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Geplaatst: 29 dec 2023 om 15:37

The failure here isn't software polish or anything. You should expect that of a BGS game.

The failure lies in the fundamental design of the game. It asks so much of you — especially patience — for little in return.
There lies an excuse that it's 'boring' by design; that this is how the explorers feel, bored. Anyone who's ever been in the wilderness on our own world knows that this is a lie.

There are better alternatives in the sandbox RPG genre nowadays. Games with better writing.
If writing bores you, hey, there's better sandbox RPGs with better game world interactivity. Alternatives with more immersive experiences. Alternatives that respect your intelligence as a player, and your time.

Bethesda is lucky that it has such a loyal fanbase and a powerful brand name to reel in the casual playerbase.
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