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Ostatnie recenzje napisane przez użytkownika CheckMate058

Wyświetlanie 1-3 z 3 pozycji
Według 3 osób ta recenzja jest przydatna
6,219.3 godz. łącznie (3,647.6 godz. w momencie publikacji recenzji)
1.0 full release this is not. Existing in a quantum state of polish features range from non intuitive to frustrating. Foxhole is a snowball of compound problems built into an avalanche after years of aimless development.
Opublikowana: 12 lutego 2023.
Czy ta recenzja była przydatna? Tak Nie Zabawna Przyznaj nagrodę
Nikt jeszcze nie uznał tej recenzji jako przydatnej
137.0 godz. łącznie (67.0 godz. w momencie publikacji recenzji)
AC:Unity is a return to form* for the franchise. The MC is basically etzio for ACII. The missions are mostly sandbox assassinations where use of climbing plays a big role. Story is Romeo & Juliet meets Lady and Tramp.

Game gets too easy after upgrades.
For BEST enjoyment follow these tips.
Focus on story missions.
Turn off Combat UI and Minimap
Don't upgrade anything except lock picking.

Now the game is fun, use vantage points to scout and use limited carry of smokebombs in various ways.
Opublikowana: 10 stycznia 2020.
Czy ta recenzja była przydatna? Tak Nie Zabawna Przyznaj nagrodę
Nikt jeszcze nie uznał tej recenzji jako przydatnej
Według 1 osoby ta recenzja jest zabawna
15.9 godz. łącznie (2.9 godz. w momencie publikacji recenzji)
Recenzja wczesnego dostępu
Tannenburg is same core gameplay as Verdun but with less variation. As of now stick to Verdun.

The battlefeilds are all the same, flat rual areas checkered with open feilds and dense forrests. Not to say the level design is bad, but they all feel alike. Likewise, the weapons suffer from similarity too. Everyone is equipted with a bolt action rifle. Without the odd heavy gunner or flamethrower in the mix, the combat is a arena of sharpshooters snipeing one another.
Tannenburg's biggest flaw is with its primary game mode, Manuvers. It is a intresting idea, but combat unfocoused. Multiple simultaneous objectives take away from the cohesion among players that was felt in Verdun's Frontlines mode. Tannenburg's large player count is nice but also doesn't help either. Everyone runs off in diffrent directions doing what they feel is best. Sometimes to capture objectives but mostly to engaging in shootouts with entrenched enemy players. Worse, without the attack/defend timer seen in verdun that created the ebb and flow of combat, their is little urgency to push the objective or rush the front for a desprate attempt to hold the line. Further exacerbateing the sniper arena problem form before.
So in conclusion, its not that good. Wait nevermind. On second thought if its fun and isnt filled with mocrotransactions it's automaticly good. SCREW YOU EA. Tannenburg is amazing. 10/10.
Opublikowana: 16 listopada 2017.
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