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Recent reviews by crowshifter

Showing 1-3 of 3 entries
No one has rated this review as helpful yet
17.8 hrs on record (17.8 hrs at review time)
Feesh and gay sex. :3 meow!
Posted 3 December, 2024.
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No one has rated this review as helpful yet
381.0 hrs on record (344.4 hrs at review time)
Makes me the happy
Posted 26 November, 2019.
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1 person found this review helpful
900.0 hrs on record (636.9 hrs at review time)
600+ hours I really wanted to like dark souls 3.

Sadly as it stands now it has nothing on offer that isn't present in other souls games. Hell, the other souls games pulled much of what Dark Souls 3 does better. It's a shame truly seeing as Dark Souls 3 seems to be a mishmash of improvements from other games put into one: You can use multiple consumables at a time, the menu can be brought in and out of focus to give you a better look at your character, the menu flows and controls smooth as ever and is rather intuitive, you can walk around while doing guestures, and you can cancel the guestures at anytime with a simple roll or backstep. However, where the game succeeds in accessibility and general flow it loses in replayability and balance.

The games balance specifically in terms of pvp is rather lack luster compared to other entries. Many weapons in similar classes have the same or similar movesets with only one or two different movesets being shared in classes. This turns the balance and competitive nature of the game into a simple game of, "What swings fastest, has the most range, and does the msot damage." The most comon meta weapons used are as follows: Carthus Curved Sword, Gargoyle Flame Spear, Hollowslayer Greatsword, Yhorm's Great Machete, Astora's Greatsword, and Washing Pole. These are the staple 'meta' weapons mostly due to their consistent ability to deal damage with relatively low skill needed.

"So what?" I hear you say. The weapons for pvp aren't balanced, "I don't play these games for the pvp anyways" , fair point and while those weapon restrictions might not diminish your enjoyment of the game as a whole, the lack of replayability will. Both Dark Souls 1 and Dark Souls 2 had thought up solutions to the problem of the game getting boring after your first playthrough. Afterall, you keep all your weapons when you go into NG+ and most enemies in the first few NG's don't put up much of a fight. In Dark Souls 1 the solution was the Gravelords, a pvp covenant that would, when triggered, would add red phantom enemies into the players world and a random summon sign of a Gravelord. The player Affected by the covenant would have to kill a Gravelord in order to reset their world. This idea expanded into being the default state of NG's in Dark Souls 2. Enemy Placement would be changed slightly and red phantom variants would appear through the world, not ground breaking but it kept things interesting and the player on their toes.

With the lackluster balance, poor replayability, and From's inability to communicate with their own community. Dark Souls 3 is just a game I can't reasonably recommend to people. If you want an enjoyable pve experience Dark Souls 1 or Bloodborne are your best bet. For an enjoyable and varried pvp experience I'd highly recommend Dark Souls 2 (I have 1000 hours worth of gameplay in Dark Souls 2 if that's an indicator.) If you do wish to buy the game, I'd suggest waiting for a sale of 30 dollars maximum, as that is about how much the game is worth.
Posted 23 November, 2016. Last edited 12 January, 2017.
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Showing 1-3 of 3 entries