Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As for genre labels, they’re just that: labels. Short-hands used to fit games into neat categories that, however, don’t necessarily convey individuality of the said games. They’re useful, sure, but so are longer descriptions. Case in point: reviews. Like mine :-)
Now let me elaborate why I think that’s the case. For starters, the game lacks the mechanic most commonly associated with SURVIVAL horror games like Amnesia: The Dark Descent, Outlast, Alien: Isolation or Resident Evil 7, which is resource management. Contrary to the devs’ assurances, you as a player don’t really struggle to survive, even tho the protagonist is technically doing just that along with humanity as a whole.
"but I'd hardly consider it a survival horror game, a misnomer that some people might want to label it as."
It is a survival horror game. That's not a misnomer. It's literally in the description posted by the devs: a sci-fi horror game set below the waves of the Atlantic ocean. Struggle to survive .
"I'd personally describe it as an existential horror first-person adventure game with a focus on a deep sci-fi narrative and environmental story-telling interspersed with some obligatory stealth sections"
I don't call Skyrim a "sandbox game with a focus on fluid class building and environmental story-telling interspersed with with quests that can be played non-linearly." I just call it a sandbox RPG. Typically when people say a genre they keep it to about two words.