Garry's Mod
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Magnum's Trakpak2
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Build, Scenic
ファイルサイズ
投稿日
更新日
7.148 MB
2015年2月11日 16時15分
2016年12月25日 2時22分
26 項目の変更履歴 ( 表示 )

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Magnum's Trakpak2

[FC&N] Magnum MacKivler 作成の 1 件のコレクション
FC&N Addon Pack (Official)
237 アイテム
解説
Foreword

Trakpak2 is no longer being actively developed. I will, however, maintain the assets available for people due to how many maps it is used in, so you don't have to worry about this addon going away.

If you are Not a mapper:

Click the subscribe button and you will be able to see the track models when they are used in maps.

The models aren't designed to be put together in gmod, only hammer. I'm packaging them as a workshop upload so I can keep the models up to date without requiring 50 different maps to be updated with the new track.

Yes, you need this in order to see the track models in-game.


If you have problems with the autoswitches, enable sv_cheats, then type this into the console:

ent_fire "trigger_multiple" disable


This will turn off all the autoswitches in the map (you can re-enable them by replacing "disable" with "enable")
Note that you have to be an admin to do this. Obviously.
Also note that this may screw up other parts of the map that use trigger brushes.
(Thanks to SligWolf for info on that command)

If you Are a mapper:

In addition to clicking the subscribe button, you can find "hard" copies of the track models and materials here:

I fixed the link![github.com]

Additionally, I have included track prefabs in the zip file so you can make switches.

Please take the time to read the readme file in the zip file, the addon is very well-documented and instructions for installation are in there.


A nice feature of this workshop upload is that you don't need to package the track materials/models with the map upload, thus cutting down on file size. The tradeoff is that you have to link any users of the map to this addon or else they won't be able to see any of the track models.

If you already have a map that has these track models packaged with them, delete the track files from them to remove the possibility of conflicts.
人気スレッド 全て表示 (4)
1
2024年2月11日 14時17分
How do I install for mapping?
A Very Unauthorized Thing
3
2020年1月19日 6時35分
Theres no road in this addon
DiamondTree
2
2024年4月24日 9時40分
Slip Prefab Broken
Friendly Fire Femboy
178 件のコメント
Nobody 20 時間前 
Okay, what is the actual point of the auto-derailers and how do you get rid of them
Felix_816YT 9月23日 18時05分 
Someone has to fix the bug that so many comments say, right? Because I have the same problem with the switch.....
DarkBlue419 9月20日 14時24分 
whenever i load up a map the switches are not there does anyone know how to fix this
plymithfuryguy1 8月4日 11時31分 
is it posible to put this on track asembley tool?
Sick and Dizzy Gacha 7月19日 10時14分 
why switch dissaper after load a save on some map?!?!?!?!?!?!?!?!?!?!?!???!?!?!?!?!!!?!?!?!
Max 7月18日 13時35分 
I Agree with nerdcat2004
Max 7月18日 0時04分 
Magnum's Trakpak2 Switch Bug Fix?
LecterBot 5月23日 15時17分 
oh my god, WHY IS THERE NO PRE ASSEMBLED LOCOMOTIVE MOD!?!?!?
nerdcat2004 2月28日 21時25分 
Bruh.
Am_0n_Pc 2月11日 7時18分 
womp womp:steamhappy: