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I like your other mods a lot, folk, but this one just seems geared to catering to needs that are different from mine. I don't need any kind of alert when a Science Ship is not doing anything. I merely need help, once in a while, assigning a bunch of Science Ships (often simultaneously) to Support Research. And if the mod triggers for several Science Ships simultaneously, it'll suggest that I send all the ships to the game Planet.
From a cost-benefit-analysis, this mod causes a huge amount of stress and annoyance, but only a small bit of convenience.
Also, I am not only looking for mods to support my own single-player experience, but also mods that enhance the game for some friends of mine that I'd like to set up Multi-Player games with.
This mod does several things. I have need of only one of those things it does, which is that sometimes I want to send one of my Science Ships to Support Research, and it's nice to get an automatic calculation of what the best currently un-Supported Planet to support is (including Planets in Sectors).
If there was a function I could activate, when I wish that, that'd be super nice. But instead, what there is, is I get a *very* aggressive pop-up window, *instantly*, whenever a Science Ship with a Scientist is not doing anything. If I've built a new ship, and I add a Scientist to it, and the game speed is not paused, the pop-up occurs. Even as I am about to click on a button to set Auto-Explore.
I like the suggestion though, it would indeed be useful. At least I made a note of it, so when/if I do any work on this addon again, I will see about it.
(same thing for clarifying the tooltip on the burn-button, that it only applies to you)
As for a way to enable the addon again after burning the plantation, I'm quite sure I will never actually add that besides the console-trick. If anyone else wants to add that to the addon, the code is on github.