Left 4 Dead 2

Left 4 Dead 2

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Speedrun!! Mutation [Beta]
   
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Game Content: Scripts
Game Modes: Mutations
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17.500 KB
2013年7月2日 13時23分
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Speedrun!! Mutation [Beta]

解説
A mutation where you battle the other survivors getting to the saferoom first.
With infinte ammo and regenerating health, the infected are merely there to slow you down. Items are replaced with adrenaline and molotovs.

Features server persistant scoring.

Currently only set up for The Parish, Dark Carnival and Diescraper Redux, but can work with other campaigns (except for bots and panic events).

NOTE: Beta version. Some things (especially survivor bots) might not work perfectly.
43 件のコメント
¤sparkplugs¤ 2020年7月12日 17時10分 
this mod is so funny. when i play me and the bots start killing each other lol i got killed by bill and he is a bot and then they start shooting non stop until we all die
Rectus  [作成者] 2019年9月7日 7時49分 
Sorry, unfortunately I'm not actively developing this mod anymore.
Boomerang Monkey 2019年9月7日 5時24分 
Hey Rectus, i would like to be a beta tester, can i be one? If yes answer me on my profile as a comment, Thanks! :D
Yukitaka Oni 2019年6月8日 19時09分 
requesting hp regenerate mod only
Hyron 2019年5月19日 4時19分 
cut the damn super special infected, they are annoying that anything else. Instead of that, increase the number of common infected. Also the other problem with this mutation is that dying is inconsistent
Rectus  [作成者] 2018年9月20日 0時01分 
Nope.
Bloodrunner 2018年9月19日 20時43分 
Is this still being worked on?
wawa 2017年12月9日 22時29分 
RUN CRAP RUN
Rectus  [作成者] 2016年8月29日 8時25分 
It mihgt be possible in the L4D2 Beta version at least. The devs added a way to send netprops like that, so it might be possible to remove the flag.

Another more hacky possiblity that might work in the normal release would be to check for keypresses and rotate the charger manually. There is no way to detect mouse movements, but polling the strafe keys is possible.
kapkan 2016年8月29日 5時21分 
Rectus, can I ask you some question about vscripts? Is it posible to allow charger steering? Sourcemod plugin uses this function: SetEntProp(client, Prop_Send, "m_fFlags", GetEntProp(client, Prop_Send, "m_fFlags") & ~FL_FROZEN); - in Event_ChargeStart. How do you think, is it possible do such thing with vscripts in custom mutation? Event chargeStart is included in VSLib, but how can I remove "FL_FROZEN" flag from charger?