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Nylige anmeldelser av 𓄃

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Viser 11–20 av 30 bidrag
2 personer syntes denne anmeldelsen var nyttig
1,205.3 timer totalt (1,003.0 timer da anmeldelsen ble skrevet)
Обзор исключительно на Онлайн
Вся игра заточена под донат карт Акула. По мнению разработчиков, игроки должны донатить, очень много донатить. Почему должны донатить? Правильно, цены на всё тут взвинчены до небес, а возможность заработка сведена к минимуму и унылому фарму. За миссии дают копейки, в них можно только на патроны, разве что, заработать. Можно попытаться заработать на предприятиях, но сначала их надо купить за кучу денег, потом ещё за две кучи денег их надо улучшить т. к. без улучшений предприятия бесполезны. А дальше… многочасовая, страшная, скучнейшая рутина. Ты должен бесконечно таскать сырьё на предприятия через всю округу Разработчики заботливо пометят твоё сырьё на карте, чтобы его видели все желающие. И если «желающие» его взорвут, начинай всё сначала. Затем надо ждать, пока сырьё переработают в продукцию, после чего её нужно продать. Во время продажи её могут так же взорвать другие игроки. Если продукцию уничтожат – денег ты не увидишь. И, опять же, начинай всё сначала, с доставки сырья. Можно купить склад для спецгрузов и таскать ящики. Это не только самое прибыльное занятие в игре, но и самое нудное. Попробуйте заполнить среднего размера склад, со скуки помрёте. И, опять же, если при продаже ящиков их взорвут игроки-весельчаки - вместо денег вы получите только минус нервы.Можно купить транспортный склад и перегонять тачки, но супер меткие боты мгновенно превратят их в решето, сильно уменьшая ваш доход. В общем, вся экономика в игре построена на том, чтобы вы зарабатывали как можно меньше, а стоило в игре всё как можно больше, что должно побуждать нас к донату. Жадность разработчиков – одна из главных проблем Онлайна.
Publisert 16. august 2021.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
1 person syntes denne anmeldelsen var nyttig
1 person syntes denne anmeldelsen var morsom
78.0 timer totalt (9.3 timer da anmeldelsen ble skrevet)
Anmeldelse fra tidlig tilgang
собирал ласточку 2-3часа,завелась,вьебался в камень,сломалась ласточка(
Publisert 10. april 2021.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
Ingen har angitt at denne anmeldelsen er nyttig ennå
69.9 timer totalt (23.8 timer da anmeldelsen ble skrevet)
300 спартанцев из 300ста
Publisert 27. mars 2021.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
1 person syntes denne anmeldelsen var nyttig
25.2 timer totalt (6.0 timer da anmeldelsen ble skrevet)
Awesome game, and the sale that is happening right now is amazing! A few things that can be fixed in this game are ways to view just the things you got recently, instead of having to scroll through 200 titles to find the 1 that you unlocked that always has that "!". second, The sensitivity is a little high, and I think you should be able to use your mouse to select options instead of the arrow keys, enter, backspace and shift. Also beware before getting this game, if you haven't seen the actual show, you might get some of it spoiled.

Defo recommend this game if you like anime though, graphics are absolutely amazing, not that hard to run (surprisingly), and a lot of backstory to all of the quests and missions that are available to even new players. 100% will tell friends about this game!
Publisert 13. februar 2021.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
1 person syntes denne anmeldelsen var nyttig
135.3 timer totalt (11.5 timer da anmeldelsen ble skrevet)
Anmeldelse fra tidlig tilgang
EARLY ACCESS REVIEW
Summary: You awaken, virtually naked, to a dangerous survival world inhabited by the living dead. In the default setting during the day the dead are George A. Romero zombies, slow but relentless. At night they become Dawn of the Dead (remake) zombies, fast hunters. To live you must break down bits of the world for raw materials, craft, loot and club your way to fabricating a base from which you can last through the night and gain experience enough to build a facility that will last through the 7th night. Some are dwarves digging into the ground, but I a prefer to be the kid building cement treehouses (I call them rooks) and seeing if I can keep them being collapsed. With the new 7-day horde limit setting, which I set as the max of 64, I don't think that will be possible since I am always alone but I will soon see as the 7th night is moving in.

Alpha 16; Experimental - I really like the improvements given in this release, one of the struggles I have with open world environments is the limited array of critters in the ecosystem. An additinal flying critter, a bit more variety from the land based fauna and the different types of attack hordes are a very nice addition. I particularly liked the platoon of Army guys that attacked on the 6th day escorted by three guys in hazmat suits.

The creators are working their way up to including bandits and real quests and this recent addition was a good sized move forward to that aim by increasing the variety of city/town footprints and the changes to the trading posts. I always close the doors when leaving a trading post because I assume in some release in the future if I do the poor lonely guy (always a guy so far) will get overrun cause I left his unbreachable wall open. I have to say it does look like it will be a while before other living npc humans (besides the trader) will be added.

The new skill/point system makes it easier to get to the level of a workbench but the reduced amount of materials and the addition of bad mechanic makes the harvesting a lot slower. I'm o.k. with that as I don't need to grind as much to get skill points, and before it was too easy to get 5000 stacks of wood and stone in A15. The ability to actually get mechanical parts from a dead car is much much better. Not getting enough parts for a workbench until day 20 was often a drag.

But the best part for me will always be the refinements to the procedural world generation. The towns are starting to look more like towns found in a typical modern country and the terrain has fewer errors like ultra steep walls and hanging houses.

So yes, I like this game much for the endless supply of zombies to beat on, the improved variety of critters and the varied terrain to exploer. It makes a great diversion after a rough day of work or, more recently, a break from studies.
Publisert 13. februar 2021.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
Ingen har angitt at denne anmeldelsen er nyttig ennå
380.5 timer totalt (46.2 timer da anmeldelsen ble skrevet)
Прикольная игра,но начинать одному в условиях "моря воров"-тяжело,так-что советую искать хабы в дс и начинать с такими же новичками как и ты)АРРРРРРРРРРР,Приятной игры
Publisert 2. januar 2021.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
Ingen har angitt at denne anmeldelsen er nyttig ennå
132.7 timer totalt (130.5 timer da anmeldelsen ble skrevet)
Лучшая игра про пиратов
Publisert 26. november 2020.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
Ingen har angitt at denne anmeldelsen er nyttig ennå
14.0 timer totalt (12.2 timer da anmeldelsen ble skrevet)
TOP IGRA
Publisert 25. november 2020.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
2 personer syntes denne anmeldelsen var nyttig
48.0 timer totalt (7.4 timer da anmeldelsen ble skrevet)
Топ десять падающих деревьев из десяти)
Publisert 25. juni 2020.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
2 personer syntes denne anmeldelsen var nyttig
423.2 timer totalt (32.3 timer da anmeldelsen ble skrevet)
Ну скажем что игра ♥♥♥♥♥♥♥♥)
Publisert 22. juni 2020.
Var denne anmeldelsen nyttig? Ja Nei Morsom Utmerkelse
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Viser 11–20 av 30 bidrag