No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 13.8 hrs on record
Posted: 8 Oct, 2023 @ 5:52pm

Overall really solid survivors style rogue. The overall retro space theme where you play as a ship is quite refreshing as opposed to the average mage/warrior tropes of survivor-style games.

Most of the character's are very fun and diverse with a few exceptions. My personal favorites are the "dash" heavy character, Nitro, who starts the game with every possible dash upgrade already equipped. Pair this guy with the orbital weapon upgrade where all orbital weapons mirror your dash abilities and you have some extremely fun and chaotic moments during your run. My second favorite was probably Gary, who has a special ability where all his orbital weapons become autonomous and go around killing enemies for you. You can pair this ability with close range explosions for added insurance while your orbitals take care of the mobs.

My only critiques:
- Add an infinite mode (since the game is designed to kill you around threat level 40-50)
- Tweak the upgrade (Scrap-Ups) algorithm a bit... since I often found myself rarely getting upgrades I chose a long time ago versus almost always getting upgrades I recently selected
- Rework Big Baz's knockback ability more useful as there is currently no reason to pick him over the rest of the cast
- Rework Olive's mine ability so that enemies can detonate it... IMO it defeats the purpose of a mine if I have to activate it myself which is already tedious enough to do effectively since Olive is the only character that cannot stand still and always has to be moving. Maybe make it so enemies that trigger a mine decrease the cooldown of the next mine? idk.

All in all I had a great time playing and I'll be looking forward to the updates!
Was this review helpful? Yes No Funny Award
Comments are disabled for this review.