This War of Mine

This War of Mine

160 lượt đánh giá
Eleatic monism (Realistic crafting)
   
Giải thưởng
Yêu thích
Đã yêu thích
Bỏ thích
Content: Mod
Kích cỡ file
Đã đăng
Đã cập nhật
12.408 MB
24 Thg02, 2016 @ 9:17am
28 Thg04, 2016 @ 1:33pm
12 ghi chú thay đổi ( xem )

Đăng ký để tải xuống
Eleatic monism (Realistic crafting)

Trong 1 bộ sưu tập tạo bởi toomanynights
In harm's way
10 vật phẩm
Mô tả
If this mod suddenly stopped working, just unsubscribe and subscribe again. No .rar workaround is needed now.

=====

"Nothing can come from nothing and nothing can be destroyed into nothing." - Parmenides

I always wondered how desperate, useless dwellers that are supposed to be regular citizens just take a few "materials", try very hard and melt 'em into a crowbar in a matter of hour.
Crafting should be more realistic, I thought. And with this mod - it is.

Now in order to make a tool, you need a BROKEN tool. Rest of ingridients still remain, so this mod makes crafting a bit more challenging.

Good news! When the tool breaks down, you receive a "broken tool".
Bad news! No trader will ever accept broken tool. C'mon, it's broken, who will ever need it?

So you can't just collect a few materials and make a crowbar - find a broken crowbar first. And yes, you can be unlucky and find no broken crowbars at your shelter. Well... That's gonna make your start a bit more challenging. You even might face a necessity to use your precious lockpicks at home instead of crowbar. But you're not afraid of that, right?

Another thing. How do you think dwellers can make a bed with just materials and wood? Answer: no way they can do that!
Eleatic Monism introduces new item to find: Ragged Clothes. It's included into recipes of stuff that would naturally need some fabric. Oxygen choices are coming!

- New items: Broken crowbar, Broken hatchet, Broken shovel, Ragged clothes, Fabric and so on.
- Broken tools are needed to make new ones.
- When item is broken, you receive broken one instead.
- New items are included into receipts of some good old ones. It'll definitely make your life harder, but crafting will become a little bit more realictic.
- Added a few receipts that'll help you getting resources out of other resources. Say, you can tear clothes apart to receive fabrics.

More interesting challenges are coming, stay tuned!
146 bình luận
toomanynights  [tác giả] 26 Thg12, 2024 @ 3:07am 
@powerofthedarkside93 I doubt it will help you with anything mate. It was created several Storyteller versions ago. I don't think it's compatible with the current one.
powerofthedarkside93 25 Thg12, 2024 @ 4:52pm 
Can you share the "mods" folder for editing?
牛牛大王 13 Thg11, 2024 @ 8:08am 
作者你好,现在安装这个MOD后有些地图会完全没东西,比如玩具商店废墟,面包房等,一点东西没有,而且一点击和面包房的NPC交易就会闪退出来,我一共装了两个MOD,一个是6点钟来访,还有一个就是这个MOD,我不觉得这两个MOD会有冲突。:pcemmo:
DogKaiser 6 Thg07, 2023 @ 1:32am 
我觉得其实那是一根塑料和胶带缠出来的“撬棍”就像铲子也很可能只是一根木棍和一块木板用胶带缠在一起做的那样。至于床?恐怕只是一堆搭在一起的木板而已
toomanynights  [tác giả] 11 Thg10, 2022 @ 12:12pm 
Hey @Sabier, thanks for your interest. Unfortunately I don't plan to update the mod at this time. But maybe you should try another mod of mine, Against All Odds:
https://steamproxy.net/sharedfiles/filedetails/?id=2517681641
In many aspects, it's even better than Eleatic Monism!
Sabier 11 Thg10, 2022 @ 12:09pm 
Any chance this mod will get updated? It sounds really interesting!
Steven Lee 15 Thg10, 2021 @ 6:54am 
如果每人每天必须喝掉消耗一瓶水那会更真实的,第一天没喝水心情会下降,第二天没喝水人物会悲伤,第三天人物没喝水晚上会打架,像是罗曼经常和厨师打架那样,第四天没喝水人物会死去,
toomanynights  [tác giả] 20 Thg07, 2021 @ 12:46am 
@863682161 I know, this mod is outdated as of now. I might update it some time later, but for now, if you're looking for challenge, maybe try this instead:
https://steamproxy.net/sharedfiles/filedetails/?id=2517681641
863682161 20 Thg07, 2021 @ 12:19am 
没有文字显示啊
toomanynights  [tác giả] 5 Thg07, 2021 @ 11:24pm 
@ghostmanone0h1 I think we've had enough masks IRL as it is.