72
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Recent reviews by Your Looksmaxxer in Chief

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Showing 1-10 of 72 entries
2 people found this review helpful
53.9 hrs on record
Its actually too buggy. 50 hours in and im running into a memory leak that bricks the game every 5 minutes. this is absurd.
Posted 21 December.
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No one has rated this review as helpful yet
0.0 hrs on record
If there was ever a game that could be called Art, it'd be cyberpunk, and Phantom liberty takes it to the next level. absolute masterpiece. ive never quite had a moment like sitting in the credits after SPOILER: Killing So Mi. the entire DLC was incredibly well made, and incredibly fun. i couldve done without the horror esque section in somewhat damaged but that was genuinely the only somewhat negative thing i can say about it, though i respect the choice as it gave the antagonist more weight as a threat. 10/10 its actually a masterpiece of a DLC. ive never been more satisified with a purchase.
Posted 11 December. Last edited 11 December.
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No one has rated this review as helpful yet
1 person found this review funny
0.5 hrs on record
wish i could give this a neutral review. while 95% of the time this thing just fails to launch and is generally unstable, it is incredibly powerful. the only reason this wasnt a hesitant positive review is that Xedit exists and can take care of all the simple stuff very well.
Posted 12 November. Last edited 18 November.
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1 person found this review helpful
2 people found this review funny
0.7 hrs on record
its somehow trying to be a a modern sorta movement shooter with hero shooter mechanics and still runs on a 16 year old engine and it shows. There are 2 playable maps and the rest suck, the vehicles are just not fun to engage, too much of the customization and weapons are locked behind grinding. all to say, its still battlefield, but now theyve ruined the distinction between the classes (they all play the same and can equip most of the same weapons). at least i didnt pay much for it

Badger this ♥♥♥♥ was not gas. i died repeatedly on kaleidoscope because they let people spawn on the buildings.
Posted 3 November. Last edited 3 November.
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No one has rated this review as helpful yet
0.9 hrs on record
bought it, couldnt make it through the prologue without it crashing at the cutscene with the storm raptor jet thing. refunded it. let me know when theyve figured out how to make the game not crash with every new feature.
Posted 8 October.
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1 person found this review helpful
1 person found this review funny
193.4 hrs on record
disassembling blueprints (even one piece at a time) crashes my game. how the ♥♥♥♥ do you miss this in testing
Posted 29 September.
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No one has rated this review as helpful yet
43.6 hrs on record (17.9 hrs at review time)
While theres definitely a learning cliff, this game is phenomenal. It runs impressively well, provides an deep logistics system to play with, and has plenty of ways to make the game easier or harder if you struggle at first. The only thing i didnt really like was the first tutorial mission insisting on agriculture, which is accurately slow and inconsistent, requiring a sophisticated logistics system to use, just to save 5 rubles per tonne of crops. however, you can just import crops and come back to agriculture later once youve learned the logistics tech required to use agriculture in your supply chain. Definitely gonna become one of my top games in the future, it handles city building and logistics 1000 times better than cities: skylines.
Posted 3 August.
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No one has rated this review as helpful yet
9.6 hrs on record (7.6 hrs at review time)
10/10 my first tank extraction was a Maus. dunno where to go now though, ive already peaked
Posted 30 June.
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No one has rated this review as helpful yet
0.0 hrs on record
While this Pack is ONLY Country focus trees, and many people are disappointed that there were not any mechanics introduced, the content is still well made and very fun. In my eyes HOI4 has shifted away from being a WW2 game, and to a game set from 1936-1946, which just so happens to be around WW2. As such most nations are deserving of content, not just the belligerent nations. The rework of SA's resources, provinces, and nations adds a lot of good content, and indirectly strengthens some nations who either have ambitions there (portugal) or do trading with that region. The focus trees are quite fun, though i am somewhat disappointed myself in the lack of flavor for the recently added MIO's in AAT.

I wish steam would let us rate out of 10, since in that case i would put NSB at 10/10, BBA at 8/10, AAT at 8/10, and this at 6/10. Its not perfect, and is only something you should get if you want to play SA, if not you can just skip this. think of them not adding a mechanic as a way for you to avoid spending $15 just for one in game mechanic and a bunch of focus trees you can't play.
Posted 15 March. Last edited 15 March.
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No one has rated this review as helpful yet
11.0 hrs on record (9.2 hrs at review time)
They really shouldve had save points in the caves like the first game. I quit my game in a cave and Lost several hours of progress because i assumed it had auto-saves on zone changes (a feature for games for over a decade now) even a ♥♥♥♥♥♥♥ sleeping bag wouldve been enough to signal that i need to save before i go into a cave
Posted 10 March.
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Showing 1-10 of 72 entries