Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
I have a small nav edit if you would like it. (CT spawn bots run into fence and stay there)
Every other point after the points first, The bots aren't very aggressive.on the final point or are scarce, Only 3~4 bots came out during the counter attack. I think there may be a pathing issue.
http://i.imgur.com/VrEp2uw.png
You should be able to make out the guns protruding through the second floor wall. If you can't quite see it, let me know and I can post video of it.
Some of the guys killed the bots in the room and then we capped C. During the counter attack, the bots got stuck in the same place again. We cleared the room once more and then moved on to D. After that every else was fine.
Last time I played (b5), there were no bots attacking, between F and G.
http://steamproxy.net/profiles/76561198010486399/screenshot/644370850347441286
http://steamproxy.net/profiles/76561198010486399/screenshot/644370850347439116
http://steamproxy.net/profiles/76561198010486399/screenshot/644370850347442659
http://steamproxy.net/profiles/76561198010486399/screenshot/644370850347436872
http://steamproxy.net/profiles/76561198010486399/screenshot/644370850347434916
http://steamproxy.net/profiles/76561198010486399/screenshot/644370850347436039
If, in any case you do not want to have such screenshot in public, feel free to add me on Steam :-)