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Its a shame to log in, in such a game, and no one plays it, people gave up on it, and they seem so pissed off, that, they trash talk the game and their game reviews are really negative. In my opinion, all this could be avoided if they were releasing stuff gradually rather than, stalling the game to a point of complete disappointment.
Once again, thanks alot for your reply, stay well, feel free to continue discussing it and forgive my english skill, its rusty like hell, i try my best to be decent and understandable (but i know its not)
Love from Portugal, Stay Safe! Ben
OND is old enough to be in a better stage of developing, i made my part buying it in EA, plus, several copies of the game as well, to gift to my closest friends, after all, game was in a playable stage, promised to be great, but not enough to convince my friends to buy it in order to play with me.
At the top of the HUD, you could see that they added lots of skills, i dont really recall names, but from Science, Engineering and Combat, there were around 9 or more skills to develop, wich for me, looked great.
To be fair and honest, i decided not to continue because i read somewhere from player reviews and some discussions/sugestions that Fire Fenix dont believe in deadlines, so whatever feedback or inputs i could try to give them, were either already there given by other players, or, would never get to their knowledge since they are closing or closed most of the discussion threads, or, i realised its their obligation to find out, and was not my job caring about it because if the game gets released, or a major update like they promised,
1st of all, thanks for your reply and your insight about what they really had for those selected few to test!
Its a shame to know that, i was still hoping that they had a really solid project going on, yesterday, out of curiosity and pure disapointment, i decided to install OND Experimental Branch experiences, and i had mixed feelings about it!
I only tested vehicles because i found game breaking bugs, and decided to quit right after it. Such as vehicles getting stuck in small rocks/obstacles, found a couple of invisible walls and fell of the edge of the world, without really seeing it.
Graphic wise looked neat, the planet itself seemed like a vulcanic/arid one, the first thing that jumped to my mind was, "hey, they have finished/completed the other planets that were incomplete kind of empty and added new ones".
There was no update to test as they hadn't made the update, something that was revealed to the general community some time after the fact; the countdown was for "tasks" so they could then build the update, so in essence we were testing "tasks", that had been in general availability for over a year and Fenix Fire still hadn't been able to get working correctly.
All the Behind the Scenes is, is a lot of new unity assets and stuff we've seen before in other Betas.