Arma 3
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Inshallah
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Persistent
Scenario Map: OtherMap
Meta: Dependency
タグ: Tag Review
ファイルサイズ
投稿日
更新日
1.697 MB
2017年6月29日 19時32分
2020年10月25日 12時39分
28 項目の変更履歴 ( 表示 )

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Inshallah

解説
[SP/COOP 1-20] With the insurgent threat in the region rising, US Special Forces embark to Takistan to join the Afghan National Army in eliminating the Taliban.

As a traditional ALiVE Insurgency mission, the idea here is to replicate a long-term persistent campaign, going out on patrol, talking to the locals, clearing and holding towns, and destroying the enemy resources. For more insight on how to play, please read the how-to-play instructions in the mission briefing area. For a more in-depth analysis of what the bells and whistles of an ALiVE Insurgency entails, here is an excellent breakdown from the ALiVE wiki: http://alivemod.com/wiki/index.php/Insurgency

Although solo play is encouraged, the mission should ONLY BE run on a local hosted server. If you want to use a dedicated server, grab the PBO from the link below. Features include:

CAS and logistical support
The full suit of ALiVE features including suicide bombers, IED's and VBIED's
AI Recruitment
Helicopter and ground vehicle resupply triggers
The Muslim Call to Prayer
Ambient civilian traffic
A shooting range
Multiple bases and outposts to choose from for respawn
Intelligence on dead bodies
Zeus Game Master for Admins

Saving your progress: This mission uses a local saving feature, which is accessed in the esc menu and initiated by the "server save and exit" function. To continue your save, simply act as if you're starting the mission for the first time and your data will load automatically. To start your progress over, change the PBO name or execute "call ALiVE_fnc_ProfileNameSpaceClear" and then click "local exec" in the debug console.

Mission PBO (this will always be up-to-date): https://www.dropbox.com/s/mwei9pmdup7deh8/Inshallah_CFP.Takistan.pbo?dl=0

Forum Topic: https://forums.bistudio.com/forums/topic/192272-alive-spcoop-1-20-inshallah-insurgency/

Additional recommended (but not required) mods:
Advanced Rappelling - http://steamproxy.net/sharedfiles/filedetails/?id=713709341
Advanced Towing - http://steamproxy.net/sharedfiles/filedetails/?id=639837898

* Some screenshots contain Project OPFOR and 3CB assets because I took them back before I changed the units to CFP. Please do not ask or comment about it. I might take new ones, I might not!
人気スレッド 全て表示 (4)
13
2018年9月8日 6時06分
Inshallah Questions
HolyOrangeJuice
3
2019年8月25日 9時45分
Inshallah w/ OJs Edits
HolyOrangeJuice
2
2018年9月29日 16時39分
Some questions
borass2821
332 件のコメント
Saveroo 2023年7月3日 3時52分 
Compatible with ACE?
★☆★☆ 2023年6月13日 14時58分 
when i try to host Inshallah on a dedicated server and log in, it just says "No Entry "bin/config.bin/CfgMarkers.CFP_MARKER_AFGHANISTAN" please help
Comra 2023年4月6日 2時42分 
im having issues with the mod...at some point something happened and i got a bug and im stuck in the loading screen and are unable to restart the mission, im unsure about what to do, i tried to tinker with the mission files but i am unsure what im doing, is it possible for me to start over somehow? im not very tech savvy so i may need a detailed explanation
Cotton 2022年3月26日 18時10分 
Scenario is working fine now.
Chaotic Neutral 2021年7月23日 4時35分 
@southerncali562 same... But I don't think it's this scenario that is bugged, rather it's the ALiVE mod that broke.
cali 2021年7月23日 3時09分 
Im getting a bug where I cant talk to civilians, I can see them but cant interact, does anyone know where this bug could be stemming from? Everything is up to date
BlendedScotchWhiskey 2021年6月26日 10時07分 
Does this mod works with ACE?
HeroesandvillainsOS  [作成者] 2021年5月9日 17時17分 
@Poppa Glad you're still enjoying it!
ShuBee 2021年5月3日 19時30分 
I love this mod, I always come back to it. Great job on making a masterpiece!
HeroesandvillainsOS  [作成者] 2021年2月27日 7時22分 
@hellfudge I haven't played Arma in quite some time, but when I did, I used to enjoy playing this op sometimes with the C2 mod by Mad Cheese, which lets solo players take more control over their grouped AI. The Advanced AI Command mod by Duda is pretty neat as well and could potentially work in tandem with C2, but I didn't really use it as much.

I tend to not recommend explicitly the use of outside mods, as they could maybe not be compatible anymore, but both might be worth checking out to see if it gives you some added immersion.

AI can use RPG's but again it's been awhile since I played so not sure what the state of vanilla AI is in Arma right now.