Insurgency
35 оценки
TakBar_b5
   
Награда
Добавяне към любими
В любими
Премахване от любими
Maps (co-op): Checkpoint
Maps (MP): Ambush, Firefight, Push
Размер на файла
Публикуван на
Обновен на
190.414 MB
23 септ. 2015 в 19:27
3 окт. 2015 в 9:19
4 бележки за промени ( преглед )
Описание
This map contains a lot of custom textures, and features several game modes: Ambush, Firefight, Push and checkpoint(co-op). The map begins with a rural outside town entry for security.

There are three large sections of this map, the first is a street fight to secure a convoy. The second section has a lot of open terrain mixed with a small market. The third area is a dense city with a large mosque centered.

Feel free to visit my website for more images / or to download the map in zip format. http://www.iceboxowl
38 коментара
Poopenshnapples 22 февр. 2018 в 14:32 
Great map, Thank You!
I have a small nav edit if you would like it. (CT spawn bots run into fence and stay there)
Kamui 12 ноем. 2016 в 19:45 
Well designed map, Me and two other friends of mine completed it last night. The only problem we had were the bot spawns where bots didn't seem to come out if ever to defend. At the first point(And during the counterattack portion of the point) They work hard to fight back, But after that the bots seem to stop.

Every other point after the points first, The bots aren't very aggressive.on the final point or are scarce, Only 3~4 bots came out during the counter attack. I think there may be a pathing issue.
[FfF] KALASH NICOLE 6 септ. 2016 в 11:27 
Hello, could you release a version of this map in full day instead of sunset ?
This_Idiot_Games 20 март 2016 в 8:56 
Really good map, just bot spawns are problematic.
Sparkie951 29 ноем. 2015 в 19:09 
The map is great and well laid out, except after about checkpoint E you really have to go a long way back to find any bots... Need a closer spawn point... No other issues noted, thanks for sharing this map with us.
Wesley Nipples 2 ноем. 2015 в 19:23 
Aly & Fila. 10/10
bifbologna_ROoF 22 окт. 2015 в 23:09 
Our group ran TakBar on your server a few nights ago. Overall, great map and everybody enjoyed it. There was an issue during one round though. The bots all seemed to get stuck on the second floor of one of the buildings between Checkpoints B and C. Screenshot here...

http://i.imgur.com/VrEp2uw.png

You should be able to make out the guns protruding through the second floor wall. If you can't quite see it, let me know and I can post video of it.

Some of the guys killed the bots in the room and then we capped C. During the counter attack, the bots got stuck in the same place again. We cleared the room once more and then moved on to D. After that every else was fine.
Plastique45 - Legend 18 окт. 2015 в 16:51 
This map is phenomenal! I'm having an annoying bug with it though, everytime I look southwest, the background texture pops in front of everything, even bots. This used to be a problem for me on Mrket too before NWI fixed it in it's last update. Could you please check it out?
Xorr 7 окт. 2015 в 13:39 
Thanks for updating, great map! :steamhappy:
Last time I played (b5), there were no bots attacking, between F and G.