ARK: Survival Evolved

ARK: Survival Evolved

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Streichelzoo: AG - Automated Gates
   
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6 May, 2016 @ 9:36am
2 Jun, 2016 @ 8:57am
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Streichelzoo: AG - Automated Gates

Description
Long time no see and i apologize for that.

I lost my SSD and with it all data of my mods in august 2016. I was frustrated to the point that i abandoned ARK and never looked back. As of today this has changed and i am back again.

Unfortunately there won't be any update of this mod anymore, because a recovery of the mod with the data from the workshop just isn't possible.

Because i don't think, that this mod still works, i DON'T recommend to use it anymore!

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Mod-ID: 679536317

Current Version: v0.5

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This Mod adds variants of the existing gates which open and close automatically. This can be deactivated, so that they behave like normal gates.

- The engrams have the same level requirements and engram point costs as the normal gates
- In addition, each engram has its corresponding normal gate engram as requirement

The gates can be built in inventory. The crafting requirements are

For metal gates:

- 1x corresponding normal gate
- 1x electronics

For wood and stone gates:

- 1x corresponding normal gate
- stone and fiber (different amounts)

The gates open and close for every authorized player. In general that are all tribe members, but, for instance, when the gate is unlocked, it opens for everyone and if it is set to admin access only, it opens only for tribe admins and the tribe owner.

Gates open if an authorized player triggers them for 1 second and close 3 seconds after the player left the trigger zone. If they are triggered again within the 3 seconds they won't close.

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Engram references:

Blueprint'/Game/Mods/Streichelzoo_AG/Engrams/Streichelzoo_EngramEntry_WoodGate.Streichelzoo_EngramEntry_WoodGate'

Blueprint'/Game/Mods/Streichelzoo_AG/Engrams/Streichelzoo_EngramEntry_StoneGate.Streichelzoo_EngramEntry_StoneGate'

Blueprint'/Game/Mods/Streichelzoo_AG/Engrams/Streichelzoo_EngramEntry_StoneGateLarge.Streichelzoo_EngramEntry_StoneGateLarge'

Blueprint'/Game/Mods/Streichelzoo_AG/Engrams/Streichelzoo_EngramEntry_MetalGate.Streichelzoo_EngramEntry_MetalGate'

Blueprint'/Game/Mods/Streichelzoo_AG/Engrams/Streichelzoo_EngramEntry_MetalGate_Large.Streichelzoo_EngramEntry_MetalGate_Large'

Item references:

Blueprint'/Game/Mods/Streichelzoo_AG/Items/Streichelzoo_PrimalItemStructure_WoodGate_Child.Streichelzoo_PrimalItemStructure_WoodGate_Child'

Blueprint'/Game/Mods/Streichelzoo_AG/Items/Streichelzoo_PrimalItemStructure_StoneGate_Child.Streichelzoo_PrimalItemStructure_StoneGate_Child'

Blueprint'/Game/Mods/Streichelzoo_AG/Items/Streichelzoo_PrimalItemStructure_StoneGateLarge_Child.Streichelzoo_PrimalItemStructure_StoneGateLarge_Child'

Blueprint'/Game/Mods/Streichelzoo_AG/Items/Streichelzoo_PrimalItemStructure_MetalGate_Child.Streichelzoo_PrimalItemStructure_MetalGate_Child'

Blueprint'/Game/Mods/Streichelzoo_AG/Items/Streichelzoo_PrimalItemStructure_MetalGate_Large_Child.Streichelzoo_PrimalItemStructure_MetalGate_Large_Child'

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TODO:

- Add support for tribe ranking
- Make delays adjustable

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Check out my other mods:

Map Extension: Streichelzoo
Streichelzoo: LNT - Less Noisy Things
Streichelzoo: FGM - Faster Giganotosaurus Maturing

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Special Thanks:
jslay - UE4 Forums/Discord - Helped me understanding some things about actor to actor interaction! Thank you!


This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[creativecommons.org]
32 Comments
Proteus 13 Aug, 2020 @ 8:58am 
I lost my SSD and with it all data of my mods in august 2016. I was frustrated to the point that i abandoned ARK and never looked back. As of today this has changed and i am back again.

+1+1+1+1+1+1 :)
Braste84  [author] 30 Jun, 2018 @ 7:23pm 
Long time no see and i apologize for that.

I lost my SSD and with it all data of my mods in august 2016. I was frustrated to the point that i abandoned ARK and never looked back. As of today this has changed and i am back again.

Unfortunately there won't be any update of this mod anymore, because a recovery of the mod with the data from the workshop just isn't possible.

Because i don't think, that this mod still works, i DON'T recommend to use it anymore!
JuanCarlos.nim 27 Feb, 2018 @ 4:53am 
Spawn Cheats ?.
Mecol 19 Aug, 2017 @ 4:46am 
Behemoth gate does not work properly in local or on dedicated server since few days. Need update?
FairlyGrimm 3 Jan, 2017 @ 11:14pm 
Ive been looking for rooftop gates as well sadly their is none out there would be awesome if you made some especially big ones for large dinos.
Father 25 Sep, 2016 @ 7:45pm 
any chance adding roof top gates?
AnimeHuntress181 22 Aug, 2016 @ 9:36am 
I Don't know why but after I log out and back in I can't get the automated feature to work anymore. It works fine just after I bould it and after I've played a while but once I've logged out then back in it says active but won't open or close no matter how much time has passed. Is there a way of setting it up? I tried locking and unlocking it as well.
Acreus 1 Aug, 2016 @ 1:01am 
Not work
Braste84  [author] 18 Jul, 2016 @ 9:43am 
Ich bin noch immer auf der Suche nach der Ursache. Da kein anderes Tor Probleme macht, ist das etwas schwer, vor allem, da ich das Problem nicht zuverlässig reproduzierne kann.
Lortam 18 Jul, 2016 @ 6:11am 
Gibt es schon eine Lösung für das Behemoth Problem?