Divinity: Original Sin 2

Divinity: Original Sin 2

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No Psychic Enemies
   
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Type: Add-on
Game Mode: Story
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3.466 KB
24 sept. 2017 à 6h51
4 oct. 2017 à 2h02
5 notes de changement ( voir )

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No Psychic Enemies

Dans 1 collection faite par ( * )
Great mods for an Awesome game
10 objets
Description
Rebalances the Enemies' Loremaster Skill.


Don't you find it strange that almost all enemies tend to know exactly what your resistances are?
Fane is the most blaring example : everybody seems to know he's an undead, even if he's wearing a skin mask.

This mod corrects this issue by rebalancing the enemies' loremaster skill.
Thanks to Rainroom, for this mod's idea.


In details:

Basic human fighters : had before 1 Loremaster -> now have 0 Loremaster
Clercs and Mages : 2 -> 1
Powerfull Mages : 3 -> 2
Rangers : 2 -> 0
Goblin warriors : 5 -> 0
Goblin Mages : 5 -> 1
Goblin Rangers : 5 -> 0
Undead Mages : 5 -> 2
Paladin Captain : 5 -> 1


Compatible with existing save : Yes.


List of my mods:

- More Monsters' Spawns
http://steamproxy.net/sharedfiles/filedetails/?id=1138853635

- Monsters Madness
http://steamproxy.net/sharedfiles/filedetails/?id=1147504394

- Controls are Back!
http://steamproxy.net/sharedfiles/filedetails/?id=1139221227

- 8 AP Max
http://steamproxy.net/sharedfiles/filedetails/?id=1139733084

- (Less) Fast Casting Mages
http://steamproxy.net/sharedfiles/filedetails/?id=1140539169

- Combat XP Rebalanced
http://steamproxy.net/sharedfiles/filedetails/?id=1149011181

- No Psychic Enemies
http://steamproxy.net/sharedfiles/filedetails/?id=1145121238

- Tougher Bosses
http://steamproxy.net/sharedfiles/filedetails/?id=1149473116

- Infinite Spirit Vision
http://steamproxy.net/sharedfiles/filedetails/?id=1169790982

- Source Only Spells
http://steamproxy.net/sharedfiles/filedetails/?id=1172777489


Nexus link, for people with GOG version:
https://www.nexusmods.com/divinityoriginalsin2/mods/67/?


Frequently Asked Questions :

- "The enemy can still use Loremaster to do X to my character".
This mod lowers the loremaster skills, doesn't set it to 0.
For example, powerful mages still have 2 in loremaster, so will be able to tell who's an undead or not.

- "With this mod installed, will the AI learn not to poison my undead characters?"
The AI isn't advanced enough yet, maybe a modder will do it in the future.

- "Can you make a version of this mod which does X instead of Y?"
I'm currently working on multiple mods and don't have time for personnal requests, sorry.

- "When loading the mod for the first time, my game takes a long time to load".
This is normal, you'll have to wait up to 10 minutes, but it'll only happen once.



127 commentaires
Dear doc 29 mai 2024 à 18h57 
调整敌人的学识,以免个个对着费恩用治疗,每个人似乎都知道他是不死族,即使他戴着一个皮肤面具(bushi
通过调整敌人的学识达到敌人不知道我方单位抵抗的效果
Simbach Vazo 15 déc. 2023 à 17h08 
I'm so glad someone else had the same critique when it came to undeads.
Enduser28 13 déc. 2018 à 8h42 
@Gopher It is not working for me on DE
Gopher 7 nov. 2018 à 12h06 
So, does this work on Definitive?
MikeSolidus 13 oct. 2018 à 1h22 
Thanks for the great mod, I've been making a realistic collection for myself and this fits nicely. Getting healed on Fane was anticlimactic. I'm fighting your buddy looking like an elf and you heal ME?
( * )  [créateur] 9 oct. 2018 à 10h04 
SirSmokeSparda : sorry I don't have time to mod right now.
Sir Smoke Sparda 9 oct. 2018 à 9h30 
Please, update for Definitive Edition
( * )  [créateur] 11 sept. 2018 à 10h33 
M4g1kz : This mod lowers the loremaster skills, doesn't set it to 0.
For example, powerful mages still have 2 in loremaster, so will be able to tell who's an undead or not.