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!Build Upgraded - Ancient Buildings: Comp. Patch
   
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2018年1月13日 10時42分
2018年6月8日 10時33分
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!Build Upgraded - Ancient Buildings: Comp. Patch

解説
Updated to 2.0

This is a multi-purpose compatibility mod:

Between Buildable Ancient Buildings and EITHER:

1.Build Upgraded - Direct construction of high tier buildings 2.1.
2.Core Game Mechanics: Buildings.

It ensures that the ancient building are available when one of the two mods are active and allows the ancient buildings to be directly constructed.

Remark for CGM: The "advanced config" cost and build speed changes do not affect the Ancient Buildings. Ancient Buildings are buildable with any config choice (despite being an upgrade of the standard buildings that can be removed in CGM).

This mod has been released with permission of MikeWe
12 件のコメント
Gratak  [作成者] 2018年6月5日 11時35分 
Fully updated. Should fix your issues
Sumatris 2018年6月5日 9時58分 
Hi! I was forced to notice that this mod seems to break planetary construction as of 2.1 Niven. My home planet spawned with no buildings at all, and the construction menu was completely empty. Deactivating the mod fixed this. Perhaps you could take a look at what might be causing the problem :-). Thanks in advance.
CTC 2018年4月25日 17時31分 
How nerfed? The problem I had was the ease of acquirability, rather than production.
MikeWe  [作成者] 2018年4月25日 9時46分 
@xnadu27, bab has been nerfed now.
CTC 2018年4月21日 3時36分 
Yeah. That’s why I stopped using it. I’ll just wait for Utopia Expanded to update, or use Expanded Stellaris Ascension Perks.
Gratak  [作成者] 2018年4月21日 3時30分 
No. Ancient buildings are pretty strong.
CTC 2018年4月21日 3時21分 
Is Buildable Ancient Buildings balanced with CGM: Buildings?
Trigger 2018年2月25日 3時23分 
thank you
Gratak  [作成者] 2018年2月25日 2時04分 
Done
Gratak  [作成者] 2018年2月24日 17時44分 
Will do. Hope I find time tomorrow