Arma 3
200 valoraciones
G.O.S Gunkizli
   
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Data Type: Mod
Mod Type: Terrain
Tamaño
Publicado el
Actualizado el
377.787 MB
29 MAY 2016 a las 1:05 a. m.
15 AGO 2016 a las 1:05 a. m.
4 notas sobre cambios ( ver )

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G.O.S Gunkizli

Descripción
The map is a 20 x 20 km plain.

This map has intentionaly no high ground. This is done to promote maneuvering over shooting from afar.

Main features :
More than 100 villages and hamlets, 3 Airfields, heavy wood cover and vast expanses of shalow marshes.

A note on performances :
This map has close to 3 000 000 objects. And view distance is ralely over a couple hundred meters.
I recomment to set view distance to 1200m , and if you can set shadows to 500m.

Changelog :
--V041:
Technical update, forgot some old buildings, now all converted to CUP.

Dependencies :
This map requires "CUP terrains".

Credits & Thanks:
HOMJ whose RoadPainter saved many hours of road placement.
Shezan74 for worldTools.

"Le GOS, faire autrement"
Clan réaliste français
http://www.clan-gos.fr
26 comentarios
Ace 30 JUL a las 8:22 p. m. 
>2016
bruh
Esy 26 JUL a las 3:03 p. m. 
Actually a good map
[ACPL] Jon 21 JUN a las 8:48 p. m. 
Because CUP Terrains didn't exist when this map was developed, genius
SBDRavemaster 15 MAR a las 12:08 p. m. 
Why didnt the creator make CUP terrains a default dependency?
misterswisher 12 MAR a las 4:11 a. m. 
flat takistan
Dark Demon 5 DIC 2023 a las 5:52 p. m. 
even with terrains core on building do not load
Potts2023 27 FEB 2023 a las 1:40 p. m. 
Where is this map based off of?
|FOS| WARLORD ACTUAL 25 NOV 2022 a las 8:12 a. m. 
Update?
Kingkaan 25 JUN 2021 a las 7:47 p. m. 
where did you get these names from
Lex 8 FEB 2021 a las 2:53 a. m. 
Make sure you also load CUP terrain core, otherwise you have no cities