Portal 2
359 voti
Bring Your Daughter To Work Day 2
   
Premio
Aggiungi ai preferiti
Preferito
Rimuovi dai preferiti
Singleplayer, Custom Visuals, Custom Story
Mostra gli oggetti etichettati con tutti i termini selezionati: Light Bridge
Dimensioni del file
Pubblicato in data
Aggiornato in data
24.600 MB
22 mag 2015, ore 8:12
5 giu 2015, ore 8:23
8 note di rilascio ( visualizza )

Sottoscrivi per scaricare
Bring Your Daughter To Work Day 2

In 1 collezione di €in€r vØn vi€l€n
Bring Your Daughter To Work Day
4 elementi
Descrizione
The second part of my series.

Important: Play the first part! http://steamproxy.net/sharedfiles/filedetails/?id=265054503
...And the third part: http://steamproxy.net/sharedfiles/filedetails/?id=483200834
...And the fourth part: http://steamproxy.net/sharedfiles/filedetails/?id=782708352

Sry for the long waiting time :/
19 commenti
spurklyfishtacos 27 nov 2020, ore 14:07 
It took me what was perhaps an embarrassingly long time to figure out what was going on with the green field (i.e. that I was not dying over and over, as TS_Mind_Swept also thought, but instead teleporting back to the start), but once I got a hang of it, this was darn fun--challenging and new without being absolutely frustrating in difficulty. It's maybe a little disappointing that I didn't actually get to finish the last chamber , but it was an unexpected, exciting ending that makes me anxious to see what happens next!
God-Father 7 mag 2017, ore 23:58 
Such an unexpected ending! Just gorgeous!!!
Robo SK. 21 apr 2017, ore 7:24 
Wery interested. :)
nock 20 ott 2016, ore 15:53 
Finally got round to putting this up. THanks for making / suggesting. Here's Part 1 & 2

https://www.youtube.com/watch?v=sAbUIXtCNjY
Disko24x7 19 ott 2016, ore 3:21 
Now this, was one of the highlights when playing your map series.

The new mechanic of (I'm gong to refer to it as) the Teleport Field is new and innovative, and I'd actually like to see some new puzzles based around the concept.
Admittedly, the flash of red/white when going through one is a bit sickening, but still; great puzzles, and an awesome mechanic!
KyloX 14 feb 2016, ore 4:04 
The first map was a mess I have to say, but this... this is great. There are some issues here and there (mostly lighting issues), but aother than that, a well desgin chambers with a new puzzle mechanic. Though at the start it can get confusing as to what the green fizzler do, but in the first small chamber you get used to it.

Though this is an "old" map, but great work on it.
TS_Mind_Swept 15 ott 2015, ore 15:04 
The teleporting was a neat mechanic, but does the flash have to be red? I keep thinking I'm dying or something. :s The puzzles were good, not too hard, although if you mix up your portals in the second to last one you pretty much have to start from the beginning, and that's no fun. :c Also, the green thingies moved really far to one side and came off of the emitters, I took a pichure for you. 8/10
Führer Kerri #4 15 lug 2015, ore 8:33 
Oh shit.. Ur map... OOOOOOHHHHH. PLS, don't made maps.. VERY HARD...
Petutski 30 giu 2015, ore 14:59 
NIce to learn new logic elements! BUT just when I knew I was about to exit.... end. Still fun!
zazaza 30 giu 2015, ore 12:52 
Very interesting mechanic, I quite enjoyed learning how to use it :)