Total War: WARHAMMER III

Total War: WARHAMMER III

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[ToD] Units resized to match lords and generals(15%).
   
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Tags: mod
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20 Oct, 2022 @ 5:53am
26 Jun @ 10:23pm
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[ToD] Units resized to match lords and generals(15%).

Description
Updated for Thrones of Decay.
Makes the model size of units (about 15%) larger to bring them in line with lords and generals.

Popular mods shrink Lords n generals til they match the size of regular unity entities. This mod does the opposite of that, and instead increases the size of the troopers.

This achieves the same result while also giving nicer, larger models to enjoy in close-up action.


I can't individually check every DLC unit, these edits are untested and performed by looking at tables only, but I will gladly update any reported incongruencies.
Please be as detailed as possible when reporting any anomalies.


I have NOT edited the size of 99% of Single Entity Monsters. Or Lords/Heroes, just units.
It is the size of each individual entity model, not the number of troops in a unit.
SEM I did up were mostly ones used as flying mounts to keep things looking good, and no ground SEM that might get stuck in fort gates.

133% version HERE
150% Scale Version

**************SUBMOD**************
10% larger *ORC* lords, per user request:
https://drive.google.com/file/d/1TIg_2RmmQ8RZeTLSToab3PV6lCMcUiRf/view
https://drive.google.com/file/d/1bHDJMaXtpmPCxjqk4Q3xF4CFlFdx4wUy/view
^thumbnail.png
**************SUBMOD**************




Really should be mostly vanilla.
I have not adjusted anything bar size, and not that much - 15% to sometimes 20% depending on faction.
Units still remain within vanilla spacing formations, animations and run speed. I guess perhaps they might be the tintuest touch more sturdy vs charges as they're more tightly packed?




Save game compatible, safe to add or remove at any time.
ONLY edits variants_tables - compatible with any other mod.
- Not named with priority - easily overwritten by other mods in case of conflict.
Will NOT affect any new units from mods.

Please, please, please comment any irregularities you see! I'm very active and will hotfix promptly!
I've given races the once over in skirmish battles but can only catch so much, and I'm not familiar with every roster. I'm particularly expecting for characters on mounts to be out-of-whack in certain combinations.

My Mods






Please comment, like, subscribe, phone your mothers and eat the rich!
~Neil

15 Comments
Neil  [author] 13 May @ 11:52am 
If we just changed some SEM's sizes though, there's a danger that their matched animations with unaltered Single Entitys would get all out of whack and look silly I fear.
incata 13 May @ 9:51am 
@Neil I was referring more to single entity monsters, like giants, ogre dragons and things like that, it bothers me quite a bit to see spawns almost the size of a great unclean one. It would not modify the knights and their mounts. But it's their mod.
I set out to create a modified version of this but I don't want to have to take care of another baby haha And I know how much work these things cost, thank you anyway
Neil  [author] 13 May @ 9:42am 
It's not very good, because lots of standard Lords/Heroes ride SEM's, and their models end up being swallowed/hidden/massively clipped by their mounts if SEM size is increased.

I did up a few SEM's here n there 5-9% or so IIRC when I originally did the mod, where it looked ok, but it'd be too exhaustive to go through all the tables once again.

I find the current mod version a nice balance, SEM's are still pretty imposing on the Battlefield!
incata 13 May @ 9:34am 
@Neil Would a version of this be possible by also increasing the size of Single Entity Monsters? Thanks for sharing your work
Neil  [author] 13 May, 2023 @ 5:54pm 
Links should be public now, ty for the notification!
chosen 13 May, 2023 @ 3:45pm 
Thanks, really appreciate your work. The orcs don't like lil gremlins any more :)
I don't have access to the google drive sub-mod files though.
Neil  [author] 13 May, 2023 @ 12:55pm 
What a curious omission. Thanks @Chosen,
I have now correctly resized the greenskin troops up 15%, and SEM's up a little more conservatively.

Here's a submod with 10%(ish) larger *orc* single entities. Let me know what u think. Includes a unit called "skullmuncha" - I have no idea what this is in-game...

https://drive.google.com/file/d/1TIg_2RmmQ8RZeTLSToab3PV6lCMcUiRf/view
https://drive.google.com/file/d/1bHDJMaXtpmPCxjqk4Q3xF4CFlFdx4wUy/view
^thumbnail.png
chosen 12 May, 2023 @ 5:33pm 
Just a heads up: you forgot to resize orcs, so it looks a little silly to see my troops look shorter than the orcs they're fighting. Could you resize the lords too for this mod? It only makes sense for the orc's lords to also be scaled up. Or maybe a submod for that?
EggOnLegs 21 Apr, 2023 @ 2:23pm 
Could you make a bigger Chaos chosen Only Mod? :P
Neil  [author] 21 Apr, 2023 @ 12:28pm 
Done to the best of my ability without owning the DLC ;_; @Sturmlied