Don't Starve Together

Don't Starve Together

28,091 beoordelingen
Craft Pot [DS, ROG, SW, DST]
10
72
4
25
10
9
2
3
8
6
5
2
3
3
3
2
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Bestandsgrootte
Geplaatst op
Bijgewerkt op
867.022 KB
19 jul 2016 om 14:24
27 aug 2023 om 10:40
31 wijzigingsnotities (weergeven)

Abonneren om te downloaden
Craft Pot [DS, ROG, SW, DST]

Omschrijving
Client mod that adds intuitive cook assisting interface to crock pot.

Doesn't matter what server you join, modded crock pots, modded recipes, this mod serves them all on a plate and helps you cook whatever your heart desires by displaying the exact recipe.


What's in this mod:
- 1. All cooking recipes (INCLUDING MODDED) are listed in a slider next to crock pot;
- 2. Hovering over recipe shows ingredient requirements for it as well as food status of the dish;
- 3. Filling crock pot with ingredients will gradually predict dishes you want to cook;
- 4. Recipe turns green if you put all the required ingredients, just fill crockpot with fillers and it's done;
- 5. Recipe disappears from the list, if you put a bad ingredient;
- 6. Once crockpot is full, the resulting recipe will get painted teal. If you see more than one teal recipe, this means result is unpredictable, cooking will result in one of the highlighted dishes;
- 7. Mod works with any pot that takes 4 ingredients (including warly's portable pot and any modded crockpot)
- 8. You do not need to restart game to make the mod work.
- 9. Full CONTROLLER support

Currently mode has following options:
- 1. lock uncooked, enabled by default. This option adds a 'recipe lock' simillar to the one in crafting menu, once you cooked an item, the lock disappears and hovering over the dish in the list will show it's hunger/health/sanity values. You may disable and enable it at any time, the progress of cooking will be saved
- 2. Invert controller - by default craftpot scrollbar works with left wiggle (right wiggle used to move items around), checking invert controller makes it work with right wiggle (left wiggle used to move items around).
- 3. Ingredient Popup - by default it is shown, but you can hide it, so that there is only a slider with dishes, no popup with name or stats.

For modders:
Craftpot exposes the following mod APIs:
1. An API to add images and names for food ingredient tags:
- global 'AddFoodTag' function and a matching FOODTAGDEFINITIONS global dict;
2. An API to registed modded cookpots, for now they do not take extra arguments, but in future they might allow passing custom fields, such as slot number:
- global 'AddCookingPot' function and a matching COOKINGPOTS global dictionary;

It is preferred that during modding you use the provided functions, as they already contain all the safety precautions. But if for some reason the functions are not available during your mod initialization, you can use the dictionaries straight away, but make sure you do not erase the object, that could be prefilled by another mod before you.

DS, ROG, SW version: http://steamproxy.net/sharedfiles/filedetails/?id=662872357

For people off steam, here's a secret link[github.com]

中文翻译简介@WendyPan: https://github.com/IMalyugin/craftpot/wiki/chinese

Enjoy :)
Populaire discussies Alles weergeven (9)
126
3 nov om 12:37
Known bugs
IvanX
7
8 nov 2021 om 20:01
Weird Bug with Steam Controller
Classic89
3
25 feb 2024 om 4:09
Mod is broken as of May 2023
Dihy
1.243 opmerkingen
IvanX  [auteur] 9 dec om 8:42 
"Less or equal than". Aka Limit 1 monster meat, means you can only put 1 monster meat, put 0.5 more and recipe won't work
TrainToTheFuture 9 dec om 6:16 
I don't understand what the "limit" means.
emka238 8 dec om 5:53 
good
MUran 30 nov om 9:05 
good
pizzabreath 20 nov om 16:38 
Excellent mod, wont play without it. :)
Яички моржа 8 nov om 11:42 
ЛУЧШИЕЕЕЕЕЕЕ
zne 30 okt om 8:21 
联机版能不能用
IvanX  [auteur] 13 okt om 13:53 
@miz as far as i remember, you have to declare globals imported from other modes, either that or gotta put it inside the mod entry file, which has access to globals out of the box. It's been too long since I last did this, maybe asking GPT might help given the tips i just gave?
miz 13 okt om 8:14 
Hello! I recently published a mod with a custom crock pot and want to make it compatible with this mod. Unfortunately, I am stupid and cannot figure out how to access the API properly, lol.

I see the necessary code in cookingpots.lua, and I can run the AddCookingPot function, but it doesn't actually seem to do anything unless I copypaste the cookingpots.lua script and add it to my OWN mod, which seems...wrong? Is that not gonna overwrite any other mods that access AddCookingPot? (Or is that correct and I'm worried over nothing lol?)

Anyway, if you could point me in the right direction or provide some template code that could be easier to work with, I'd appreciate it!
庄子的老子 11 okt om 8:08 
lwjnb