24
Products
reviewed
300
Products
in account

Recent reviews by COLNELIUS

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Showing 1-10 of 24 entries
9 people found this review helpful
1.3 hrs on record
Bad voice acting, clunky animations, clunky combat, no jumping and a riposte/parry system that doesn't work half of the time. It's a big fat meh, not even worth it on sale because it is simply not worth your time.
Posted 11 June, 2024.
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No one has rated this review as helpful yet
34.4 hrs on record
She's a beaut
Posted 30 April, 2024.
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A developer has responded on 1 May, 2024 @ 1:53am (view response)
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6.2 hrs on record
The latest and greatest in the Skautfold series, and my favourite of the series so far.

I actually like sidescrollers a lot more than top-down style, so I thought Usurper would remain my favourite, but Moonless Knight is better IMO.

The bosses are generally quite unique and fun, the story is great, pixel art is impressive and combat is fun.

Never ran into a single bug, and there is quite a lot of content in this game, taking me roughly 6 hours to beat (and I even somehow skipped a boss/area. Oops?)

For new players make sure you select "Briefing" at the main menu before you play the game. For some reason this doesn't play when starting a new game, but it is essentially the opening cutscene describing everything you're about to do/your character's mission.

One of my only gripes with the Skautfold series is that I believe there needs to be somebody proof-reading the script/dialogue. It's something I've noticed of the entirety of the series, maybe every 5-10 text-boxes you'll encounter some sort of spelling error, misplaced word (such as "their" instead of "the" or something random like that), and it can be somewhat immersion-breaking.

But other than that I think all of the games in the Skautfold series are worth the asking price. Most indie game developers will overprice their game by default and sell it for the "regular" price whilst its on sale, but the asking price here is less than what the game is worth, if I'm being honest, I would have paid at least $10 for the game for sure.

Definitely give this game a shot if you liked any of the others!
Posted 20 May, 2021.
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No one has rated this review as helpful yet
10.8 hrs on record (10.7 hrs at review time)
Wonderful Souls-like with an interesting storyline, fun rogue-like elements and cool bosses.
Posted 9 November, 2020.
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No one has rated this review as helpful yet
6.9 hrs on record
Neat Lovecraftian-Esque Metroidvania game.
Posted 6 June, 2020.
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2 people found this review helpful
57.9 hrs on record (30.4 hrs at review time)
It's actually way better than Skyrim
Posted 7 March, 2020.
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1 person found this review helpful
260.8 hrs on record (86.5 hrs at review time)
Dodge this you basaaaaaaaaaard!
Posted 30 June, 2019.
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No one has rated this review as helpful yet
1 person found this review funny
369.9 hrs on record (101.4 hrs at review time)
Most recent update has greatly increased framerate and stability for me, personally. These were the only problems I had with Sandstorm. I now run at a consistent 60 FPS at 1080p with no stuttering. Most settings are high, with only shadows on low.

16GB RAM
i5 4570
AMD RX 580
Installed on an SSHD
Posted 2 March, 2019.
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1 person found this review helpful
96.7 hrs on record
Early Access Review
Gloria Victis is a tough game to recommend; I've played it at many points on and off since it existed, even before it was on Steam, and it's just... not enjoyable. They recently updated their engine, sent a whole email about it like it was a big deal... and the game is somehow worse than I remember.

Let's start with screenshots, on the NA server take those pictures and cut those player numbers in about half, that's about what you get at PEAK times. All other times you've got maybe 5 players per nation running around on the map. Because there is really no content in this game, the players have to make the content. And if there's no players... there is no content.

Graphically, the game looks pretty good, in screenshots. Even on max settings and at 100+ FPS something seems off. What's off is draw distances and lighting bugs. Let's say there's a piece of paper nailed to a sign. When viewing from a distance you see the paper, but the sign hasn't drawn it yet, theses objects for some reason have different draw distances. So you walk around the game world seeing this paper floating in mid-air, and once you move closer pop! There's the sign! This is the same with lighting, move a bit closer to a patch of shadows and all of a sudden there's light there. Move backwards and the shadow comes back. Now multiply this time 100 for any area you're in, again all at max settings and draw distances, installed on an SSD, and this is why the graphics seem off.

Now, the most important part for me; the gameplay. Gloria Victis touts itself as a skill-based MMO, but that is so, so far from the truth. Like many MMOs it's very gear based. Can't wait for the vets of this game to come to this review and downvote it, don't listen to them, people don't like being told they're not as good as they think. Sure, it has actual mount-and-blade like combat with active blocking, but it quickly hits a point where that doesn't matter. One part of that equation is that the game is very gear-based, another part is that the hit detection/server are awful; what you see is often not what is actually happening, and most of the vets know to take advantage of this.

There are 5 tiers of equipment, and in a mix of tier 3-4 armor (which should be average to slightly above average) I hit players in full Tier 5 gear for ~30 damage, while they hit me for ~200 damage. And that's in the heavier armor type in the game, the "tank" armor.

The max health pool is around 800-900 HP. So it takes them 4 hits to kill me and it would take me around 30 successful hits. Wearing that gear you wouldn't even have enough stamina to do 30 hits, let alone block/feint/kick etc.

The difference in gear from Tier 2 to Tier 4 is pretty minuscule, but tier 4 to tier 5 is huge. And the only way to get Tier 5 gear is to craft it, so good luck putting 300 hours into this game just crafting in order to be on a level playing field at all.

...and then get your arse whooped anyways because the only people still playing have been here for years, causing you to get your Tier 5 looted and you back to square one.

My recommendation to the devs is to tighten the gap a lot more on gear disparity; under no circumstances should Tier 5 gear be so ridiculously powerful. It should offer very slight advantage, not make you basically immune to anything below it.

This game asks a lot out of its new players, so new players don't stick around.

The playerbase is also such a cluster of whiny babies that, as a new player, you will be interrogated as people will think you're "spying" and that you're an alternate character/account of somebody in another nation. They take their little dying medieval MMO very seriously, it's kind of hilarious at times. And that will be the final negative here, the community. My god, the community, just a bunch of babies. Join the Discord if you don't believe me, more drama comes from these "grown men" than from a bunch of teenage girls.

Don't bother with this. We are in an MMO drought, but a crappy little MMO from a sketchy Eastern-European dev team that can't fix any of the problems in their own game isn't the answer. I'm not even going to talk about the bugs because there's too many to list.
Posted 29 January, 2018. Last edited 19 April, 2021.
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2 people found this review helpful
1.2 hrs on record
A fun little Metroid-vania like game that is definitely worth the asking price.
Posted 29 October, 2017.
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Showing 1-10 of 24 entries