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Empire Total war: Role Play RP Empire
STEAM GROUP
Empire Total war: Role Play RP Empire
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24 June, 2013
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ABOUT Empire Total war: Role Play

Welcome

1. Use "Common sense". Common sense may not be common, but give it a go
2. No illegal porn ( legal porn is fine so long as you don't trick people into viewing it)
3. Racism, HOMOPHOBIA and Sexism not allowed
4. If not a breach of Rule 3. You have the right to be offened
5. Threats of cyber or physical damage are not allowed on this server (Punishment=immediate ban, appeals depending on circumstances)
6. Impersonation of administrators will result in a temporary ban.
7. Repeated defiance of administrators will result in a temporary ban, increasing in length every time
8. You need to talk to an admin about being absent of the group for more than 1 week
9.after winning a battle if you're attacking then you get 4 province but if you're defending your only repelling the attack(this changes for rule number 11 for the cold war if you are in one and win)
10. You can only have 5 of the same unit this blocks you from spamming
11.Cold war can be declared on any nation that isn't already in a cold war, only one nation at a time. Allies CANNOT help you in a cold war no matter what war they may be in and you CANNOT help them in any full-war they may be in. In a cold war provinces cannot be taken on either side, armies cannot be fully destroyed but they must route back to the capital and wait a minimum of 1 hour to be able to deploy again. The aggressor of a Full-War can degrade their war to a cold war at any time, giving up any land they may have captured from the defender but the defender keeps any land taken from the aggressor. [this is useful to end a full blown war if the defender does not allow peace]
During a cold war either side can declare a Full-Blown war. During a cold war neither nation can invade past ports and borders, armies can still engage on borders but cannot invade the nation, armies within the nation when a full-war is downgraded by the agressor must march back to their borders (P.S. This is not something ripped from the known cold war between USA and USSR it has no relation.)
12. NO rocket ships
13. if your ally hes declared war on and you join in on the war and you join in the war you are now the aggressor unless they call you to arms (bata rule)
14. NO more mercs except pirates
15. only 1 first rate/heavy or normal and it has to be admiral
16. only 2 elite infantry in an army
17. only one non upgraded bomb cache
18. Armies and Fleets take time to move depending on the distance, they CANNOT teleport or move past blockades or hostile/neutral fleets patroling their waters. (Armies take 15 minutes every 2 provinces they have to move fleets take 30 minutes to move from france to the americas) (Beta Rule)
19. Every player-controled nation can have up to 10 armies and only 8 navies!
20. Only two land victories a DAY allowed
TeamSpeak: octane.bluefangsolutions.com:9993
Map:http://i.imgur.com/hrq4DkO.png

Map[i.imgur.com]
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Founded
24 June, 2013
Language
English