Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고











No problem!
Hmm.. maybe I enabled them only in larger towns and cities. Do you have the last roman dlc?
Hello! Sorry to bother you, just a friendly reminder/tip:
Ok, so I just updated a list of required items - DLC and mods - that you should really subscribe to if you want to enjoy this mod at it's fullest potential.
I should have done this from the beginning, sorry for that, my bad!
There's more recommendations in the description, they won't make much difference to the features of this mod but (like any mod) they bring their own changes and are also worth it.
Please consider that each person has their own mod list and load orders and I can't guarantee absolute compatibility if you use more mods besides the recommended ones alongside this mod. So please bear that in mind and always read the descriptions of every mod you subscribe to.
Reskin only mods all work fine with this, but if some of those mods cover the same units as this then it's a matter of adjusting the load order to get the skins you want to overwrite the others.
Thank you for your time!
Heck, now that I think about it I might have even done the same for some vanilla units...
In fact, one of the mods I recommend to be used alongside mine (the links are in the description), is a mod that gets rid of the upgrade system (sort of).
And also, due to laziness and practical reasons, the new units in this mod are just units from the last Roman DLC brought over to the vanilla campaign - so you'll need that DLC. Avoid playing the Last Roman campaign with this mod active, in fact while using this mod just stick to the grand campaign (the DLC's made for the grand campaign work fine too).
Tbh my friend I can't recall for sure cause I've made the mod about 3 and a half years ago
But, since I hate the units unlocking by tech system and the upgrade system too, I think I made all these new units recruitable from the beginning on certain buildings (no matter the level of those buildings).
I just can't recall for sure where I put the equites taifali or if I accidentally missed them. I'll check the DB of my mod soon and I'll let you know where to find them, or if I skipped them I'll correct that.
Cheers, and have a nice weekend!