3 people found this review helpful
Recommended
30.0 hrs last two weeks / 2,388.8 hrs on record (833.3 hrs at review time)
Posted: 25 Mar, 2018 @ 11:47am
Updated: 8 Jul, 2020 @ 10:11am

TLDR:
It's basically 3D CSGO with destructible floors, walls and with added special operator gadgets.


One of the best competitive 5v5 CQC Shooters, a big part of it utilizes tactics, teamplay with the destructable walls/floors mechanic and individual operator special abilities to secure the win for the team.

Due to its complexity new players will feel confused and overwhelmed by the amount of things they learn every game. (this will persist for at least a month before the game starts to feel natural)

The gun play in this game is very intense as the TTK(time-to-kill) is very low with the added one-shot-headshot mechanic no matter if the bullet travels through walls or floors. This makes the game very punishing for those who are new as death is always knocking on your door. Upon death you will be placed in spectator mode which grants you access to cameras or drones which have been deployed by your team mates. You can still assist them even though you are dead making this game heavily based on teamplay and communication.

Map sizes are small to medium as it is always based on a building that the defenders defend the attackers from entering. Although they are small-medium size wise, height wise the building contains 2 to 3 floors for defenders to roam in different levels.. keeping the attackers guessing which point of entry is most suitable. This also adds an element of vertical play as cheeky holes on ceilings and floors can be opened up to be used against the unprepared attackers.

Operator special gadgets; each operator (character) has their own special ability.
Some gadgets are support focused, some are entry fragger based gadgets.
For example you have Ash, whos gadget is a grenade launcher which allows her to break enemy traps and open up walls for lines of sights. This is is very important for an entry fragger as it allows the person playing her to have a lot of breathing room to push.
Take Thatcher for example, he is more of a support orientated operator. His gadget is EMP grenades which allows for all electrical devices to be disabled or destroyed when thrown in range. This is more support because it can be used to assist breaching in to the building and clearing out more traps in a wider area.

Team play; this games team play is crucial. Without Team play and communication you will see the rounds finishing very very quickly as the TTK is so small a roamer can end the whole enemy team with one good flank. Vice-versa for attackers, one enemy attacker can slip through the line of defense and kill the entire defending team.
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