Total War: WARHAMMER II

Total War: WARHAMMER II

112 évaluations
Control zone + 20%
   
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Mots-clés : mod, Campaign
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26 oct. 2017 à 10h03
14 juil. 2021 à 10h56
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Control zone + 20%

Description
[Vortex+ME]

Increases armies and cities control zone by 20%.

Idea comes from a TWW1 mod created by RODRIGO.
Witness him brothers & sisters.
63 commentaires
Red17 9 déc. 2022 à 7h17 
it was actually very easy to transfer it in this particular mod
Xteel  [créateur] 9 déc. 2022 à 7h13 
Noice!
However it seems to me ww3 is more complex with more calculations happening backend, I didn't try to carry it over because of that, whish you GL !
Lampros 1 mars 2021 à 5h33 
Rational Human Being,

I agree, LOL! ;)
Josef 22 nov. 2020 à 3h49 
wtf is this
wAAAGGHHH 12 aout 2020 à 14h11 
probably the best mod picture i have ever seen
benio1230 9 juil. 2020 à 8h27 
You can also make +30/50% version
Lampros 17 juin 2020 à 15h45 
I agree with Mr. Dain in endorsing the march stance mod!
Lovecraft 29 avr. 2020 à 17h51 
@The Black Kaiser - I recommend using the mod march stance 100% cost. It makes it so that you need to "buy" march stance on 1st turn (70% movement). Next turn and after that 100%. It makes it so that the ai won't marc stance all over the place. It also means that you, the player need to be fully commited to the stance because of the initial cost. It's a great mod and reduces the Benny Hill chase all over the damn map.
The Black Kaiser 8 avr. 2020 à 2h13 
Im talking about falling back extremely far. Even if i attack with an army that has used almost all its movement points and raze or sack a city I fall back almost my entire movement range in a random direction. Puts my army in an undesirable position.
Xteel  [créateur] 7 avr. 2020 à 8h22 
I think too