Total War: WARHAMMER II

Total War: WARHAMMER II

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Control zone + 20%
   
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Značky: mod, Campaign
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26. říj. 2017 v 10.03
14. čvc. 2021 v 10.56
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Control zone + 20%

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[Vortex+ME]

Increases armies and cities control zone by 20%.

Idea comes from a TWW1 mod created by RODRIGO.
Witness him brothers & sisters.
Počet komentářů: 63
Red17 9. pro. 2022 v 7.17 
it was actually very easy to transfer it in this particular mod
Xteel  [autor] 9. pro. 2022 v 7.13 
Noice!
However it seems to me ww3 is more complex with more calculations happening backend, I didn't try to carry it over because of that, whish you GL !
Lampros 1. bře. 2021 v 5.33 
Rational Human Being,

I agree, LOL! ;)
Josef 22. lis. 2020 v 3.49 
wtf is this
wAAAGGHHH 12. srp. 2020 v 14.11 
probably the best mod picture i have ever seen
benio1230 9. čvc. 2020 v 8.27 
You can also make +30/50% version
Lampros 17. čvn. 2020 v 15.45 
I agree with Mr. Dain in endorsing the march stance mod!
Lovecraft 29. dub. 2020 v 17.51 
@The Black Kaiser - I recommend using the mod march stance 100% cost. It makes it so that you need to "buy" march stance on 1st turn (70% movement). Next turn and after that 100%. It makes it so that the ai won't marc stance all over the place. It also means that you, the player need to be fully commited to the stance because of the initial cost. It's a great mod and reduces the Benny Hill chase all over the damn map.
The Black Kaiser 8. dub. 2020 v 2.13 
Im talking about falling back extremely far. Even if i attack with an army that has used almost all its movement points and raze or sack a city I fall back almost my entire movement range in a random direction. Puts my army in an undesirable position.
Xteel  [autor] 7. dub. 2020 v 8.22 
I think too