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Báo cáo lỗi dịch thuật
Its impossible to load area and interact with entities and objects not in the same world as player currently is in, even in multiplayer (one player somewhere far, one close to network). This basically means that first device can`t be done (game limitation, they would have to change this in game, then it would be possible).
Signal Beacons and Mobile Terminals are possible when limited to the same planet, and they might be useful, I will think about those, but after autocrafing.
First of all, the terminal should have an option to keep the input you have typed in whenever you exit it.
This way you can have specialized terminals near your crafting station and can instantly look just for items you need. For example "<c>food ingredient"
Also it would be great to somehow eliminate the initial lag when the items are loading. It really hampers the ability to quickly jump to the terminal to find a single item.
Second of all, the Holographic Drives should be tag-able. There should be an option to either name the drive, or tag it with number. This tag then could be used in the terminal: <d>3 / <d>supplies
Third, the Controller should be an interactive object where you would be able to configure several aspects of the DS system (see how much space do you have, perhaps even see what components are connected).
Perhaps it should have it's own inbuilt terminal, or you could set the settings of your Drives more comfortably while they are still connected.
Something like that.
Only thing thats possible would be device "tablet" of sorts in which you can put drive in and interact with its content.