2 people found this review helpful
Recommended
0.0 hrs last two weeks / 337.3 hrs on record (317.2 hrs at review time)
Posted: 30 Dec, 2015 @ 1:32pm
Updated: 30 Dec, 2015 @ 1:32pm

I've put off writing a review for a long time, but today is a good day to finally write one. Think of where to start is hard, but i think the combat is as good a place. from the wide range of class on both sides many of the same guns will be in them, for example the ak-47, ak-74, m16, and m4a1, are found in almost all except for the sniper and recon classes. This isn't bad mind you because each are good gun, and the other guns in those classes are fun to play with as well, but clearly these are the guns that will be present on the battlefield the most. the suppression and damage mechanics make sense, usaully if you are pinned down with fire your screen becomes fuzzy, and if you are hut once or maybe twice, you are going to die. Recoil is realistic, aiming makes sense, and if you have a good reaction time you can hit what you shoot at.
The community is what give this game such good memories in my mind though. When I first got picked up to play in this games upstart competitive tourny system I was a bit, how do I phrase it, ♥♥♥♥♥♥. The more i played with my team mates, the better I became. By the time our team broke up due to disaggrements with the DGL I was still not great, but i had clearly become better. I made many friends who I still talk too, and game with regularly a year and a half later. People that play the game today are for the most part very chill and very rarely will you get some asshat that comes into a go and starts pissing people off, which is nice to see.
The dev team is also very cool, and if you ever get into a game with them you will figure out why I stated this. They bring fun updates every month or two, and manage to keep people interested in an amazing game.
So, I'd say if you are looking for a fun, cheap, team based game then insugency is the game for you.
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