Don't Starve Together

Don't Starve Together

Super Wall DST
DaleBall2 31 Mar, 2021 @ 9:28am
2 Error messages preventing world startup
Super Wall mod no longer allows me to launch my server. No matter what settings I choose I get the "Error" popup window twice and it says to check my log for error report.

I am only using your mod,
Here is my server_log.txt:

[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: Renderer initialize: Okay
[00:00:01]: AnimManager initialize: Okay
[00:00:01]: Buffers initialize: Okay
[00:00:01]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:01]: GameSpecific initialize: Okay
[00:00:01]: cGame::StartPlaying
[00:00:01]: LOADING LUA
[00:00:01]: DoLuaFile scripts/main.lua
[00:00:01]: DoLuaFile loading buffer scripts/main.lua
[00:00:01]: taskgrouplist: default Together
[00:00:01]: taskgrouplist: classic Classic
[00:00:01]: taskgrouplist: cave_default Underground
[00:00:01]: taskgrouplist: lavaarena_taskset The Forge
[00:00:01]: taskgrouplist: quagmire_taskset The Gorge
[00:00:02]: running main.lua

[00:00:02]: Could not load modindex
[00:00:02]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:02]: WARNING: icon paths for mod workshop-597417408 (1.Less lags) are not valid. Got icon_atlas="images/modicon.xml" and icon="modicon.tex".
Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua.
[00:00:02]: SUCCESS: Loaded modoverrides.lua
[00:00:02]: modoverrides.lua enabling workshop-785295023
[00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-785295023
[00:00:02]: Could not load mod_config_data/modconfiguration_workshop-785295023_CLIENT
[00:00:02]: Loading mod: workshop-785295023 ( Super Wall DST) Version:1.24
[00:00:02]: applying configuration_options from modoverrides.lua to mod workshop-785295023
[00:00:02]: Overriding mod workshop-785295023's option ownership with value 1
[00:00:02]: Overriding mod workshop-785295023's option rebounddmg with value 0
[00:00:02]: Overriding mod workshop-785295023's option dist with value 2.5
[00:00:02]: Overriding mod workshop-785295023's option minimapicon with value false
[00:00:02]: Overriding mod workshop-785295023's option bossres with value true
[00:00:02]: Overriding mod workshop-785295023's option recipe_wall with value false
[00:00:02]: Overriding mod workshop-785295023's option recipe with value hard
[00:00:02]: Overriding mod workshop-785295023's option recipe_vanilla with value false
[00:00:02]: Overriding mod workshop-785295023's option language with value EN
[00:00:02]: Overriding mod workshop-785295023's option companion with value true
[00:00:02]: Overriding mod workshop-785295023's option recipe_door with value false
[00:00:02]: Overriding mod workshop-785295023's option recipe_tool with value false
[00:00:02]: Overriding mod workshop-785295023's option healthmul with value -1
[00:00:02]: Overriding mod workshop-785295023's option recipe_fence with value false
[00:00:02]: Mod: workshop-785295023 ( Super Wall DST) Loading modworldgenmain.lua
[00:00:02]: Mod: workshop-785295023 ( Super Wall DST) Mod had no modworldgenmain.lua. Skipping.
[00:00:02]: Mod: workshop-785295023 ( Super Wall DST) Loading modmain.lua
[00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-785295023
[00:00:02]: modimport: ../mods/workshop-785295023/wallsets.lua
[00:00:02]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:04]: LOADING LUA SUCCESS
[00:00:04]: Registering Server mod namespace "workshop-785295023"
[00:00:04]: PlayerDeaths could not load morgue
[00:00:04]: PlayerHistory could not load player_history
[00:00:04]: ServerPreferences could not load server_preferences
[00:00:04]: bloom_enabled false
[00:00:04]: OnFilesLoaded()
[00:00:04]: OnUpdatePurchaseStateComplete
[00:00:04]: Klump load on boot started.
[00:00:04]: Klump files loaded: 0
[00:00:06]: Mod: workshop-785295023 ( Super Wall DST) Registering prefabs
[00:00:06]: Mod: workshop-785295023 ( Super Wall DST) Registering prefab file: prefabs/dyc_superwall
[00:00:06]: error calling LoadPrefabFile in mod workshop-785295023 ( Super Wall DST):
[string "scripts/mainfunctions.lua"]:157: Error loading file prefabs/dyc_superwall

no file '../mods/workshop-785295023/scripts/prefabs/dyc_superwall.lua' (checked with custom loader)
no file 'scripts/prefabs/dyc_superwall.lua' (checked with custom loader)
no file 'scriptlibs/prefabs/dyc_superwall.lua' (checked with custom loader)
LUA ERROR stack traceback:
=[C] in function 'assert'
scripts/mainfunctions.lua(157,1)
=(tail call) ?
=[C] in function 'xpcall'
scripts/mods.lua(167,1)
scripts/mods.lua(643,1) in function 'RegisterPrefabs'
scripts/gamelogic.lua(236,1) in function 'LoadAssets'
scripts/gamelogic.lua(1116,1) in function 'DoResetAction'
scripts/gamelogic.lua(1135,1) in function 'complete_callback'
scripts/upsell.lua(13,1) in function 'UpdateGamePurchasedState'
scripts/gamelogic.lua(1159,1) in function 'callback'
...
=[C] in function 'GetPersistentString'
scripts/saveindex.lua(285,1) in function 'Load'
scripts/gamelogic.lua(1188,1) in function 'callback'
scripts/playerprofile.lua(1206,1) in function 'Set'
scripts/playerprofile.lua(1057,1)
=[C] in function 'GetPersistentString'
scripts/playerprofile.lua(1055,1) in function 'Load'
scripts/gamelogic.lua(1187,1) in main chunk
=[C] in function 'require'
scripts/mainfunctions.lua(1114,1)
[00:00:06]: Disabling workshop-785295023 ( Super Wall DST) because it had an error.
[00:00:06]: [string "scripts/mainfunctions.lua"]:157: Error loading file prefabs/dyc_superwall

no file '../mods/workshop-785295023/scripts/prefabs/dyc_superwall.lua' (checked with custom loader)
no file 'scripts/prefabs/dyc_superwall.lua' (checked with custom loader)
no file 'scriptlibs/prefabs/dyc_superwall.lua' (checked with custom loader)
LUA ERROR stack traceback:
=[C] in function 'assert'
scripts/mainfunctions.lua(157,1)
=(tail call) ?
=[C] in function 'xpcall'
scripts/mods.lua(167,1)
scripts/mods.lua(643,1) in function 'RegisterPrefabs'
scripts/gamelogic.lua(236,1) in function 'LoadAssets'
scripts/gamelogic.lua(1116,1) in function 'DoResetAction'
scripts/gamelogic.lua(1135,1) in function 'complete_callback'
scripts/upsell.lua(13,1) in function 'UpdateGamePurchasedState'
scripts/gamelogic.lua(1159,1) in function 'callback'
...
=[C] in function 'GetPersistentString'
scripts/saveindex.lua(285,1) in function 'Load'
scripts/gamelogic.lua(1188,1) in function 'callback'
scripts/playerprofile.lua(1206,1) in function 'Set'
scripts/playerprofile.lua(1057,1)
=[C] in function 'GetPersistentString'
scripts/playerprofile.lua(1055,1) in function 'Load'
scripts/gamelogic.lua(1187,1) in main chunk
=[C] in function 'require'
scripts/mainfunctions.lua(1114,1)
[00:00:06]: [string "scripts/mainfunctions.lua"]:157: Error loading file prefabs/dyc_superwall

no file '../mods/workshop-785295023/scripts/prefabs/dyc_superwall.lua' (checked with custom loader)
no file 'scripts/prefabs/dyc_superwall.lua' (checked with custom loader)
no file 'scriptlibs/prefabs/dyc_superwall.lua' (checked with custom loader)
LUA ERROR stack traceback:
=[C] in function 'assert'
scripts/mainfunctions.lua(157,1)
=(tail call) ?
=[C] in function 'xpcall'
scripts/mods.lua(167,1)
scripts/mods.lua(643,1) in function 'RegisterPrefabs'
scripts/gamelogic.lua(236,1) in function 'LoadAssets'
scripts/gamelogic.lua(1116,1) in function 'DoResetAction'
scripts/gamelogic.lua(1135,1) in function 'complete_callback'
scripts/upsell.lua(13,1) in function 'UpdateGamePurchasedState'
scripts/gamelogic.lua(1159,1) in function 'callback'
...
=[C] in function 'GetPersistentString'
scripts/saveindex.lua(285,1) in function 'Load'
scripts/gamelogic.lua(1188,1) in function 'callback'
scripts/playerprofile.lua(1206,1) in function 'Set'
scripts/playerprofile.lua(1057,1)
=[C] in function 'GetPersistentString'
scripts/playerprofile.lua(1055,1) in function 'Load'
scripts/gamelogic.lua(1187,1) in main chunk
=[C] in function 'require'
scripts/mainfunctions.lua(1114,1)
[00:00:06]: Mod: workshop-785295023 ( Super Wall DST) Registering prefab file: prefabs/dyc_superwall_fence
[00:00:06]: error calling LoadPrefabFile in mod workshop-785295023 ( Super Wall DST):
[string "scripts/mainfunctions.lua"]:157: Error loading file prefabs/dyc_superwall_fence

no file '../mods/workshop-785295023/scripts/prefabs/dyc_superwall_fence.lua' (checked with custom loader)
no file 'scripts/prefabs/dyc_superwall_fence.lua' (checked with custom loader)
no file 'scriptlibs/prefabs/dyc_superwall_fence.lua' (checked with custom loader)
LUA ERROR stack traceback:
=[C] in function 'assert'
scripts/mainfunctions.lua(157,1)
=(tail call) ?
=[C] in function 'xpcall'
scripts/mods.lua(167,1)
scripts/mods.lua(643,1) in function 'RegisterPrefabs'
scripts/gamelogic.lua(236,1) in function 'LoadAssets'
scripts/gamelogic.lua(1116,1) in function 'DoResetAction'
scripts/gamelogic.lua(1135,1) in function 'complete_callback'
scripts/upsell.lua(13,1) in function 'UpdateGamePurchasedState'
scripts/gamelogic.lua(1159,1) in function 'callback'
...
=[C] in function 'GetPersistentString'
scripts/saveindex.lua(285,1) in function 'Load'
scripts/gamelogic.lua(1188,1) in function 'callback'
scripts/playerprofile.lua(1206,1) in function 'Set'
scripts/playerprofile.lua(1057,1)
=[C] in function 'GetPersistentString'
scripts/playerprofile.lua(1055,1) in function 'Load'
scripts/gamelogic.lua(1187,1) in main chunk
=[C] in function 'require'
scripts/mainfunctions.lua(1114,1)
[00:00:06]: Disabling workshop-785295023 ( Super Wall DST) because it had an error.
[00:00:06]: Mod: workshop-785295023 ( Super Wall DST) Registering default mod prefab
[00:00:06]: Check for write access: TRUE
[00:00:06]: Check for read access: TRUE
[00:00:06]: Available disk space for save files: 15668 MB
[00:00:06]: ModIndex: Load sequence finished successfully.
[00:00:06]: Reset() returning
[00:00:06]: [IPC] Signal 'DST_Master_Kill' opened #00000590
[00:00:06]: [IPC] Registering handler for signal #00000590
[00:00:06]: [IPC] Handle #00000590 added to the Eventhandles
[00:00:06]: [IPC] Signal 'DST_Master_Starting' opened #00000914
[00:00:06]: [IPC] Sending signal... #00000914
[00:00:06]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
[00:00:06]: stack traceback:
scripts/widgets/widget.lua:604 in (method) SetFocusFromChild (Lua) <601-626>
scripts/widgets/widget.lua:623 in (method) SetFocusFromChild (Lua) <601-626>
scripts/widgets/widget.lua:623 in (method) SetFocusFromChild (Lua) <601-626>
scripts/widgets/widget.lua:648 in (method) SetFocus (Lua) <628-657>
scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85>
scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119>
scripts/update.lua:95 in () ? (Lua) <33-134>
[00:00:07]: [200] Account Communication Success (6)
[00:00:07]: Received (KU_wPepMIy9) from TokenPurpose
[00:00:07]: Starting Dedicated Server Game
[00:00:07]: Network tick rate: U=15(2), D=0
[00:00:07]: About to start a server with the following settings:
[00:00:07]: Dedicated: true
[00:00:07]: Online: true
[00:00:07]: Passworded: true
[00:00:07]: ServerPort: 10999
[00:00:07]: SteamAuthPort: 8766
[00:00:07]: SteamMasterServerPort: 27016
[00:00:07]: ClanID: false
[00:00:07]: ClanOnly: false
[00:00:07]: ClanAdmin: false
[00:00:07]: LanOnly: false
[00:00:07]: FriendsOnly: true
[00:00:07]: EnableAutosaver: true
[00:00:07]: EncodeUserPath: true
[00:00:07]: PVP: false
[00:00:07]: MaxPlayers: 6
[00:00:07]: GameMode: endless
[00:00:07]: OverridenDNS:
[00:00:07]: PauseWhenEmpty: true
[00:00:07]: IdleTimeout: 1800s
[00:00:07]: VoteEnabled: false
[00:00:07]: InternetBroadcasting: true
[00:00:07]: Intent: cooperative
[00:00:07]: [Warning] Could not confirm port 10999 is open in the firewall.
[00:00:07]: Online Server Started on port: 10999
[00:00:07]: ERROR: Failed to load modoverrides.lua
[00:00:07]: ERROR: Failed to load ../leveldataoverride.lua
[00:00:07]: Not applying level data overrides.
[00:00:07]: Not applying world gen overrides.
[00:00:07]: Collecting garbage...
[00:00:07]: lua_gc took 0.05 seconds
[00:00:07]: ~ShardLuaProxy()
[00:00:07]: ~cEventLeaderboardProxy()
[00:00:07]: ~ItemServerLuaProxy()
[00:00:07]: ~InventoryLuaProxy()
[00:00:07]: ~NetworkLuaProxy()
[00:00:07]: ~SimLuaProxy()
[00:00:07]: FilesExistAsyncThread aborted.
[00:00:07]: lua_close took 0.11 seconds
[00:00:07]: ReleaseAll
[00:00:07]: ReleaseAll Finished
[00:00:07]: cGame::StartPlaying
[00:00:07]: LOADING LUA
[00:00:07]: DoLuaFile scripts/main.lua
[00:00:07]: DoLuaFile loading buffer scripts/main.lua
[00:00:07]: DoLuaFile Error running lua file scripts/main.lua:
(null)
[00:00:07]: Error loading main.lua
[00:00:07]: Failed mSimulation->Reset()
[00:00:07]: Error during game restart!
[00:00:11]: [Shard] Stopping shard mode
[00:00:11]: [Steam] SendUserDisconnect for ''
[00:00:11]: Collecting garbage...
[00:00:11]: lua_gc took 0.00 seconds
[00:00:11]: ~ShardLuaProxy()
[00:00:11]: ~cEventLeaderboardProxy()
[00:00:11]: ~ItemServerLuaProxy()
[00:00:11]: ~InventoryLuaProxy()
[00:00:11]: ~NetworkLuaProxy()
[00:00:11]: ~SimLuaProxy()
[00:00:11]: lua_close took 0.00 seconds
[00:00:11]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
[00:00:11]: CurlRequestManager::ClientThread::Main() complete
[00:00:11]: HttpClient2 discarded 0 callbacks.
[00:00:11]: Shutting down
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Showing 1-5 of 5 comments
DYC  [developer] 31 Mar, 2021 @ 9:36am 
Your mod is broken. Two files ("dyc_superwall.lua" and "dyc_superwall_fence.lua") are missing. Try deleting and redownloading it.
DaleBall2 31 Mar, 2021 @ 10:35am 
No luck. I went in my local files and deleted my local data on the app (the folder with the 785295023 number in it) I also unsubscribed and resubscribed but it still comes at me with that double error message telling me to look at my log.

Am I deleting the wrong data or missing a step? Let me know, your app is so vital to having a really good time on my servers I am eager to get this working again!
DYC  [developer] 31 Mar, 2021 @ 6:14pm 
Disable all the mods(including client mods). Redownload and enable this mod. Try again. Probably there is a mod conflict.
DaleBall2 1 Apr, 2021 @ 10:05am 
Okay so I took your advice I went ahead and tried again a few different ways: I went through and unsubscribed to all the mods that I think might be interfering with this mod however still not having any luck yet. I have tried unsubscribing multiple times and deleting the mod folder (containing the main.lua data etc.) to ensure it refreshes with a new download and I have tried disabling all of my mods including my client mods, also I have tried deleting my cluster folder and starting with a fresh new world just in case.

Any other tips? I really can't think of anything else to do. Where else does Klei store mod data aside from the mods folder?

Appreciate your help so far hope there's something else I can do to get this working again.
DYC  [developer] 1 Apr, 2021 @ 6:21pm 
Did you add mods by editing "dedicated_server_mods_setup.lua" or just copying mods to the "mods" folder. Maybe you can try the other way.
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Showing 1-5 of 5 comments
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