STEAM GROUP
The Mannterface mannterface
STEAM GROUP
The Mannterface mannterface
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IN-GAME
23
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Founded
22 August, 2015
Language
English
Location
Australia 
ABOUT The Mannterface

Frame it in your game!

LATEST UPDATE: 16.05.16.0 (Mayflower Case)[github.com]

A LETTER FROM THE CEO Nearly eight years ago, a few of the mercenaries I sold weapons to complained about an issue. Apparently, they had a hard time keeping track of how many rockets their hairless chests could take before they dropped dead. And how many grenades could tickle the fool faces of their mates until they dropped dead too. And how many bullets they had left to jam into their high quality Mann. Co guns to make stuff more deader (we here at Mann Co. want only the highest grade of dead resulting from our product) before they are a sitting, idiot, soon dead, duck. I said to them, well, that’s ridiculous. Just kill the other men with your bare fists. Take it from me, Saxton Hale: if they are dead, they can’t hurt you, and your fists never run out of ammunition. My assistant, Mr. Bidwell, informed me that some of you play with “tagg-ticks” and “strangle-tees” which I thought was ridiculous and utter bull!@#$, but the man hadn’t failed me yet. I took his advice and told the eggheads in our Mann Co. Design Dept. to fashion some sort of way for those little girls in the gravelpits to see what the hell was going on in the fight. After what was obviously a mere few hours, they brought to me something called a heads-up display. Of course, I wanted the mercs to effectively test their weapons with some information about themselves and the product they were using in mind. I had never seen a heads-up display before then so I had nothing to compare it to. So I said yes, give it to them. Over these last eight years, some particularly clever mercs found out a way to crack into the files that make the heads-up display tick and modified it. They changed positions of elements, changed colors and fonts used, added some things the eggheads overlooked, and shared it with the other mercs. I, myself, along with the eggheads at the Mann Co. Design Dept., examined these modifications that were made over the few years, and very much enjoyed the innovations. We decided that the original heads-up display simply did not cut the mustard of these fighters’ standards. We needed to rebuild. Of course, we needed to keep that special Mann Co. je ne sais quoi that we were known for. So we vowed when we started the project that we would only use resources from the original heads-up display to keep that aesthetic and flavor intact. And then I left them to it. This summer, many drafts of this new project were made. Many were made and thrown out, and some had aspects that were preferable. Those aspects survived all the way to the final product. Those were the most fit. The product below is the fittest heads-up display we have made, and we sincerely hope you like it.


http://imgur.com/a/C4WVS#0


>> Just download the damn thing right now! <<[github.com]



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HAPPY NEW YEAR! 17.08.03.0
16.07.19.0 UPDATE
39 Comments
Egglertree 10 Sep, 2017 @ 3:19pm 
pl race hud is broken (atleast for me) its cut off and its on the right :/
Ciel Freeman #fixdayofdefeat 27 Aug, 2017 @ 9:15pm 
ITS ALIVE YO,HOLY SHIT
Egglertree 24 Aug, 2017 @ 12:42pm 
is it dead? If it is im very sad :(
Mr. Casual 14 Nov, 2016 @ 4:42pm 
Damn, so many dead HUDs in this community. What a shame - this one looked pretty good.
doughboy 11 Sep, 2016 @ 7:50pm 
please fix your hud
Saxton Hale 18 Jul, 2016 @ 4:11pm 
It's been fixed papapo! And for quite a while! I use this account to post online, not to play!
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Founded
22 August, 2015
Language
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Location
Australia 
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