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Recent reviews by SPIKEtike

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Showing 1-10 of 14 entries
4 people found this review helpful
2 people found this review funny
5.1 hrs on record (4.2 hrs at review time)
What a waste of storage space, took hours to get into a match with friends, then when we added our 4th friend finally then it wouldn't even let us connect in the end.
Posted 22 December, 2024.
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No one has rated this review as helpful yet
0.5 hrs on record
So Behavior, when are we getting a Risk of Rain Chapter now?
Posted 15 May, 2024.
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13 people found this review helpful
5 people found this review funny
2.6 hrs on record (0.6 hrs at review time)
Early Access Review
For now I sadly will refund due to the AI art however I did want to give it a chance and in the short time I played I can say I had a bit of fun tho there is a bit of work that needs to be done.

The things I noticed mainly was starting with the difficulty, while it does scale well the problem for me was the basic zombie type never got larger it seemed. The rounds got longer with bigger hordes but I never had more then it felt like 6-8 zombies on the field at once and while yes they are fast & some have actually abilities (mad props to the blade guy) it still didn't feel like I was being chased by a "horde".
The Bird rounds were mainly tedious & annoying, too many spawn in solo & depending on the map the treat is none it felt like due to the open space (doesn't mean to make the maps smaller but I think the birds could be reworked, maybe add them to the base round if possible instead of there own rounds) however I do like the idea of these small guys are weak but the numbers overwhelm you especially in close quarter places, that was good in the police station but in the strip it didn't do much.
The Strips staircase to the outside area, I'm pointing this out because please make it a flat ramp that just slides your character up & down smoothly. It got me kind of sick when the character kept bouncing crazy going up & down it due to I assume the stairs being separate steps.
The Money system, its not bad how it works its just I don't really have much use for it once I got the upgrades I needed to survive. There were things to spend money on but I still never felt like money was a problem I had to think about tho maybe that could also link to the fact zombies never were a problem either meaning I had no reason to spend much on.
The AI art, I'm not gonna lie I have a few reasons already not to like this but the other things was how much it took me out of the game. (entering the police station & wanting to see what art was on the walls since I took notice and it saying gibberish & a girl having 2 legs come out of 1 was not a good feel) For this just please when you get the money hire someone to do artwork for whatever may have AI to it, it can help make you feel more in the map & help with art direction. (I know its mainly one dev but please this could go a long ways)
I have other complaints but their mainly small, like hit feedback when shooting & hitting zombies could be better, a bit of aim assist on controller would be nice, smoother movement, and better visibility for weapon buy locations (like I didn't find another weapon in the strip till like round 7 and by then the whole place was nearly open & all I had was the scar & starting pistol)

I see that this game can be a fantastic game later on (had a moment during the bird round where I used the explosive barrels to finish off the whole round since I was low on ammo & that felt so so satisfying) and I will check up on the development of it when I can, I love what this is based on & I have always wanted more people to try making there own versions so seeing a game like this does make me happy. However I can't recommend it at the moment sadly for both my personal reason of AI Art & the things I listed. If they do get fixed I'll update my review and give praise where I can, in till then tho I hope this game has a good future & can be finished.

(also to the dev if they read this: It is awesome to see you making a game like this, I hope you take this criticism in a way that can help motivate you rather then lower, you got an idea here that is worth making that so many people will love & I do hope you can make it better especially so that I can come back to it. Good luck chief & hope it goes well.)
Posted 12 March, 2024.
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A developer has responded on 13 Mar, 2024 @ 9:17am (view response)
1 person found this review helpful
6.3 hrs on record (5.9 hrs at review time)
I get it now D: its so fun
Posted 8 November, 2023.
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1 person found this review helpful
2.3 hrs on record
When is 2nd murder happening?
Posted 3 April, 2023.
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1 person found this review helpful
2 people found this review funny
1,804.6 hrs on record (1,264.0 hrs at review time)
I need more time to decide but so far it's okie
Posted 11 January, 2023.
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1 person found this review helpful
0.9 hrs on record (0.8 hrs at review time)
said "Cool story", Spirit broke down crying
Worth every penny
Posted 3 August, 2022.
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2 people found this review helpful
37.7 hrs on record (10.4 hrs at review time)
I love my bucket.
*Reaches the end*
I love my bucket.
...
Where is my bucket?
Posted 30 April, 2022.
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2 people found this review helpful
46.2 hrs on record (23.4 hrs at review time)
Security Breach reminded me of two games, Dead Rising & another my friend said Resident Evil.

The ability to explore the huge Pizzaplex is amazing especially in attention to detail, every where you go it feels like there's something new to find & the game looks so good with its colorful characters as well as the whole location lighting up in every way it can & nearly every direction you look.

The jumpscares could be better (some really more then others) but the tension was there always and it was a blast being on my toes when entering a new place or hearing one of the animatronics nearby.

The characters all have so much more personality & character then ever before, I love it especially since it helps make you care more for the characters in the world & in the story.

The games hard tho sometimes its "unfair" at the moment, some things just feel out of your control or unable to really see while other difficulty's can be from a glitch which sucks alot especially if it soft-locks you out and then you have to load a save, didn't happen often at all but it did. (The devs did mention on twitter patches were on the way so heads up there) Overall it does require thinking in the style of a classic puzzle game & has no real auto-saves besides really rare points that you won't even notice when it does so always make sure to save when you can especially if you made good progress.

I'm excited to see where the FNAF series goes next and I do hope we see more open-ended style ones where we can explore all of it, hopefully more games like this are made along side smaller classic ones if possible but if anythings most important I feel is that this game or later ones have more amazing cinematic's like the intro was.

After seeing so much of this game, I highly recommend this game to anyone tho I will also say to possibly wait for a patch if bugs are something that can ruin your experience as the game has some that can be annoying.
Posted 22 December, 2021.
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2 people found this review helpful
1 person found this review funny
21.3 hrs on record (7.5 hrs at review time)
Me: No, no I am not gonna spoil it.

Everyone: I'm not just gonna buy the game-

Me: I'm giving you an order, rookie. You play the game yourself first. I'd tell you but I'd just ruin it for you...
Posted 18 February, 2019. Last edited 18 February, 2019.
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Showing 1-10 of 14 entries