Space Engineers
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Concrete Tool - placing voxels in survival
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Type: Mod
Mod category: Script, Production, Other
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18.989 MB
21 фев. 2015 г. в 13:35
26 ноя в 9:39
Обновлений: 51 (просмотреть)

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Concrete Tool - placing voxels in survival

В 1 коллекции, созданной Digi
Digi's Space Engineers mods
Предметов: 51
Описание
This mod adds a tool that can place concrete asteroid voxels (not blocks!) which needs 'ammo' in order to work, primarily for survival use.

Usage in survival

  • Make the tool (Concrete Tool) in an assembler;
  • Make some ammo (Concrete Mix) in the assembler as well;
  • Equip it from the G menu like any other tool;
  • Aim at an asteroid or planet up close and click!
    You should be able to see the green box, that's where the concrete will be placed when you click.

    For other controls simply press right mouse button or type in chat: /concrete help

Concrete mix usage is box volume (Scale cubed) * 1 for add or 0.25 for paint/replace. Final value is rounded up (so it can't be below 1).
You can see ingame exactly how much it will cost when rescaling box.

You can't place concrete voxels near floating objects or ships (they will glow red when you try to) but you can place them near or in stations.

Drilling concrete yields Concrete Rubble, which can be turned into Gravel using vanilla refineries or survival kit.

Another limitation is that you can only place voxels inside an asteroid/planet's bounding box (just like voxel hands).


TO-DO/FIX list/Known issues
- Prevent burrying some blocks that shouldn't be able to.
- Paint option smears other materials - game issue (voxel hands do the same).
- Concrete placement on planets to be restricted to existing surface only (currently you can place it mid-air :/ )
- FIXED Concrete mix (ammo mag) is considered explosive ammo (all ammo is, see bugreport: https://support.keenswh.com/spaceengineers/pc/topic/22815-railgun-sabot-explodes-when-in-a-container-that-is-destroyed )
- Seems fixed Can't place concrete on boulders on planets - game issue (voxel hands have the same bug).
- FIXED Issue: Can't use it as a client in MP due to internal modAPI admin checks, workaround will come.
- FIXED make the tool trigger with mouse click
- FIXED prevent concrete from spawning naturally


Related mods
Paint Gun - more realistic painting in survival
Advanced Welding - detaching and reattaching blocks!
Soil Tool - based on this mods' code (not maintained by me tho).


mod io?
Please read[gist.github.com]
Комментариев: 574
MacGeifer 26 окт в 0:11 
you can rebind the buff window but shift+b for the mod is still not working somehow. beside that, very nice :)
킨제유만 21 окт в 23:04 
Can this be used to extract a decommissioned ship buried underground without damaging it?
AlexanderTheOkay 6 окт в 8:07 
fortify
fortify
fortify
nyannokonekko 14 сен в 10:57 
This is so good for fixing pot holes that surround your base :cinnamon2: :nekoheart:
RoseLandgoose 12 сен в 7:31 
Update: Yeah i've fixed it for myself with a s/FREE_ROTATION/HEADLIGHTS/g just because its the next binding in the mod reference. Hopefully you can think of another alternative! @Digi
RoseLandgoose 12 сен в 7:23 
Deja vu. Now its the new buffs menu conflicting with the snap lock binding.. lol I'm trying to hack a fix locally right now.
spiritplumber 6 сен в 1:38 
this is beautiful work
RoseLandgoose 31 мая в 12:29 
thanks @Digi !
Digi  [создатель] 31 мая в 9:33 
It was from 206 changes, fixed.
For snap I dunno why it wasn't working so I changed the snap locking from ctrl+ to shift+.
RoseLandgoose 30 мая в 15:48 
keybinds seem to be broken for me after the update, but maybe its a mod conflict?...