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A 1 persona le pareció útil esta reseña
3.0 h registradas
Reseña de acceso anticipado
Game seems like a pretty solid base so far. Lots of great systems I wish other games would implement that I'll talk about later. The map size and layouts are nearly perfect for this kind of game with 6 teams of 2 fighting it out. The progression for your hunters feels nice and customization feels good since certain options are definitely better for certain playstyles. The lack of different hunters and maps does provide a limiting factor on the gameplay experience, with only 7 different hunters you may get bored after 5-20 hours as you you've fought every combination of every hunter already and every variation on the customized options there within.

That being said I'm very excited for them to add new maps and hunters among potentially other options. I could see them getting great monetization off of selling different colours and decals for your hunters and ultimately making lots of money off of that stuff as people who play these kinds of games really appreciate changing the colour of their vehicles (mechs) and customizing them in other ways like..... anime girl decals.... for some reason.... *ahem* Once they have more options I'm sure the gameplay is going to carry this game well. The guns feel solid to fire, and not only do the guns for different hunters feel good but the different customization options for the gun on an individual hunter feel nice too. Being able to change the starting hunter from automatic to burst fire feels SOOOOO good and for someone like Prophet swapping off the slightly higher damage charge gun for the one that inflicts a debuff granting damage over time is absolutely enjoyable.... even if it doesn't technically do more damage seeing the damage procs go off when they hide behind cover at long ranges is so satisfying. On top of that the map size and spacing is wonderful, frequently allowing you to hunt 1 other team down within the first few minutes of a game and encouraging you to find others halfway through before a final showdown. The game marks AI allies which.... THANK YOU! Why don't other games do this? It only ever leads to frustration when you realize your teammate is an AI and when other games don't mark them it's really just more annoying than anything. The whole system for upgrading being focused on stats where you grab the triangles, squares, or circles is a great system; while it simplifies from the core idea most battle royale systems use it's also incredibly nice for this game in particular as it doesn't interfere with the customization you can do before the game starts which allows you to be like "Oh I really want this upgraded triangle because I'll get more damage and I'm sniping them down with hard hitting attacks" and your friend is like "Okay then I'll grab this upgraded square because I get more tankiness from it which I need when I get in close to them" which just works very well. It also means you can very easily identify how well equipped you and your partner are at any time with a very fast glance. I'm also very hopeful with the amount of great dev feedback they've been giving out; we'll have to see though if they follow through with it or if the feedback they give is just words.... but I'm hopeful.

tl;dr Great mech battle royale mechanically, lacking content in characters, maps, and cosmetics. Free, so fun regardless even if only for 5-20 hours at most before it starts feeling too samey to continue.
Publicada el 10 de abril.
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Nadie ha calificado esta reseña como útil todavía
2.8 h registradas (0.5 h cuando escribió la reseña)
From only the 5 matches I've played and tutorial I don't really think the game's worth the hype or really getting into it. I'll probably play it a bit more and see if that changes but ehhh..... My biggest complaint is definitely that the card system seems fun but while you can gain access to more cards over time it's your entire team's card pool that it takes from and eventually you'll just have access to all the cards without any way to increase how often you get certain cards or decrease how often you get other cards so it doesn't really add any customization in the end.

The pacing is a bit rough for my liking too. If I want a faster paced game I'm fine hopping on Call of Duty and shooting people but if I want to go through the map and plant a bomb Valorant is a pretty decent option. Hell, Delta Force has a solid battlefield kind of mode that's got a great pace to it to get everything you want done in that kind of game mode. But this game feels like it fails on all of those fronts. Too fast to be comparable to Valorant because people can run up on you really easily and having to plant a bomb, sit around it, and no respawns, means it doesn't have the pace Call of Duty tends to have or even Delta Force honestly. Even Call of Duty's no respawn modes tend to feel a lot better with their nice movement options which this game does not have. There's definitely something weird with the sound design too but I can't quite pin that one, might update this review when I get around to playing more and maybe I'll change my mind on some things trying out the other modes this game offers.

The UI is really rough, and even for someone very experienced in these games I could simply not find certain things I wanted to find. It feels extremely cluttered at times and with how some of the UI elements move when you hover them it makes you second guess whether you're clicking on the right thing or not. Probably nice for people with attention problems or something but even then it's just a bit weird for what I'd want from a UI. Certain things feel missing like stats, what character people are using isn't displayed anywhere forcing callouts like "white hair girl is coming to B" and gun feedback isn't shown very well so it's hard to tell if moving is bad or good, if aiming down sights is bad or good, or really anything else.

Overall it's free, feel free to give it a shot; NetEase isn't really a bad company or anything and I've loved some of their games like Naraka: Bladepoint and Super Mecha Champions a lot in the past so if you wanna support them go for it but I probably won't be spending much more time on this one.
Publicada el 10 de marzo.
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A 1 persona le pareció útil esta reseña
55.1 h registradas (6.6 h cuando escribió la reseña)
People complaining about the optimisation when the game has the basic requirements listed AND a free benchmark to check to make sure you can run it and how well you can run it.... I don't get it. Game runs perfectly fine, runs fine on over 10 other friend's PCs I know ranging from people using a 1060 to 4080s..... maybe the framerate isn't 240hz but who cares? Anything over 60 I'm not going to complain about. Personally for me the game runs better than the benchmark said it would.

On top of the game running perfectly fine no crashes, online works perfectly, and the gameplay is very solid. Story's a bit easy so far but so is every Monster Hunter story mission; I'm excited to see how enjoyable the combat is in the higher ranks with the new focus attacks. Many of the weapons have had significant upgrades or additions that don't take away from how enjoyable said weapons have been in the previous games but still add to it (I've mostly used the Greatsword and Light Bowgun). Adding Squads which allow you to easily make lobbies with larger groups of friends is especially nice and being able to be in multiple Squads makes it even better. As much as I enjoyed some of the older Monster Hunter games, even over World, I actually might say this is the best Monster Hunter game now.... we'll see when I get to the end game though!
Publicada el 28 de febrero.
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A 1 persona le pareció útil esta reseña
239.9 h registradas (69.9 h cuando escribió la reseña)
It's a super interesting concept and while I've enjoyed it a fair bit and probably will more I definitely can't recommend it to anyone.

The game itself has a lot of things that make it interesting but the real problem is if you want to try to get into it you're going to start looking up posts on Reddit and otherwise over the internet for how this system works and how that system works and what's the difference between a minor country or a major country or can you do this or can you do that or what formation should I have this in or how many troops do I need to win this war and what composition do I need them in and eventually you get to the realization that everything in this game is supposed to be done in a very specific way and if you don't do it following certain conditions you've already lost.

The major countries may not follow this quite as much as the minor countries but if you want to play this game the minor countries add everything interesting in this game and you should know that while you can do something extreme playing, say Germany, trying to something extreme as say Greece isn't going to go over well unless you do it in a very specific way. And how do you know what way you're supposed to do something? Well, you could spend two thousand hours trying every possible way to get this one country to do this one thing you want it to do but what you're really going to do is go online, find a guide for it, and just follow the guide like a mindless drone because no one has time to waste trying so many possible ways to do something.

But then why are you playing this game in the first place? Just to mindlessly follow a guide someone else made? Especially when over 90% of the guides you'll find are outdated to the point they themselves don't work any more. Finding certain things like this can be fun to an extent but in reality either you're wasting hundreds or dare I say even thousands of hours of your life on a game that really just isn't made very well for player enjoyment, or you're looking up a guide to mindlessly follow because you care about getting achievements or something like that. Or maybe you want to brag to your friends that you actually did something but did you? Do you really know why what you did worked? Do you understand that it may have worked with to accomplish your goal as that one Chinese nation you wanted to get ahead with but it will never work if you're trying to get something done as Yugoslavia? Because if you don't understand that then you've already fallen right into it and you're just going to get frustrated at the next thing you try when it doesn't work and spend more time looking up another guide to tell you exactly what to do.

tl;dr you can waste your hours failing over and over until something works for the one minor country you're playing or you can be spoonfed how to do it with a guide. If you're interested in minor countries don't pick this up. If you're interested in major countries like France, Germany, the UK, the Soviet Union, or the United States of America.... you might get a little enjoyment out of it.

This is not a strategy game, it's a simulator, and that may become quite apparent.
Publicada el 9 de enero. Última edición: 10 de enero.
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A 1 persona le pareció útil esta reseña
27.4 h registradas
Server transfer tickets costing $20 is kind of ridiculous coupled with the fact you can't transfer or otherwise use your character's name after creating a character and using the name once. Deleting the character permanently removes said name from existence forever and you can't even get it if you pay money to get a rename scroll. Then there's the fact they release free server transfer tickets that expire quickly only to coax people to going to certain servers while other servers remain locked for most of the period; so by the time people in some circles know which server they all want to be on it's unlikely they'll all be able to get on the same server anyways making the entire thing pointless.

If this is how they intend to continue to manage this game it'll die within a month or two so definitely don't recommend wasting your time on it and for anyone who already has wasted their time on it... yikes. But what do you really expect from NCSoft, most of their games have been very poorly managed for the past 20 years, I wouldn't expect miraculous improvement.

Mind you the game itself seems pretty solid, got halfway through the story or so and a lot of the content could definitely be fun. But when a game is so poorly managed of course people are gonna bail, leave negative reviews because they don't like how something's been handled, never touch the game again because they aren't okay throwing $20+ in just to play with friends when systems could've been designed or managed significantly better with no real justifiable reason to say otherwise. And not really give the game a "full" chance because the game is listed as free to play but insists you give them money right off the bat if you happened to only realize what server people were playing on after the fact.

If you want a good MMO to play with PvP and a fun combat system just go play Albion Online. It's been around for a while, it's tried, it's true, great guild vs guild content and really no reason to not play it other than you don't like how it looks... which... cry more I guess?
Publicada el 24 de octubre de 2024. Última edición: 24 de octubre de 2024.
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A 1 persona le pareció útil esta reseña
9.8 h registradas (6.1 h cuando escribió la reseña)
Reseña de acceso anticipado
Will change to positive when I can use "Callie" as a name
Publicada el 19 de julio de 2024.
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45.1 h registradas (2.5 h cuando escribió la reseña)
As a warning for everyone if you haven't read the other reviews in game currency does NOT seem to be working as of yet. When this will be fixed who knows though considering it's likely cutting directly into their revenue I have to imagine they're gonna work on it as fast as possible.

Enjoying it as much as in the playtests, seeing the extra character centered story bits and stuff has been nice, grapple feels a bit better than it did in the first play test. Finished the first area with no problems at all and assembled the first character they get you to assemble (Bunny) without issue.

Cons: 1. Nexon. Everyone knows Nexon sucks; though The Finals definitely gave me a lot of hope for this game.
2. Mouth movement in many cutscenes isn't great, this may just be because I'm playing in English though and they may not have put any effort into making characters lips sync with English lines (which is kind of fair)

Pros: 1. It's free. You can't really go wrong paying $0 to try or play a game.
2. Good progression based gameplay. You get Warframe's character building, weapon customization systems and some other obviously Warframe inspired things like how you can colour some outfits (though I haven't figured out how to actually get said outfits yet if it's paid don't hurt me please qq)
3. A pretty nice environment to play in, Clearly inspired by Destiny's worlds though a bit smaller and with a much better map layout between different regions (or Destiny's planet equivalent).

All around I'd say it's good, just hope they don't screw it up too much because..... Nexon. The Finals does give me some hope though.
Publicada el 2 de julio de 2024.
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Un desarrollador ha respondido el 3 JUL 2024 a las 21:42 (ver respuesta)
A 4 personas les pareció útil esta reseña
11.9 h registradas (11.7 h cuando escribió la reseña)
Garbage game for garbage people. Do NOT buy.

At it's core it's designed pretty well actually, you might even enjoy it for the first hour or two and if you play with friends regularly it can definitely be enjoyable longer even.

That being said, the game sucks giant donkey d. Opening card packs to try and get something you actually want is a horrible and abusive relationship that either you'll do crying or just hate every second of. The game frequently gives missions to help you get the in game money to open said packs but the missions are often filled with 1 or MULTIPLE sets of "Win 1v1" and "Win 2v2" where if for some godforsaken reason you do try to play this game you're going to be spending several hours of your time losing matches over and over until you by some miracle encounter a person who walks directly up to you, crouches, and lets you win off of them.

The game isn't hard, it's explicitly unfair. Part of this is definitely because the game is completely dead. You may be in queue for upwards of 5 minutes waiting for some other godforsaken idiot to join you in the 2v2 queue. The 1v1 queue is often much better usually only taking 1-2 minutes to find a match, though you're almost guaranteed to fight the same person every time, even if you refused to rematch and even if they have every card not only unlocked but maxed out completely and are playing the most obnoxious deck possible to build.

Then there are people who cheat. You may not notice it at first thinking "oh it's just something I don't understand yet" or "well maybe I didn't see them play that card so it's actually my fault" but I assure you, it is not. That person moving absurdly fast jumping right on top of you with the katana 3 rounds in a row, using double jump 3 rounds in a row, having absurd speed that you can't even outrun after using the card that literally is supposed to make you move faster while they play the character that just spawns with a katana every game? They're cheating. You don't see them play those cards because they aren't playing those cards. It doesn't matter that you silenced them at the start of the match and they couldn't have possibly played those cards, it doesn't matter that every card shows up and that one very clearly didn't show up, because they are using cheats and when you have a maximum of 6 people in the queue system at a time and have to fight them over and over regardless of declining rematches every time and them being 8 ranks higher than you you're going to look back at this review and say "yeah, I probably should've listened to them."

Yes, the challenges could be fixed by simply removing the ones that require you to get wins or doing what a lot of other games have done and making it a "get 2 wins or play 4 matches" kind of thing. Yes, the player base could probably be fixed with some decent advertising. Yes, the matchmaking could be fixed if they put in rank and/or skill based matchmaking after getting the game population up a bit. Is any of this ever going to happen though? An almost guaranteed no.
Although if you already have the game and want to get your challenges met you can technically just queue up in a private match with 1-3 of your friends that totally play this game and get the quests done off of them. I could see people going to this game's discussions just to request people to farm.

Now if you'll excuse me I'm going to go play a much easier game, Dota 2.
Publicada el 8 de junio de 2024. Última edición: 8 de junio de 2024.
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39.3 h registradas (19.8 h cuando escribió la reseña)
Some pretty big issues with the game for now. Almost 3 days since release and certain things just really prevent the game from being fun at times.

Some quality control issues some people have had with getting super low frames on relatively modern cards like the 3050 and many people just straight up crashing with relative frequency (not all the time from what I've seen and heard but enough that it definitely affects game enjoyment). Honestly though that's not a big one to me, just sad to see that some friends can't experience this as well due to these things.

Mostly though the problems are with the online. Joining friends directly is usually fine but the autojoin feature is almost impossible to actually use. It works maybe 10% of the time (only 20-30 sample size) and every other time it just says that it failed to communicate to the other ship or something. I've noticed it seems not to just go down a list but instead connect you to the same ship over and over again which could be a major reason why this happens. Likely due to the list not updating well it tries to connect multiple people to a ship which fills up then since the ship is full it can't connect other players but since it doesn't refresh it'll just keep trying to connect you to the same ship anyways which will entirely make people see the autojoin feature as something entirely useless.

On top of this there are some relatively major bugs when actually in game. I've been propelled under the map multiple times, usually ending up back on the surface but still something you shouldn't see. I and many of my friends have experienced a spectating bug where when you die and are spectating teammates it forces you back to your (dead) body and won't let you swap between teammates to view them actually doing things which really pulls away from the entertainment value. The biggest bug I've seen so far is also in the gameplay where I was in a mission with 2 other people (randoms) and one of them could not be spawned back in through reinforcing. Eventually when I died I also couldn't be respawned back in and when the last person died..... only they respawned. Very confusing, no idea how this could bug out like that but as it happened to me I'm sure it's happened to others.

Also on release there was a bug where after completing the training if you tried to customize your character the game would crash, from what I've seen I'd estimate around 30% of the players couldn't actually launch the game successfully again after this crash though I'm pretty sure it's been fixed now (I might be wrong).

Now that I've gotten all the bugs out of the way time to talk about the actual game! Coming from the first Helldivers I was really hoping to see more vehicles and mechs and stuff to use but really... even without it... I LOVE THIS GAME! This game is amazing, they definitely put a lot of thought and effort into it and TBH as soon as they fix maybe not even all the bugs I've listed but like... 2 or 3 of them... I'd be VERY happy to change this to a recommended.

TL;DR Lots of bugs, most of which are minor, a couple more major ones, expect low frames or crashing even on top of the line PCs. But I absolutely love it, I'll be playing it a ton in spite of any bugs like this. Coming from the first Helldivers this a great successor and I'll be changing my review to a positive once some of these bugs are fixed!
Publicada el 10 de febrero de 2024.
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Nadie ha calificado esta reseña como útil todavía
147.6 h registradas (35.5 h cuando escribió la reseña)
Worst $200 or so I spent on a series. It's okay until you realize that the autobattle says your 18 unit army is going to lose against 6 units then try to go in to the battle and actually fight it just to have 4 of your units standing around doing nothing but sucking each other's genitals while 1 single person battles it out with the person you told all 4 of the units to fight.

Like really? The game devs have never heard of having spear units encircle someone and constantly stab over and over until the person's dead? This isn't even the most basic military tactic it's really even less than that just a basic tactic for killing anything and developed primarily for hunting. I don't care if the person has 2000 hitpoints, if their health only goes down by 20 whenever 1 person attacks and no one else does anything to attack him then why in the hell do you allow me to send 4 units after that 1 person?

I'm so fed up with garbage game developers like this who put next to no effort into games and expect us all just to bend to whatever weird made up rules they decide to put into the game. A military? A strategy game? This is nothing like either of those things. This is just another piece of garbage where people tell you to click on a button and if you click on the wrong button then by their arbitrary rules you now lose. No thought, no strategy, nothing involved but bending to the exact specifications you're told to bend to.
Publicada el 26 de noviembre de 2023.
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Mostrando 1-10 de 16 aportaciones