RimWorld
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Glass+Lights
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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6.574 MB
25 dec 2016 om 20:15
25 jul om 15:33
78 wijzigingsnotities (weergeven)

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Glass+Lights

Omschrijving
Description
This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors.

Most items can be found in the picture above^^
To get started, find the Glass&Lights tab in the research window and start work on the glassworks research. Then you will find the glass wall and a few other things in the architect menu. The wall lamp is unlocked with the vanilla lamps.

Remember to rate!

! Attention !
While the walls let light sources through, they do not let sunlight through. I understand there are solutions on the workshop that do this, I am not interested in them as of yet. They are very unlikely to be implemented unless they do what I am interested in. Financial support is the best way to support me and my endeavors.

Links
Forum: https://ludeon.com/forums/index.php?topic=14870.0
Github: https://github.com/NanoCE/Glass_N_Lights/releases

Found an Error?
Please report it here[github.com] at the github issue tracker.

Recommended Mods
- List of mods that I have written compatibility for or have had compatibilty written for Glass+Lights
-Fog of War Extended
-Aquarium
-Ceramics
-Fertile Fields !Make sure to load after the Ceramics mod if it is also installed!
-Rimatomics -DU Windows
-Clutter Doors - Better looking doors

Translations
-Community translations by these gracious users:
日本語| Japanese: Proxyer
汉字简化方案 | Simplified Chinese: Future93
繁體中文 | Traditional Chinese: NBurger500
Français | French: qux




If you could spare a few dollars, please donate below. It is highly appreciated.
[ko-fi.com]


Please do not redistribute this or modified versions of this mod without explicit permission from me. While I am not against this, I do not like finding out about other versions available to the public without my knowledge.

1.6 Compatible
Populaire discussies Alles weergeven (4)
1
13 nov 2022 om 10:04
Molotov cocktail recipe is now redundant
アルベルト Pietralunga
1.110 opmerkingen
Ebonyte 24 okt om 15:58 
@Hayden Ohohohoho, NICE! Thanks!
Ancalagon 18 okt om 9:22 
Nano, thanks for supporting this popular mod for going on 9 years! You rock!

Since I saw it mentioned recently in the comments here, I'll add a +1 to wanting to see this mod's glass unified with the glass resource introduced by the other popular mod "ReBuild: Doors and Corners". It's not crucial, nothing is broken, it is just a "would be nice to have" thing at some distant time in the future.

ReBuild: Doors and Corners - https://steamproxy.net/sharedfiles/filedetails/?id=3262718980
Bazalisk 16 okt om 16:13 
@991926008

it may help to get Rimsort and set it up then load up the game again. once it gets to the main menu and the issue begins tab back to RimSort and head to the PlayerLog tab. press Load Game Log and at the bottom of the log you should start to see what or where the problem(s) are.
Nano  [auteur] 1 okt om 22:34 
@991926008 - I'm sorry, but nothing this mod adds nothing that should do that. I cannot help with this.

@mr.alyxandyr - While an interesting idea, I won't be adding this.

@Ebonyte - It's a feature I want to add, but I have no timeline for it. @Hayden's suggestion looks promising though.

@Bosh - If you ever complete this, I'd love to take a look at it and possible link it here as well.
Bosh 13 aug om 6:13 
@mr.alyxandyr An upcoming mod I'm working on will feature Uranium Glass as a resource with full support for this mod (hopefully), so keep an eye out I guess.
Ebonyte 11 aug om 23:27 
This is lovely! Any chance we can get a way to curve it like Odyssey hulls?
mr.alyxandyr 11 aug om 21:07 
I'd love to see a small addition to this; a bright glowing yellowgreen "Uranium Glass" made by combining (My always excessive stock of) uranium from the base game to create a very useful for art & sculptures material alongside just making nifty glowing glass walls
991926008 1 aug om 1:40 
After adding this mod to the game, when reaching the main menu, the interface becomes completely unclickable—even the quit game button fails to respond—as if blocked by an invisible overlay. What could be causing this?
Nano  [auteur] 31 jul om 19:46 
Life has been a tad busy, still looking to implement the changes promised. I'm just not sure when.

@Captolamia - Yes