Total War: WARHAMMER III
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[OoD]Entity Scale(size) Simply 150%
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20 окт. 2022 г. в 10:06
25 мар в 19:47
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[OoD]Entity Scale(size) Simply 150%

Описание
Updated for Thrones of Decay.
Simply scales up EVERY battle entity to 150% Infantry/Cavalry/Monstrous/SEM/Lords/Heroes-ALL!
Updated to include Shadows Of Change entities.

No accounting for speed/unit spaces- NO OTHER thing has been accounted for. Visual only.
A Rotting Promethean was still able to fit through fort gates when I tested.

This is a model size(height) mod, not a troop number/count increase.

Please be as detailed as possible when reporting any anomalies.
+75% version HERE
+33% version HERE
A safer take where only TROOPS, not Lords/SEM are upped by 15% (match vanilla Lord size).

Safe to add or remove at any point, does NOT affect new units from mods.

My Mods






Please comment, like, subscribe, phone your mothers and eat the rich!
~Neil
Комментариев: 38
Neil  [создатель] 1 окт в 3:47 
This is the version (of all my size mods) I personally use. Can confirm it is 150% working.
You likely have other mods overwriting the variants_tables .table.
Vichechi 30 сен в 14:08 
Hello!! Is this still working? Because I have tried this version like the 15% one and neither has worked for me. I have placed them both in the first position and in the last position of my mod list, and I haven't seen any change.
Neil  [создатель] 10 апр в 12:00 
Exactly, you have it right @[F.I.S.T]. But all you have to do, is copy the scale entries from this mod to those, and voila, done; 1 minute job.
[F.I.S.T] diva.Y.J 10 апр в 7:32 
This Mod just gave me a reason to install the game again - thanks :)

Although I have one question, are there any plans from your side to make this compatible with reskin Mods? Probably impossible or really time-consuming, since Variant_Tables is affected by those and you would have to rescale all of them accordingly, right?
Neil  [создатель] 12 дек. 2024 г. в 16:45 
[OoD] please let me know if u find any oddities.
I've made a few undocumented changes here and there, addressing models that were too massive on the campaign map, that share models with their battle versions. Reduced accordingly.
CrazyCatParents 13 июн. 2024 г. в 15:21 
No need to apologize you're an absolute legend. When I booted a new campaign and saw elspeth resized i wondered if i was just imagining it but i see the update XD Strangely enough i have found one unit size mod that seems to actually work with the resize of this mod (but literally only that modder and none of the others but i'll take it. I'm gonna give teh 3.0 one a go as in warhammer 3 thats the scale i used and looked epic (with the odd clipping issue) i'll let you know if I notice anything else. For now thank you again so much. I favourited the 2x scale
Neil  [создатель] 11 июн. 2024 г. в 10:21 
Er nothing from ToD was working lol, sorry about that. No idea how that happened but no ToD units were scaled. They are now, Sorry about that.

And yes any mod that edits varients_table will clashwith this one. There's no way to make the compatible, they editing the same thing. One COULD manually copy the changes from one into the other, but that's too much work, but possible.

Here is 200% mod. Unlisted, so don't lose the link! Completely untested, just changed the values in the db,but you're welcome to try.
https://steamproxy.net/sharedfiles/filedetails/?id=3265861601
CrazyCatParents 11 июн. 2024 г. в 3:35 
noticed that elspeth isn't resclaed currently since the swordman and spearman are leagues taller than her. So i'm not sure whether the newest units and lords are affected? I think 2x models would give amazing scaling for battle maps giving such a sense of scale and make beasts on the battlefield more of a presence. not sure about collisions with walls etc but I think personally it would be worth it. Of course that is a huge ask and 150% is already amazing. just an idea. but yeah so far elpbeth and master engineer appears to not be rescaled. I havent checked older lords and heroes
CrazyCatParents 10 июн. 2024 г. в 20:26 
another thing i wanted to mention was it doesn'tt seem to play nice with reskins seemingly stopping the scale and similarly with most unit size mods. I use 2x size mod and i believe that one im using is ok but i tried most and think its the only one that works and keeps the scale too
CrazyCatParents 10 июн. 2024 г. в 20:24 
didn't notice anything in multiplayer as yet but just now i noticed the new master engineer hero was very short in height when fighting skeletons so perhaps he's still original size? I also wondered if 2x scale would be too much for units to struggle through gates etc? 2x scale would at least in my opinion give greater depth to strategy filling in choke points easier and not cheesemissiles being fired to you on top of walls so they can still have a bigger hitbox to get hit from below, since the AI just shoot up with abandon