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Once the quest is completed, you’ll be granted with your very own Raft and Captain’s Log. More information about early training for Sailing and where to go when you first start can be found in the 'How to prepare for Sailing' blog
Click on the ‘Boat Schematics Board’ to modify or upgrade parts of your boat such as the Hull, Keel, Sails, etc and make them stronger. This will help you to withstand dangers at sea, such as enemies or stormy conditions.
There are currently two types of Port Tasks – Courier and Bounty tasks. Courier tasks involve you transporting Cargo from A to B, and Bounty tasks will require you to take down a specific monster and take the loot back to another Port.

Unranked is for those who just want to sail around the course and get a feel for the mechanics but has no one-time rewards associated with it - feel free to skip this difficulty if you're feeling confident!
Sailing launches with several new quests, the most anticipated being ‘Troubled Tortugans’ which grants access to the Great Conch. A sequel quest, Red Reef, has also been polled and should be released sometime next year, however, it’s important to mention that next year’s updates to Sailing will be guided by player feedback and could change. More information about this can be found in our release date blog here
New fish have been added to the game as part of Deep Sea Trawling, a hybrid Sailing and Fishing training method.
Farming now includes Coral Nurseries, a new way to obtain underwater farming resources, including Elkhorn, Pillar, and Umbral Coral. These can have powerful effects in Herblore.
Crab hunting is an engaging new Hunter activity, designed to provide more consistent and reliable XP in comparison with existing training methods.
Cannonballs from Bronze – Dragon has been added to the game. You can smith Bronze – Rune cannonballs provided you have the correct Smithing requirement, but Dragon can only be obtained as a rare drop.
The Horn of Plenty is a new tradeable Hunter item, equipped in the off-hand slot and requiring level 50 Hunter. When equipped - and charged with Gryphon Feathers - it provides an invisible +4 boost to your Hunter level. When uncharged and equipped, this boost will be +2 Hunter instead. While the Horn is equipped, it consumes a charge every 1/25 Hunter catches. Additionally, you can toggle it on to give a 1/10 chance to double a Hunter catch. If you successfully double a Hunter catch, it will consume an additional Gryphon Feather, but this extra catch does not grant additional XP.
Belle’s Folly is the stab equivalent of the Zombie Axe, sitting between the Dragon Sword and the Zamorakian Hasta as a new mid-level stab weapon.
Aquanites have a chance of dropping an Aquanite Tendon, a tradeable resource which can be combined with a Mithril Bar to create an Aquanite Hopper. This is a tradeable Ranged offhand that provides a 10% chance for Crossbows to fire twice instead of once. The second bolt will be reduced by 67% damage, accuracy, and enchanted bolt chance. Please note that the second bolt's Enchant effect cannot activate if the first bolt already activated it.
During your Sailing adventures, you'll have the chance to uncover hidden secrets. One such discovery is the Medallion of the Deep, an untradeable neck-slot item that functions as specialised diving equipment, letting you explore underwater without the need for additional gear. Please note, the Medallion of the Deep will not work in areas with a strict oxygen limit, for balancing reasons.
The addition of Sailing includes several new Slayer changes.
We’re charting new waters this week as Sailing content docks in Gielinor ahead of launch day!
If you can't see the image above, click here
If you can't see the image above, click here
If you can't see the image above, click here
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