Garry's Mod

Garry's Mod

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District - Hide & Seek Map ( hns_district )
   
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Content Type: Addon
Addon Type: Map
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13.538 MB
20 jun 2015 om 16:41
29 jun 2015 om 13:26
2 wijzigingsnotities (weergeven)

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District - Hide & Seek Map ( hns_district )

In 1 verzameling van Sir Butternut Squirrel
Technically Square Hide & Seek
59 items
Omschrijving
Welcome to the District.

HnS_District is based just off the edge of City 17. It offers a large open plaza which is joined to a high vertical market, which offers both ground and air vantages. Tall looming buildings will allow you to break line of sight and slip away, but watch out for any seekers above…

This map offers a sunny and bright aesthetic, where the tower blocks project shadows over the streets below. But on the even brighter side, there is always a pool to relax in if you need a rest! Take a good look around as there are many hard-to-spot spots that you can use to your advantage...

This is an largely open map where players will need to conserve their stamina and plan their route in order to escape! There are lots of vantage points as well as streets that you can get cornered on, so both seekers and hiders need to be on the money and think through every move.

As seen on GASSYMEXICAN! #214
As seen on GASSYMEXICAN! #215

IF YOU ARE HAVING ISSUES WITH VERY SHINY METAL/CARS/WINDOWS OR RED AREAS TYPE mat_specular 0 INTO THE CONSOLE! We are looking into this issue.

This map has been designed and made for Technically Square[TechnicallySquare.co.uk] servers by LittleSackNinja. LittleSackNinja has given me and our server explicit permission to use this map and have it uploaded to the workshop.

Please post comments about what you like and dislike about this map, as well as any errors or glitches! We promise to respond to all comments, and provide updates on any fixed/new/removed features as they occur.

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This map will require CS:S for all of the textures. You can purchase this off of steam - Counter Strike: Source

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18 opmerkingen
Kasprzyk 22 jul 2021 om 10:23 
good job
Sir Butternut Squirrel  [auteur] 6 feb 2017 om 14:17 
@Sherk - Great! :gmod:
Dabe 5 feb 2017 om 12:59 
That fixed it, great job.
Sir Butternut Squirrel  [auteur] 4 feb 2017 om 6:42 
@Sherk have you tried the mat_specular fix? :AOEKnight:
Dabe 3 feb 2017 om 13:51 
alot of overly reflective surfaces and some invisible doors, otherwise solid map.
misled 19 jul 2016 om 2:23 
is it based on the actions in the uprising of HL2?
diarmo 6 jul 2016 om 11:15 
+thx great map dude
diarmo 6 jul 2016 om 11:15 
u anger sponegar. SPONEGAR MAAAAAD
Sir Butternut Squirrel  [auteur] 5 jul 2016 om 13:33 
Your mum likes me :steammocking:
diarmo 4 jul 2016 om 9:22 
i like ur mom