15 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 1,403.1 hrs on record
Posted: 24 Oct, 2024 @ 1:17pm

TL;DR I have played Hunt for six years and the game is unrecognizable from its original state, and the game is now casulized and over-monetized. I would personally spend your money somewhere else, as I believe this game is turning into an Overwatch 2 situation. This game was called "Spooky Fortnite" by myself as a joke, but it is sadly becoming that moniker.

To preface this, I have been playing the game since October 2018, so with over six years and over 1400 hours into the game I give my condolences to my once favorite game. One of my main buddies who plays this game has almost 2100 hours in and we regularly have 5-6 star lobbies. I started playing the game because I saw it in a General Sam video, and I have to admit it was the atmosphere and him being able to kill his friends in game that made me want to try the game out. JFC man, this game grabbed me by the balls and wouldn't let go. It was a skill based game that had a relatively high skill floor and a very high skill ceiling, and that was the type of game I love to play. The feeling I would get when I loaded into the world was unreal, and the devs truly cared about the community. Now, there were issues all the time, don't get me wrong. The wallhack ladder exploit, ammo switch bug, no walls loading in bug, and no shadows bug were all issues. Also, having prestige 0 level 100 players with thousands of hours and millions of hunt dollars, the devs resorted to increasing the price of most of the weapons in the game, instead of finding a way to incentivize players to prestige. This just made one of my friends give up on the prestige system, as it actively punished people who were grinding for prestige 100. Although, they did end up finally getting rid of the bloodline requirement for unlocking the base weapons, so the sting hurts, albeit less than before. Another issue I had was when they banned reshade with no in game color correction. I like the game's art style, but looking at the drab unsaturated textures made my monkey brain hurt, so I used reshade settings that upped the contrast drastically. I know there were bad actors that used mesh map and zoom filters so they could get easy kills, but I wasn't one of them. Lastly, I feel as though Hunt has lost its niche charm as a semi-realistic turn-of-the-century western shooter. Having a dark sight C4, pack-a-punch ballistic knife rezzes through the res bolts for the hand crossbow, and a movie series skin collab, they have lost my interest and trust in where the game goes from here. I used to call it "spooky Fortnite" as a joke, but now it is becoming reality.

Extra story of why I loved hunt:
My friends and I were in a team fight at Healing Waters church, and we had burnt out 2/3 of the team we were fighting. The last person had run out of heals, and we were saying in VoIP to trust us, cease fighting, and that we would heal him. We weren't expecting him to trust us, but he did. I took out a vitality shot, used it on him, and sent him on his way. This is something that was stupid, but Hunt had the systems in place to make it possible.
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2 Comments
BarraStoop 24 Oct, 2024 @ 3:20pm 
I played Hunt for 4 years and I resonate with this post. It went from a hardcore, rewarding game to a Call of Duty, costume wearing clownfest with awful UI. Even the gunplay doesn't feel quite the same since the new cryengine update. From renaming the weapons to making the user experience overly lagging, I had to let go of hunt man. If they somehow revert the UI (or give the option to use old UI) and focus back on game improvement rather than skins, i'll gladly come back. But this aint the old hunt I used to know :steamsad:
GREEN E 24 Oct, 2024 @ 2:34pm 
I feel everything you said to my core mate :hunted: