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!Build Upgraded - Ancient Buildings: Comp. Patch
   
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13 січ. 2018 о 10:42
8 черв. 2018 о 10:33

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!Build Upgraded - Ancient Buildings: Comp. Patch

Опис
Updated to 2.0

This is a multi-purpose compatibility mod:

Between Buildable Ancient Buildings and EITHER:

1.Build Upgraded - Direct construction of high tier buildings 2.1.
2.Core Game Mechanics: Buildings.

It ensures that the ancient building are available when one of the two mods are active and allows the ancient buildings to be directly constructed.

Remark for CGM: The "advanced config" cost and build speed changes do not affect the Ancient Buildings. Ancient Buildings are buildable with any config choice (despite being an upgrade of the standard buildings that can be removed in CGM).

This mod has been released with permission of MikeWe
Коментарів: 12
Gratak  [автор] 5 черв. 2018 о 11:35 
Fully updated. Should fix your issues
Sumatris 5 черв. 2018 о 9:58 
Hi! I was forced to notice that this mod seems to break planetary construction as of 2.1 Niven. My home planet spawned with no buildings at all, and the construction menu was completely empty. Deactivating the mod fixed this. Perhaps you could take a look at what might be causing the problem :-). Thanks in advance.
Chastity the Celibate 25 квіт. 2018 о 17:31 
How nerfed? The problem I had was the ease of acquirability, rather than production.
MikeWe  [автор] 25 квіт. 2018 о 9:46 
@xnadu27, bab has been nerfed now.
Chastity the Celibate 21 квіт. 2018 о 3:36 
Yeah. That’s why I stopped using it. I’ll just wait for Utopia Expanded to update, or use Expanded Stellaris Ascension Perks.
Gratak  [автор] 21 квіт. 2018 о 3:30 
No. Ancient buildings are pretty strong.
Chastity the Celibate 21 квіт. 2018 о 3:21 
Is Buildable Ancient Buildings balanced with CGM: Buildings?
Trigger 25 лют. 2018 о 3:23 
thank you
Gratak  [автор] 25 лют. 2018 о 2:04 
Done
Gratak  [автор] 24 лют. 2018 о 17:44 
Will do. Hope I find time tomorrow