dont know the Story, it will hook you. Its funny but also relateable. Every Social Link shows you to understand the character and shows you how they improved themself. Some more like Kanji or Dojima and some less like Nanako or Yosuke but yet you can feel and understand their pain and decisions, yet to some you feel like that the game actually gives you options how to improve yourself aswell.
My first playthrough took me around 49 hours since i didnt knew how to continue in Namatames room and since i was in vacation i finished this game in 4 days. To every part of this game which i can say one negative opinion i can add one positive opinion aswell to the same topic.
The game is incredible simple compared to Persona 1, 2 and 5 and really good for newcomers. You only have 5 types to learn while Light and Dark cant really be counted as a type since they only have 4 attacks which are one-hit attacks only.
So many people say Persona 4 Golden should get a remake but honestly, Just no! This game has no downsides at all and this game even made me push to get 100% achievements. I literally downloaded multiple PDF files for Achievements like Hero Of Inaba and Risettes biggest fan, which is an achievement which i really love. Its so incredible random, but also so incredible hard and grindly, yet so simple to achieve this. Margarett..... honestly if i knew that she nukes my team every turn i would had fought her differently but i needed 2 retries to defead her but honestly they both could been avoided if i would had just blocked her charged Phy x 8 attacks since i died to that twice out of stupidity. I really wanna try her fight again without retries some other day or year.
The story doesnt start immediately, making you feeling comfortable in Inaba. You can decide everything on your own pretty fast in the game. I needed one hour to finally be able to actually decide my daily routine on my own, which is compared to games like Persona 5 Royal very fast (i needed 3 hours to actually "decide" on my own). The information chase is my least favorite part of the game, but its because im a lazy bum. I like the fact that you can return to older areas and fight a strong enemy in the boss room and recieve an actually strong item for that. The areas are pretty cubic, but i dont mind it. For that, the music and atmophere truly is beautiful there, not to mention the 4th boss fight there or the plottwist in the 3rd dungeon.
I also really like the fact that upgrading your Social Link with your team mates also gives them 4 additional skills which they only can get thru the social link, something i really miss in Persona 5 Royal as example.
I also like the fact that you can actually finish the dungeon in one go, something i only recommend to a NG+ savefile.
The idea of grinding for you weapons is actually a really nice mechanic, which you dont have to grind for but you can if you do like. Leveling up is a bit tiring because of the EXP gain, which isnt bad anymore in the 6th Dungeon. I find it pretty weird tho that you get more EXP in the 7th Dungeon than in the 9th Dungeon of the game, but you get so much EXP in the 7th dungeon it will be really hard to not be over leveled in that area.
Something i also find very lame are the difficulties. Hard means you make less damage and you take more damage while getting less EXP after a fight. This only means you have to grind for 3 level more than you should, which isnt a difficulty raise but more a grind raise which i find really bad, but way too many RPGs do this which isnt something i can blame Persona 4 Golden for.
Posted 7 November, 2023. Last edited 27 January, 2024.
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No one has rated this review as helpful yet
44.9 hrs on record (19.7 hrs at review time)
Ich habe das Spiel gerade mal vor 4 Tagen gekauft und habe jetzt um 1 Uhr morgens den Endboss besiegt. Das sollte schon einiges sagen.
Ich finde es ehrlich gesagt echt Enttäuschend wie "der Endboss" wirklich einfach nur ein Gag ist. Das war wirklich der einfachste Kampf im Spiel was nur für einen Kurzfristigen, aber unbedeutenden Plottwist geführt hat. Der einzigen zwei Kämpfe die ich nicht auf Normal gewinnen konnte und das waren Shub Niggurath und Der Vorletzte Kampf, welcher meiner Meinung nach der aller letzte Kampf sein sollte. Ich habe für ihn 20 Minuten gebraucht, während der meiner Meinung nach der Schwerste aber auch am epischsten gemachte Kampf im kompletten Spiel ist wo auch das Element vom Endboss Kampf vom Stick of Truth mit Nazi Zombie Prinzessin Kenny vorkam wo man mit mehreren Verschiedene Begleiter Kämpfen muss, jedoch ist die im Vergleich sehr schwer und keine Lachnummer wie die beiden Mitch Conners und Nazi Zombie Prinzessin Kenny. Lustigerweise war dort auch der zweitletzte Kampf mit Nazi Zombie Chefkoch ebenfalls ein sehr Herausforderner Kampf.
Ich werde mal anders noch die beiden DLCs mit den neuen Klassen und Begleiter Spielen und alle Achievements holen, aber das mal wann anders.
Ob sich das Spiel lohnt? Ich war zuerst extrem abgeneigt vom Kampf System und den ganzen Klassen wo ich von vielen hörte, dass sie das Kampfsystem von Stick of Truth besser finden. Das Kampfsystem ist wirklich viel besser und interessanter als ich dachte, da das Team Building hier viel besser umgesetzt wurde als bei Stick of Truth wo es leider so ist das 2 von 6 Partner einfach scheiße sind, wovon einer wirklich viel zu stark ist, wo es außerdem viel zu einfach ist das Spiel Kaputt zu machen mit den ganzen Kombinationen, hier jedoch hat es einen sehr taktischen Aspekt was ich gut finde.

Mein Teambuilding war Captain Diabetes, Toolshed und Wonder Tweek während ich Root Burst, Double Edge, Quick Cut und Chakra Cleanse ausgerüstet hatte.

Eine Sache muss ich aber sehr stark anmerken und das sind die ganzen Spielfehler die ich während den Kämpfen bekam. Die haben bei den 6st Klässlern begonnen wo wenn sich einer in den Ballon pisst und ich ihn danach sofort töte das Spiel erstmal knapp 10 Sekunden am laden ist bis er auf einmal den Frame wechselt wo er am Boden liegt, jedoch kam das Problem außerhalb den 6st Klässlern nicht mehr auf bis ich bei Shub Niggurath ankam wo ich haufenweise den letzten Speicherpunkt neuladen musste weil sich das Spiel in einer Endlossen laden feststeckte wo sie sein Angriff machen sollte, jedoch nicht getan hat und es immer weiter geladen hat. Das andere mal war im Labor wo man gegen die 6st Klässlern kämpf mit den angreifenden Bodenplatten und ich mit Captain Diabetes permanent die Laufanimation hatte und sich das Spiel somit hängte, was aber leider bei allen Charakteren so war. Nach 5 Minuten habe ich ausversehen auf die Windows Taste gedrückt und somit ging das Spiel wieder weiter und das musste ich in jeden Kampf so im Labor machen. Selbst beim Bosskampf mit dem Mutierten Humankite 2 was echt scheiße war und leider auch einige male im Vorletzten Kampf, da es sonst einfach nicht aufgehört hätte zu laden.
Posted 7 March, 2023.
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5.9 hrs on record
It actually had been my first digimon game ever but i already heard every digimon main game is different of the way how to play it, unlike Pokemon which is like 70% to 80% of the time of the main games the same way of playing it, which i personaly prefer.

I only may be at chapter 2 with a playtime of 5,9 hours, yet im dont really have the motivation of continueing. Its more like that i start the game, play for like 70 minuts and then close the game and thats had been like that since i brought it shortly after release.

Many others already said here that this game is something for you if you like Visual Novels or are a really big Digimon fan, where some others said you should be a hardcore digimon fan to enjoy this game, which i disagree.

For a visual novel i actually expected that your decisions decide how the game will be, will is also true but not in the way i actually expected it, which personaly was a bit disapointed to be honest.

I may continue this game in a far future but for now i can say that they put A LOT of details into the game. The start screen is already proof enough of how much detail they have put in into the game where the start screen gets more characters in the more you have found. The game is also pretty challenging, yet not too hard for newcomers. I had big problems when i was fighting against the spider boss, yet i managed to do that.

Do i recommend this game? I cant really say honestly. If you like Visual Novels or really like Digimon, yes but otherwise not really.
Posted 8 January, 2023.
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24.4 hrs on record
I brought that game half a day later after it got released on Steam, since the price got reduced from 40€ to 34€. I found some glitches myself, such as skipping places without even having Freddy or having a glitch where you can glich above (or when you are unlucky below) the pipe where you enter daycare and when you time your jump and the spot where you jump correctly, you can jump over the grid of the daycare, aswell as 2 bugs which arnt bad, yet worth mentioning where the Moon animaltronic stopped chasing me after the 4th generator in the daycare but i find it good because he has been chasing me for 70 minuts non stop so i was happy about it while the second bug where chica constandly been teleporting behind me and with constandly i mean she has been teleporting herself behind me every 4 seconds and that even multiple times and it didnt stopped until i died. The Princess Quest Ending....... i couldnt do it because the game constandly crashed after i started it sadly but i dont think either my PC, nor the game has any fault so its nothing negative, but just sad to me.
Im actually really happy that they added one single save in the Artium because when i was playing the game, the last save point you ever could get was at the entrance of the Megaplex and then you could never save again, except you use a glitch where the time goes back at 5:45 and then you can save again.
I sadly had a bug that the missions told me that i already defeaded Roxy, so i had been searching around for 4 hours (yes i had that much time) to even find how to continue until a friend told me to go to Roxy Raceway, which was marked as done but when i entered it, i got a second roxy raceway mission and i had two times the same mission done then.

I may sound that i say that this game is very bad, but i had A LOT of fun with the 24,3 hours i invested there. The only endings i dont have are the Princess Quest Ending and the True Ending, yet i had fun wwith it even thro i was struggling A LOT in a lot of places, except the Mazercise. It was so incredible easy to find out the pattern since the security camera is ALWAYS pointing at the vent, so you simple have to push random buttom and each time you have to look if the vent is open now or not.

Except to many graphic errors i had in daycare, this game sure is forth it when you like creepy open world games. Many said that this game is not scary, which i disagree. Mostly the game is not scary, BUT many places such as the Daycare, the place below the theater and some more where i dont know the names of were really scary.

I sadly heard that this game was working extremly bad on consules and really was unplayable, while it was very playable (not entirly for me sadly) on the PC.
This game deserves a solid 7/10 from my side.

Do i recommend that game? If you like OpenWorld games but also a bit scary, yes.
To people who like horror a lot? No. This game has a lot of scary places but mostly, like 65% of the game is not scary.
Posted 7 February, 2022. Last edited 1 May, 2022.
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