STEAM GROUP
COBALT ROLEPLAY Cobalt RP
STEAM GROUP
COBALT ROLEPLAY Cobalt RP
4
IN-GAME
26
ONLINE
Founded
5 July, 2011
Language
English
Location
Canada 
ABOUT COBALT ROLEPLAY

Coming soon to Garry's Mod

Have you ever wanted to be able to lose yourself playing a game, be involved to a point where you were physically shaking because of what was going on?

Look no further!

Some Key Features:
- Permanent residences
- Forget RP support, we have RP continuum (something's always going on)
- Personalized gameplay
- Multilingual support
- A climate system relative to the north-east US (so if it's fall (in the north-east US), there will be fall weather in game)
- A day n' night system
- Friendly for new players with an easy learning curve
- The longer you stay past a set time (6 hours a day), the more it asks you to leave and get off your fat ass (we care about you)
- A barrage of anti-cheat and security systems
- An in game web service built from a base that players can add on to. (You can create a website for your business or a blog for your character. The possibilities are endless)
- An interconnected series of maps that can be travelled between to create a world that players can and simply will fall in love with
- Plenty of in game entertainment for your property. For example, TV (with live TV channels like CNN and possibly in game TV stations), radio (yes, we will have community and in game web radio stations) etc.
- A lot of player customization
- NPC controlled buses, cars and pedestrians
- Dynamic and relative NPC reaction to the world around them
- NPC + player cooperation and relationships
- Infastructure like electric power, water, gas etc.
- Interesting roleplay for the everyday person, not just cops and robbers
- Quite a bit of animation (cars, humans, weapons and everyday items)
- A lot of eye candy
- Support for player specific roleplay like being a doctor, for example, as you will actually be able to aquire tools for operations and regular medical practice, as well as aquire things like a medical license and so much more
- Character hygiene
- Character health (your character will get fat, for example, if they are not physically active. Your character can also contract a wide range of diseases, such as the common cold)
- The player's actions shape and mould the world around them
- Multiple character support (up to 10 characters per player)
- A non-classified level of roleplay (I don't want to brand Cobalt serious, lite, or any of that. In my opinion, classification limits a roleplay and puts prejudices against it)
- Players can create, buy, sell and manage businesses and corporations that offer specific services and goods
- A realistic economy with stocks, investments, and a variety of other banking systems (like savings accounts)
- A massive item system where items actually serve a purpose and aren't just props

- And so much more!

If you have a question about how something might work in Cobalt, simply look to real life. Of course things will vary, and others have been changed for entertainment reasons as well as duping real life in its entirety is impossible.

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Founded
5 July, 2011
Language
English
Location
Canada 
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