Don't Starve Together

Don't Starve Together

Ocen: 27,792
Craft Pot [DS, ROG, SW, DST]
10
71
4
25
10
9
2
3
8
6
5
2
3
3
3
2
   
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
Rozmiar pliku
Zamieszczono
Zaktualizowano
867.022 KB
19 lipca 2016 o 14:24
27 sierpnia 2023 o 10:40
Listy zmian: 31 ( zobacz )

Zasubskrybuj, aby pobrać
Craft Pot [DS, ROG, SW, DST]

Opis
Client mod that adds intuitive cook assisting interface to crock pot.

Doesn't matter what server you join, modded crock pots, modded recipes, this mod serves them all on a plate and helps you cook whatever your heart desires by displaying the exact recipe.


What's in this mod:
- 1. All cooking recipes (INCLUDING MODDED) are listed in a slider next to crock pot;
- 2. Hovering over recipe shows ingredient requirements for it as well as food status of the dish;
- 3. Filling crock pot with ingredients will gradually predict dishes you want to cook;
- 4. Recipe turns green if you put all the required ingredients, just fill crockpot with fillers and it's done;
- 5. Recipe disappears from the list, if you put a bad ingredient;
- 6. Once crockpot is full, the resulting recipe will get painted teal. If you see more than one teal recipe, this means result is unpredictable, cooking will result in one of the highlighted dishes;
- 7. Mod works with any pot that takes 4 ingredients (including warly's portable pot and any modded crockpot)
- 8. You do not need to restart game to make the mod work.
- 9. Full CONTROLLER support

Currently mode has following options:
- 1. lock uncooked, enabled by default. This option adds a 'recipe lock' simillar to the one in crafting menu, once you cooked an item, the lock disappears and hovering over the dish in the list will show it's hunger/health/sanity values. You may disable and enable it at any time, the progress of cooking will be saved
- 2. Invert controller - by default craftpot scrollbar works with left wiggle (right wiggle used to move items around), checking invert controller makes it work with right wiggle (left wiggle used to move items around).
- 3. Ingredient Popup - by default it is shown, but you can hide it, so that there is only a slider with dishes, no popup with name or stats.

For modders:
Craftpot exposes the following mod APIs:
1. An API to add images and names for food ingredient tags:
- global 'AddFoodTag' function and a matching FOODTAGDEFINITIONS global dict;
2. An API to registed modded cookpots, for now they do not take extra arguments, but in future they might allow passing custom fields, such as slot number:
- global 'AddCookingPot' function and a matching COOKINGPOTS global dictionary;

It is preferred that during modding you use the provided functions, as they already contain all the safety precautions. But if for some reason the functions are not available during your mod initialization, you can use the dictionaries straight away, but make sure you do not erase the object, that could be prefilled by another mod before you.

DS, ROG, SW version: http://steamproxy.net/sharedfiles/filedetails/?id=662872357

For people off steam, here's a secret link[github.com]

中文翻译简介@WendyPan: https://github.com/IMalyugin/craftpot/wiki/chinese

Enjoy :)
Popularne dyskusje Zobacz wszystkie (8)
125
25 października o 16:08
Known bugs
IvanX
7
8 listopada 2021 o 20:01
Weird Bug with Steam Controller
Classic89
3
25 lutego 2024 o 4:09
Mod is broken as of May 2023
Dihy
Komentarzy: 1 237
zne 30 października o 8:21 
联机版能不能用
IvanX  [autor] 13 października o 13:53 
@miz as far as i remember, you have to declare globals imported from other modes, either that or gotta put it inside the mod entry file, which has access to globals out of the box. It's been too long since I last did this, maybe asking GPT might help given the tips i just gave?
miz 13 października o 8:14 
Hello! I recently published a mod with a custom crock pot and want to make it compatible with this mod. Unfortunately, I am stupid and cannot figure out how to access the API properly, lol.

I see the necessary code in cookingpots.lua, and I can run the AddCookingPot function, but it doesn't actually seem to do anything unless I copypaste the cookingpots.lua script and add it to my OWN mod, which seems...wrong? Is that not gonna overwrite any other mods that access AddCookingPot? (Or is that correct and I'm worried over nothing lol?)

Anyway, if you could point me in the right direction or provide some template code that could be easier to work with, I'd appreciate it!
庄子的老子 11 października o 8:08 
lwjnb
Rakı 12 września o 5:54 
business facilitator
cat110010 29 sierpnia o 13:04 
用手柄玩 烹飪時有概率導致bug 手柄按鍵會失靈 已確定不是手柄問題 我有兩個不同牌子的手柄 兩者皆會出現一樣的bug 還請作者能修復 很需要這模組
Ninjin92 29 sierpnia o 10:28 
Muy útil 10/10, excelentes albóndigas :steamthumbsup:
Mingk 10 sierpnia o 2:32 
유용한 모드!
troub1e 12 lipca o 8:13 
有个这个,我就是大厨
SERTKAZANICI31 9 lipca o 7:42 
Ğ