安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題









http://steamproxy.net/sharedfiles/filedetails/?id=932118774&searchtext=vampire+speed - Update. Thanks Whysosofurious!
another thing that has annoyed me about vampire uniots, is that they should all have the hunger special rule from the Vampire skill tree. Cost increased and unit cap put in place to compensate.
for griffons and dragons this is hefty at 2000, for most standard units more like 100. for this mod I bumped it up to being somwhere above normal human lords (400) and below grimgor (700). vampires were set on the low end, and it didnt feel like i was playing with a something with unnatural strength and stamina when karl franz,not just karl franz but even a normal empire captain, could do everything a vampire could do, and more.