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Recent reviews by Ne$t0R

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Showing 1-10 of 17 entries
1 person found this review helpful
45.2 hrs on record
Wolfenstein Youngblood is a mid to bad game and a disgrace to the RPG genre.

This game takes the love of the fans for the original Wolfenstein games and rubs it in their faces. You are met by countless spoilers for the yet unreleased Wolfenstein 3 and you see the glorious Wolfenstein 2 gameplay get destroyed by ♥♥♥♥♥♥ RPG elements that don't belong to this game at all. Every enemy now has a health bar and a level which scales to be identical to the players level so it's like it doesn't exist, every enemy is tanky and it feels like you are shooting them with nerf guns, the game has a mediocre at best weapon customization system and the worst of all : THE GRIND. The game wants you to grind your heart out at the same location with the same guns over and over again. Leveling your character and your weapons up is so tedious, because you need to farm xp and coins but there isn't enough content or replayability to do this. The game lasts about 15-20 hours and then you have to spend that same amount of time grinding your character in the same locations and replaying the same 6 missions ( yes the game has only 6 missions ), if you want to get all abilities, weapon upgrades and most importantly achievements. The characters are corny and irrelevant, the story is straight up bad and the sidequests are horrendous. They are all irrelevant and boring, go there, kill that guy, bring me that item,talk to that guy, just the most basic rpg quests this game could think of. You look at games like Skyrim where the sidequests truly fascinate you to stroll away from the main quest and you think: What happened to gaming?

All in all this game is disappointing and a severe downgrade from the previous Wolfenstein games and at the same time it doesn't appease to any RPG game fan, since it uses RPG elements in the worst way possible. This game is a mess and you really shouldn't buy it.
Posted 26 January, 2024. Last edited 26 January, 2024.
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No one has rated this review as helpful yet
23.8 hrs on record
Narcos: Rise of the Cartels is a turn based ( action ? ) strategy game where you can use one unit of your squad ( up to 5 units ) every round. Forget about the action part, it consists of 2 quick time events, killshot and counter action. All you have to do in both is aim your huge crosshair which covers half the screen at the enemy unit in super slow motion. So what remains is the strategy part.

Moving only one unit of your squad per round makes the game insanely boring and easy. You don't have to think about much, there is no multitasking, you end up using 2-3 units and finishing the mission. The AI is stupid and abusable. For example you can just sit out of their range and heal infinetely and they will just sit back and skip their turn and wait for you to heal all your units back up to max health. After a certain point the game feels extremely use and just bland.

The campaign consists of 9 story missions for each faction ( DEA and Narcos ) . To access a story mission you have to do 2-4 side missions which are infinite and you can play as many as you want with little to no consequences. The only way for you to lose a unit is by succesfully completing a mission and have one of your units die in the process. If you fail a mission you get all dead units back and simply lose some money but it doesn't matter since you still have all your units and don't need new ones. After a certain point you have an insane amount of money and skill points and nothing to do with it. You are always maxed out after the middle of each campaign i would say.

Other than the fact that there are no consequences to losing the whole campaign feels so repetitive and truly a chore. Do 4 side missions, do the story mission, rinse and repeat 9 times for each faction. Every side mission feels the same, boring, old, repetitive gameplay, it just feels mandatory to do in order to access the story mission. This is known as the Mafia 3 syndrome.

This game's selling point : The Narcos TV Show. Is it just a marketing trick? Yes. All they did was use the show's characters, environments and part of the story. Some characters are playable, others are just in the subtitltes. You don't get to know any of the characters, they feel so irrelevant, if you haven't seen the show you have no idea what's special about each and they have zero character development. This game is just using the show's success to advertise itself but the actual gameplay fails miserably.

Achievement hunting : illegally boring . All achievements are easy and will probably come naturally and all you have to do is bore yourself to death by playing through both campaigns, which is about 15 hours, but feel like an eternity. I would have deleted the game at 2 hours game time, but I'm an OCD completionist and couldn't help myself.

In conclusion : DON'T BUY this game . There is nothing interesting about it, even if you are a fan of the show this game won't appeal to you whatsoever. Nothing to offer to action fans, stategy fans or Narcos fans. Its base price is a joke, I got it for 2$ and still feel it didn't deserve it. Don't fall for the marketing tricks like I did.
Posted 26 June, 2023.
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3 people found this review helpful
30.1 hrs on record
Unfortunately this game is very repetitive and tedious. After the first 5 chapters it feels like you have seen everything there is to this game, every level feels like the same as the previous one and you really have to put in effort to finish this game. Having a buddy to play this with is a must, playing this solo must be the seventh circle of Hell.
Posted 8 February, 2023.
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No one has rated this review as helpful yet
44.3 hrs on record (26.7 hrs at review time)
A completely over the top disappointment of a game.

I loved the first one and really tried to like this one, but it just isn't it. The characters are so lacking in comparison to the first game, they all end up being simply annoying instead of scary and leave a negative aftertaste when you think about them. You think of Chris Walker and Dr. Trager and they really intrigue you as characters and on the other hand you have Marta which just screams like a gorilla the whole game and the hitscan, one shot on high difficulty, FPS god in Nick and Laird, whose sole purpose is to ruin your insane runs. The story is boring and the whole point is simply gore after gore after gore and uncomfortable sex scenes / mutilation . The gameplay is pretty much as repetitive as it gets. Half of the game is a chase simulator, then you have the at first interesting school sections, which end up being the same thing over and over again and then you have the awesome boss sequences, which are run, fetch that, put it there, leave before you get killed. The game feels so long, simply because they put the same sections over and over again to make it longer and finishing it once is boring enough, let alone being an achievement hunter and wanting to 100% it. The insane mode difficulty is pure suffering, obviously there is some skill to it, but there are so many rng elements and you just have to accept that you are gonna fail some runs because the game griefs you and you have to try again and again, even though you have playtested strats and they will magically somehow not work. Also you have to watch the same insanely huge cutscenes every time you die, which makes attempting insane runs pure suffering. Apparently adding a skip cutscene button is too much of a task. The mechanics tried to become more realistic, but they are just crippling. Outlast 1 was all about movement and the player's skill was how good he can move around the map. Now you have limited stamina, an acceleration mechanic when you start sprinting and when you become injured you have to heal instantly, or else you can't run, so basically if you get hit in a difficult section you are automatically dead, you can't tank a hit. This game tried to take a step towards realism, but I feel like realistic mechanics don't fit in Outlast at all.

Overall this game isn't scary after a certain point, it's extremely tedious, its achievements are horrendous, its mechanics are inferior to the first Outlast and it's definetely a severe downgrade from the first game in all aspects. I don't understand how anyone likes this game or even prefers it over the first game.
Posted 8 February, 2023.
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3 people found this review helpful
1 person found this review funny
31.2 hrs on record
A repetitive, tedious and unnecessarily hard game. The developers straight up grief the players after some point with random ♥♥♥♥ like the fireballs which just ruin runs and have random patterns and the fake block traps which insta kill you if you step on them. This game is an achievement hunter's nightmare and the only thing it has to say about itself is '' haha look our game is hard ''. Also the multiplayer this game advertises doesn't work, you can only play solo or local, which sucks the fun out of the game even more.
Posted 15 January, 2023. Last edited 21 January, 2023.
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No one has rated this review as helpful yet
88.1 hrs on record (34.5 hrs at review time)
Yet another amazing bethesda single player game. A great installment to the already fantastic wolfenstein series, story is satisfying and continues beautifully after the cliffhanger in the last game (New order) and the gameplay feels great too. Game length is more than okay, there are plenty of things to complete other than the main story to achieve 100% completion and you can add some gametime through the dlcs as well. Great game overall, cant wait for the third one.
Posted 30 March, 2020.
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47.6 hrs on record (26.4 hrs at review time)
2nd Best Zombies in Call Of Duty history falling only to the legendary Black Ops 3 Zombies. It's true that TranZit, Die Rise and Nuketown are horrible maps, but Origins, Mob Of The Dead and Buried are too good. Great gameplay, great wonder weapons, interesting and fun easter eggs and great story development. Only problem is the server quality, since treyarch seems to not care too much about black ops 2. 9/10
Posted 27 March, 2020. Last edited 21 January, 2023.
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1 person found this review helpful
59.1 hrs on record (30.6 hrs at review time)
An amazing story driven through revenge, stunning gameplay and a satisfying combat system really make this game a masterpiece.
Posted 27 February, 2020.
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No one has rated this review as helpful yet
140.2 hrs on record (36.2 hrs at review time)
For Honor Is actually a good game.The story mode is neither amazing nor indifferent.It's an acceptable storyline that introduces the players to the mechanics of the game and prepares them for multiplayer.The mechanics are great in my opinion and one can attack his opponents in many different ways and with many different unique moves that each hero has.There are numerous heroes a player can master and there are a lot of customization options as well,which make each hero have a different appearance from the enemy hero.The customization items no longer buff the players,they only give the players slight advantages and disadvantages and the server problems have also been fixed.The faction/campaign system is also interesting but nothing crazy.All in all I believe that this game is a unique medieval competitive game with great mechanics system.
8/10
Posted 9 April, 2018. Last edited 10 April, 2018.
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3 people found this review helpful
23.1 hrs on record (17.3 hrs at review time)
A true masterpiece.Arguably the best non-open world solo game from the best single player games company in the world.The story and the gameplay is simply thrilling.
10/10
Posted 7 March, 2018. Last edited 7 March, 2018.
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Showing 1-10 of 17 entries