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[FotR 1.5]: Limitless Heroes - Fall of the Republic Submod
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Game Type: Single Player, Campaign, FOC
Taggar: EAWX, FotR
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12.872 MB
6 jul, 2023 @ 14:52
9 sep @ 12:47
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[FotR 1.5]: Limitless Heroes - Fall of the Republic Submod

Beskrivning
Do you want more republic hero slots? Do you want complete control of your hero roster? This submod removes restrictions on the amount of heroes allowed for the player.

Changes
  • As the republic player, you may assign as many or as few heroes as you deem necessary. The choice is yours. Note that just because you can recruit every hero doesn't mean you have to. Some hero options are still locked by prerequisites or for story purposes.
    Note: The Republic AI will not recruit any extra heroes by itself! Rather, the AI only gains another hero if they take a planet from the the player.

  • 30+ historical locked heroes have been added to the Republic command staff, and more. Most are in a new category for senators with up to 15 senators available.

  • New CIS hero categories have been added: Space Leaders, Ground Leaders, and Sith. These work the same as the Republic hero system, and can be used to assign and retire heroes. Includes 20+ historical locked heroes as CIS staff options.

  • Unite Mandalore: Both of the Mandalorian clans can be supported by any faction. Get Mandalore to 8 influence and choose one or both clans. CIS AI picks only the Protectors. Hutts AI picks only Death Watch. Republic AI picks nothing.

  • All Bounty hunters, mercenaries, and pirates can be hired by the CIS and Hutts. Each bounty hunter or mercenary is given to whoever buys them first. The entire pirate roster can be purchased in full by both factions. AI seems to purchase heroes very sparingly.

  • Special structures that generate minor commanders will do so in about half the time from before (fastest is 5 cycles, slowest is 22).

  • Miscellaneous (non exhaustive):
    - If Sate Pestage is in orbit, you may swap Pestage for Mon Mothma and vice versa.
    - Join or split Anakin and Obi-Wan/Ahsoka to and from the Twilight ship if both are in orbit.
    - Lorz Geptun available for the CIS at era 2, or for the Republic on era 3+ starts.
    - Ghost Company (Waxer & Boil) can be built when Cody is in orbit.
    - Domino Squad can be built at Kamino or Rishi Moon in era 2.
    - Full List: \steamapps\workshop\content\32470\2999856791\Data\CommandStaff.txt

One Planet Start
Heroes spawn at the beginning of FTGU single planet start games, matching the era selected. Command staff at full potential. Clones disabled in era 1.

Options
Check the Advanced options tab (with the gear) for these buttons.
    Republic:
  • Instantly set the senate approval rating to 100%, which unlocks the story options early.
  • Sandbox mode: Unlock every single staff option no matter the era, including dead staff and hero squadrons. Cannot be undone. Automatically applies the other options below.
  • Remove the death requirement for clone officers. This unlocks 4 clones without needing other clones to die.
  • Unlock Admiral Tenant without Admiral Dao needing to die. Requires Venator Research. Relevant on era 2 starts.
    CIS:
  • Integrate the Separatist Holdouts without needing two of either Dooku, Trench, or Ningo to die.
  • Instantly integrate any subfaction to get their heroes and planets with 100% approval.
  • Sandbox mode: Unlock every single staff option no matter the era, including dead staff and hero squadrons. Cannot be undone.
    Hutts:
  • Gain 100 Hutt favor to unlock the next mobilization reward(s). Can be used 5 times.
  • Gain 20 scum favor to unlock the next underworld reward(s). Can be used 5 times.

    All factions:
  • Change the default Mandalorian armour skin.
  • Trigger the Mandalore event from any planet.

How to Launch this Mod
  1. Subscribe to both this submod and Fall of the Republic
  2. In your Library, right click on the Game, or click the gear icon.
  3. Go to: Properties ➜ General ➜ Launch Options
  4. Set Forces of Corruption as the default (optional)
  5. In the advanced section, add the following text:

    STEAMMOD=2999856791 STEAMMOD=1976399102

  6. Please start a new Galactic Conquest

If you have issues, try to "verify integrity of game files" from steam settings, or unsubscribe and resubscribe.

Secondary launch options:
MODPATH=../../../workshop/content/32470/2999856791 STEAMMOD=1976399102

Compatibility
Generally, it's probably safe to launch this with most other submods like so:
SteamMod=2999856791 [Other Mod Code(s) Here] SteamMod=1976399102

Here are some submods that I know are compatible last I checked, with alternate launch options.
- Heroes Respawn
⠀⠀ SteamMod=2999856791 SteamMod=2792708794 SteamMod=1976399102

- Automatic Phase 1 to 2 Armour Upgrade
⠀⠀ SteamMod=2999856791 SteamMod=3475705333 SteamMod=1976399102

- Bodies & Wreckage Stay
⠀⠀ SteamMod=2999856791 SteamMod=2783933725 SteamMod=1976399102

- Gigantic Galactic Conquest (GGC)
⠀⠀ SteamMod=2999856791 SteamMod=2544515545 SteamMod=1976399102

- GGC Lite
⠀⠀ SteamMod=2999856791 SteamMod=3335473867 SteamMod=1976399102


Check out Clone Wars Unchained for an expanded roster, by lordmirau

For Thrawn's Revenge hero stuff, see Heroes Respawn and Legitimacy Manager

Credits to the EaWX team for their main mod. This is not associated with the EaWX team.
Populära diskussioner Visa alla (2)
5
11 maj @ 23:25
Tech Tree disappears
Person Fortuna
2
4 dec, 2024 @ 20:43
CIS Dreadnoughts?
Wings
571 kommentarer
Rebel  [skapare] 16 okt @ 16:15 
@lukmanuke It is compatible
Rebel  [skapare] 16 okt @ 16:10 
Get 100 scum favor as the Hutts.
martso 16 okt @ 15:24 
how do i get darth maul
lukmanuke 5 okt @ 17:23 
are you able to do one that is compatible with infinite unit cap
[FoH]Overlord 22 sep @ 9:20 
Hello, your mod is cool, but it partially conflicts with this mod "Clone Wars Unchained [Fall of the Republic 1.5 Submod]" from the collection of mods for this EaWX map mod: FotR 1.5 - Gigantic GC Mappack Submod. The conflicting mod disables the possibility of joining Mandalorian clans and some of the other possibilities for the republic and other provinces. If your mod is after that mod, then the game does not start, if the mod is working before that, but there is no Mandalore script, etc.
Rebel  [skapare] 18 sep @ 20:08 
Doesn't matter either way, Data1.x are archives of previous versions.
DappleDualies 18 sep @ 19:52 
so that's including deleting the other data folders as well
Rebel  [skapare] 18 sep @ 18:40 
That can be done by going to the submod [1], keep files [2,3,4], then delete everything else in Data. I'd rather not post a separate submod.

[1] "C:\Program Files (x86)\Steam\steamapps\workshop\content\32470\2999856791\"
[2] Data\XML\Options_FotR.xml
[3] Data\Scripts\Library\FavourRewards.lua
[4] Data\Scripts\Library\eawx-events\CISHoldouts.lua (optional)
DappleDualies 18 sep @ 13:53 
could there possibly be a mod without the heroes but with the senate approval thing
Rebel  [skapare] 10 sep @ 15:25 
In base FotR, a few heroes have multiple lives, namely Grievous, Trench, Durge, Dooku, and Yularen. Every other hero has one life.