STEAM GROUP
TOXIKK. TOXIKK.
STEAM GROUP
TOXIKK. TOXIKK.
11
IN-GAME
90
ONLINE
Founded
8 August, 2014
Language
English
ABOUT TOXIKK.

Taking the arena-fps back to its roots

A non-official public group for the enthusiasts waiting for Reakktor Studios next game: TOXIKK.


| http://www.toxikk.com |




Steam Store: http://steamproxy.net/steamstore/app/324810/

The game is in EARLY ACCESS



The current build is V0.9 GINGER
Build: http://forum.toxikk.com/viewtopic.php?f=3&t=3144
The official roadmap: http://forum.toxikk.com/viewtopic.php?f=3&t=993


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Regional Steam groups
Deutsch: http://steamproxy.net/groups/gertox
Italiano: http://steamproxy.net/groups/toxikk-ita
Polski: http://steamproxy.net/groups/TOXIKK-PL
Français: http://steamproxy.net/groups/TOXIKKFR
日本人: http://steamproxy.net/groups/TOXIKKJP
русский: http://steamproxy.net/groups/toxikk-ru

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IRC

Server: Quakenet | channel : #toxikk
No IRC client? Just click this link[webchat.quakenet.org] to use a webchat interface and directly join the channel!

Server: GlobalGamers | channel : #toxikk
click this link[webchat.globalgamers.net]

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TOXIKK. Official Website[www.toxikk.com]
TOXIKK. Official Forums[forum.toxikk.com]
Reakktor/TOXIKK Twitter
POPULAR DISCUSSIONS
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RECENT ANNOUNCEMENTS
Squad Survival: Out Now!
TOXIKK 1.1.4 HAS LANDED

Toxikk - Detroit Build 1.1.4 brings lots of new stuff like Squad Survival, a team-based game mode, plus lots of new features and improvements. Here's what we did in detail:



NO BACKUP, NO EVAC ...NO REMORSE

SQUAD SURVIVAL is the star of this update. In case you didn't already read the rules of this new game mode in one of our previous announcements, here's a quick outline:

Two opposing squads get cut off from their battalions and face each other fully armed, but without the chance to call reinforcements (no respawns, no one can join a running round) or fresh ammo (no pick-ups whatsoever in the maps).

Each squad member has all weapons right from the spawn, fully loaded, but only one life to lose.

The surviving squad wins.

The challenge is to play strategically with a focus on good team-play and to keep an eye on your resources, as you can't restock anything.


BUT THAT'S NOT ALL...

01 - FEATURE: Mutator improvements
  • The game's speed of the FastForward and the slug mode mutator can now be configured.

  • Buddy Kill: The percentual damage team mates receive can now be configured. You can now also configure a retaliation factor, i.e. the player who causes the damage gets hurt too (penalty)

  • Teamkills: XP reward messages were falsely displayed on teamkills. This was fixed.

02 - FIX: If free team switching is disabled, the "player is requesting a team swap"-message is now displayed as "system message" in the gamelog.

03 - FEATURE: Teams are now getting auto-ballanced during the prematch stage based on Skill Class. This can be disabled by server admins with the "AutoReBalanceTeams=false" launchparameter.

04 - FIX: If your killer gets killed while you are watching him, your cam switched over to the killer of the killer. This was fixed.

05 - FIX: Healthbars of team mates weren't correctly displayed on clients. This was fixed.

06 - CHANGE: Servers with unofficial maps are now ranked. I.e. official matchmaking for full game players can potentially send you to servers with custom maps from now on.

07 - CHANGE: The "Friends Only" Quick Join option was removed. Please use "Join friends" to join your friends' games via the Steam-overlay.

08 - CHANGE: If SC-Restrictions is set to "ON" in the Quick Join menu, it will now be more straight-forward, as it will preferably always let you join on SC restricted server, even if there are no players yet. Turn it OFF to play on servers open to all Skill Classes.

09 - CHANGE: SC calculations were adjusted to better reflect play performance in all gamemodes... and is now again in testing phase.

10 - CHANGE: Players now spawn with 125HP to avoid instant rocket-kills after spawning.

11 - FIX: Ravager wasn't able to deal teamdamage. This was fixed.

12 - CHANGE: Flamethrower's alt fire now deals max 200dmg instead of 250 and its primary fire "projectiles" are now faster (from 1200 to 1600 units).

13 - FIX: Hidden hint messages in the main menu were occasionally appearing and covering other UI-elements. This was fixed.

14 - FIX: Scoreboards of all objective based team gamemodes are getting sorted for MXP (column is also highlighted).

15 - FIX: Blood screen effect was pointing in the wrong direction. This was fixed (...and is now: "Sooooo reeeaaalll!!!")

16 - FIX: Timer in info views (lower left) weren't correctly displayed if gamespeed was changed with Slug Mode / Fast Forward mutators. This was fixed.

17 - DREDD: Reported & convicted cheaters were banned from official servers.




QUESTIONS?

Visit the community on our live Discord chat server:
http://chat.toxikk.com

Friday Frag Fest
FRIDAY FRAG FEST
GET TOGETHER AND FRAG LIKE IT'S 1999!

From now and until TOXIKK's full release (and before we start to officially advertise the game), we want to get the FRIDAY FRAG FESTS (F3) going as a weekly organized event. Join us, bring your friends, and let's frag into the wee hours of the morning.

WHY?
There are a lot of people who want to play more TOXIKK, but don't find the amount of concurrent players, as everybody playing is scattered around during all possible weekdays and day-times. We believe that a focused event will help you to enjoy the game a lot more, as the F3 will hopefully make it a lot easier to find the amount and the variety of competitors you're looking for.

WHEN?
EVERY FRIDAY NIGHT
STARTING JULY 3RD 2015

Given the inevitable time zone hassles, we have two starting times. Feel free to play either event, just be aware you might not get the best ping across the ocean. Although this might be a good test for our netcode. No specific end time, play until you dominate the night. :naughty:

EUROPEAN EVENT LAUNCHES AT
8:00 PM (UTC +1)
Equals 2:00 PM/PST, 5:00 PM/EST

LOCAL TIME EXAMPLES
London: 08:00 PM / 20:00 h
Berlin: 09:00 PM / 21:00 h
Moscow: 10:00 PM / 22:00 h



US EVENT LAUNCHES AT
9:00 PM EST (6:00 PM PST)
Equals 1:00 AM/UTC +1

LOCAL TIME EXAMPLES
New York: 09:00 PM
Los Angeles: 06:00 PM
Dallas: 08:00 PM


WHERE?
You may just hop on every server available of course (especially if there's no room on one of the servers in the following list), but trying to bring some focus with the event, we will primarily use the following official machines:

EU PLAYERS JOIN
  • EU 17 CYGNUS (Skill Class: All)
  • EU 18 ATLAS (Skill Class: All)
  • EU 06 ORION (Skill Class: 1-6)

US PLAYERS JOIN
  • US 16 ASTRA (East - Skill Class: All)
  • US 15 CERES (East - Skill Class: All)
  • US 05 PROTEUS (East - Skill Class: 1-6)
  • US 18 APOLLO (West - Skill Class: All)

WHAT ELSE?
If you are a member of the OFFICIAL TOXIKK GROUP ON STEAM, you will get live updates/invites when these events occur so you don't miss out on the action. If you aren't a member, it's worthwhile to join up for this as it will make getting the latest event news a lot more convenient.

To get things started, we'll just do a bit of fragging on the first F3 events, but we will try to have some specials for future events. Also, be sure that there'll always be some of the devs around. So, if you want to tell them something best be told with a shotgun pointed at their heads... this is your chance to speak out.

So, if you have been itching to play but feel like you haven't had the chance, this is that chance. Come join us, have some laughs, get some kills, and enjoy yourself. See you out there.

To join in the discussion on the official forums, see the announcement here.[forum.toxikk.com]

67 Comments
psychological 3 Oct, 2020 @ 9:57pm 
guys check this game out: Rocket Arena
Archon0003 1 Jul, 2020 @ 3:41am 
Update overview pls
BulletCharger 29 Mar, 2019 @ 10:25pm 
thanks chief but im boutta head out
Elite 22 May, 2018 @ 12:05pm 
No idea if any1 in this group's active but add me if ur interested in some games (eu time ).
Vytautas 12 Sep, 2016 @ 10:58am 
When i try add game , my steam quick lag and nothing happens , its bug ?
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