Space Engineers

Space Engineers

PassageIntersections
Greystar 18 Jun, 2017 @ 11:55am
Suggestions/Ideas
If it was possible turn the emissive sections into an actual adjustable light (possibly doable by making a 2nd version of some passages as "Lights" instead of "blocks") Also an Interior door block would be nice (like others have mentioned (maybe 2 types Left/Right side doors and Front/Back doors with passages between the other sections, and 1 for each side (example Left Door, Right normal passage wall, front and back, open passage. Then do one for each of the other horizontal directions). If SE had a vanilla elevator block or ladder block I'd suggest top and bottom too, but since they are only added via mods at this point I wouldn't expect a mod developer to make their mod support other mods unless they already had plans to do so.

Also I want to include the suggetion for a vent and possibly a container (hatch) something like a door but smaller designed to sit in front of a container so you can open it (or it's just an open hole) to make it possible to access containers behind the block without having to us an actual door or an empty block (breaks the asthetic).

Also a Corner (L Shaped Passage, as someone else mentioned) and maybe an Inverted corner as well
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Showing 1-15 of 126 comments
these are actually really good ideas.
AViegarien  [developer] 19 Jun, 2017 @ 6:19pm 
Corner, Check. Lighted Passages, Check. Small Grid (suggested by comment section), Check.

Many good ideas left, Check :3
Despicable Ocelot 19 Jun, 2017 @ 7:29pm 
Pipe details?
Despicable Ocelot 19 Jun, 2017 @ 7:31pm 
Maybe a box version with a built in floor, and some exterior textures?
lil_kahann 19 Jun, 2017 @ 10:53pm 
as quoted "Also a Corner (L Shaped Passage, as someone else mentioned) and maybe an Inverted corner as well" one l shape fully inclosed ╗ wouldnt need an inverted
CaptPatrick01 19 Jun, 2017 @ 11:32pm 
Add an air-vent passage, half passages, passages with doors, and passages with floors, and we could finally replace that old, abandoned AidylHeid's mod.
Doctor Octoganapus 20 Jun, 2017 @ 12:45am 
Other that the door and airvents which were already mentioned, how about some with lcds. You could have passages with ceiling lcd's and wall lcds. That way you can label each passageway to make them easy to navigate.
Greystar 20 Jun, 2017 @ 6:57am 
Originally posted by lil_kahann:
as quoted "Also a Corner (L Shaped Passage, as someone else mentioned) and maybe an Inverted corner as well" one l shape fully inclosed ╗ wouldnt need an inverted

Mostly I meant to blend back into vanilla, having one side of it being a corner and that was all to the block, so people running it back to vanilla would have an easier time blending it at outer edges and whatnot. But the L shape is adaquate.
I have an idea I'd like to share, how about a door that would fit nicely with the passage block? That would be great if you could do that.
JCapt 20 Jun, 2017 @ 6:52pm 
Originally posted by N.O.P._gaben-stole-my-dollar:
I have an idea I'd like to share, how about a door that would fit nicely with the passage block? That would be great if you could do that.
Good idea.
What about a passage that slants at a 45 degree angle upwards? That would be useful for some "stairs" that fit in with the passage block design.
Despicable Ocelot 21 Jun, 2017 @ 3:51pm 
Gaben, how about a passage... WITH AN INTEGRATED DOOR.
MUAHAHHAHHAHAHAHAHAHAHHA!!!!!

I call it a secret passageway.
Last edited by Despicable Ocelot; 21 Jun, 2017 @ 3:53pm
Be 7 Jul, 2017 @ 4:20pm 
Cant wait for some of these ideas to be added
AViegarien  [developer] 20 Jul, 2017 @ 8:09pm 
Doors and air vents added.

I know the doors work with the newest update, just be careful with them on previous versions. The issue, was that the collision box for the doors were spawning in the middle of the block instead of off to one side. Running into the collision meshes was the only way to reset them in creative, where cycling the door in survival would do the trick (running into them in survival would kill the player instantly). The collison boxes would reset to the middle of the block on reload of world, and/or if placed in creative mode. Doors built in survival didn't seem to cause issue until reload.

Cheers~
andbruu 25 Jul, 2017 @ 9:09am 
Ill like suggest a gravity passages, for making vertical access corridors. If possible, restrict the maximum size, and reduce combonent cost compared to gravity generator.
JCapt 25 Jul, 2017 @ 10:06pm 
That's an elevator like idea. Good idea.

Cheers!
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