Left 4 Dead 2
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Speedrun!! Mutation [Beta]
   
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Game Content: Scripts
Game Modes: Mutations
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2 Ιουλ 2013, 13:23
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Speedrun!! Mutation [Beta]

ΠΕΡΙΓΡΑΦΗ
A mutation where you battle the other survivors getting to the saferoom first.
With infinte ammo and regenerating health, the infected are merely there to slow you down. Items are replaced with adrenaline and molotovs.

Features server persistant scoring.

Currently only set up for The Parish, Dark Carnival and Diescraper Redux, but can work with other campaigns (except for bots and panic events).

NOTE: Beta version. Some things (especially survivor bots) might not work perfectly.
43 σχόλια
¤sparkplugs¤ 12 Ιουλ 2020, 17:10 
this mod is so funny. when i play me and the bots start killing each other lol i got killed by bill and he is a bot and then they start shooting non stop until we all die
Rectus  [Δημιουργός] 7 Σεπ 2019, 7:49 
Sorry, unfortunately I'm not actively developing this mod anymore.
Boomerang Monkey 7 Σεπ 2019, 5:24 
Hey Rectus, i would like to be a beta tester, can i be one? If yes answer me on my profile as a comment, Thanks! :D
Yukitaka Oni 8 Ιουν 2019, 19:09 
requesting hp regenerate mod only
Hyron 19 Μαϊ 2019, 4:19 
cut the damn super special infected, they are annoying that anything else. Instead of that, increase the number of common infected. Also the other problem with this mutation is that dying is inconsistent
Rectus  [Δημιουργός] 20 Σεπ 2018, 0:01 
Nope.
Bloodrunner 19 Σεπ 2018, 20:43 
Is this still being worked on?
wawa 9 Δεκ 2017, 22:29 
RUN CRAP RUN
Rectus  [Δημιουργός] 29 Αυγ 2016, 8:25 
It mihgt be possible in the L4D2 Beta version at least. The devs added a way to send netprops like that, so it might be possible to remove the flag.

Another more hacky possiblity that might work in the normal release would be to check for keypresses and rotate the charger manually. There is no way to detect mouse movements, but polling the strafe keys is possible.
kapkan 29 Αυγ 2016, 5:21 
Rectus, can I ask you some question about vscripts? Is it posible to allow charger steering? Sourcemod plugin uses this function: SetEntProp(client, Prop_Send, "m_fFlags", GetEntProp(client, Prop_Send, "m_fFlags") & ~FL_FROZEN); - in Event_ChargeStart. How do you think, is it possible do such thing with vscripts in custom mutation? Event chargeStart is included in VSLib, but how can I remove "FL_FROZEN" flag from charger?